The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Remember Me too strong without a penalty

Nos37
Nos37 Member Posts: 4,142

Most Obsession perks have a penalty if the Obsession dies, but not Remember Me. Instead, it has a bonus of removing the one survivor who can open the gate(s) at normal speed.

I suggest the following addendum to the perk:

  • If the Obsession is killed or sacrificed, progress on the Exit Gate Switch (the red lights) will not be shown.

Comments

  • Cheers
    Cheers Member Posts: 3,426

    Remember me is an extremely weak perk. If anything it needs a buff.

  • Nos37
    Nos37 Member Posts: 4,142

    If I am the last Survivor, I have no chance at opening one of the gates to escape, the longer duration isn't the problem; the lights on the switch are.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559


    That's an issue with the EGC :D, one of many poorly-implemented changes on my passionately-hated list.

  • PayneKiller
    PayneKiller Member Posts: 88
    edited July 2020

    So wasting a perk slot to just prevent last survivor to escape is op? What if survivor finds the hatch first? - wasted perk, what if they do all the gens and obsession opened the gate? - wasted perk(even if not the obsession opens the gate, 16 seconds isn't too much for that type of perk), what if you just kill them before the end game? - wasted perk slot. Key? - wasted perk. The last survivor is obsession? - wasted perk slot. Btw you only getting remeber me stacks with stupid m1 attacks only