Let's talk about gen tapping
Why is it that I can kick a gen, which takes almost 3 seconds, to start the regression process on a generator but a survivor can just click on it for half a second to stop it? When I'm in a situation where everybody is swarming a gen that's almost done it feels like there's NOTHING I can do, because the moment I chase one of them off the gen somebody else will be on it no matter how many times I kick it. And yeah sure I could use Ruin or even Overcharge, but I feel like it's a waste of a perk slot ONLY for this situation. I honestly think that survivors should at least get a skill check or something when they start a repair on a regressing gen, it doesn't even have to be a hard one either. Just something to make them stick to it for longer than half a second.
Comments
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It is pretty stupid that surviours can do that. A simple boop. And it’s stopped regressing. An easier version of overcharge should probably be base kit.
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Either that, or have a short timer. As in, you need to hold M1 for two seconds before it stops regressing, and starts repairing.
Or must make Ruin, at 100%, base kit.
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Can we all take a moment to remember the times when you couldn't kick the gens? Also i agree they should add something to prevent a simple click from pausing regression.
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I don't think is that stupid. With Hex: Ruin you can just prevent that. I use it in all my killers and goes very well if the totem is not found. Remember that you got 100 points for destruction every time they tap the generator, and they have 4 points for tapping it.
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