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Killer camping

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Comments

  • 245_Trioxin
    245_Trioxin Member Posts: 171

    @Mycroft said:
    You're literally telling me to place my trust in BHVR data. The same people who nerfed a killer a week released cause of mass disconnects.

    Sorry, no I don't expect the US government to give me data about DBD but I trust these devs to provide accurate impartial data about as much as I trust some random dude selling me a Roiex in an alley.

    SWF is their cash cow. I don't bring up that point to say there's a vast conspiracy just that I know they'll never fix it. I watched the pressure that caused it's creation two years ago. No way they'd ever stand up with changing it for the better.

    Like I said, I was there too. I completely understand where you are coming from. But, like you said, they are not going to move it to a casual mode. They won't, and they'll use the excuse that it will divide the player base.

    The only thing they will do is balance it as much as they can, and they have been working towards that. The argument I am making here is that you can't create balance with emotions. It has to be done objectively, and none of our feelings can come into play on it, as biases will create imbalance.

    This isn't an attack on Killer mains, nor is it an attempt to silence anyone. I love hearing opinions, and I will happily debate them if I disagree. But, none of it is personal. We need to look at both sides, and we need to stop perpetuating myths and untruths.

    I know they screwed up when they shoehorned SWF into ranked. They panicked and rushed it out, and have been dealing with it ever since. We can't change that.

    We can try to help by giving opinions and possible options, but if we're basing those opinions on personal biases, then it'll never work. If false information, such as the 70% myth, is used to argue for something, than that argument cannot be taken seriously. That opinion will try to push for more than is necessary because the person believes in something untrue.

  • Unknown
    edited September 2018
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  • redsopine1
    redsopine1 Member Posts: 1,437
    Can we just stop with the petty back and forth when I first thought camping was cheating I complained to the killer thinking might be noob didn't know but once I learned its not I just realized I need to deal with it but forgot to apologize so need to do that if we ever game again but if a killer decides to camp you can get a survivor off it but you need a full health team all of you rush them from all angles keep them constantly turning get the person of and all leg it and pray you make it out
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  • redsopine1
    redsopine1 Member Posts: 1,437
    I know how you feel sure I was miffed but again I thought they was cheating now I know its not I take the risk of being hooked myself to save somone if I die I die but id rather go down fighting then have a go at them now and that's just lower levels higher ones are alot more toxic win or lose they come at you for it we get it you think your better then us just know we learn from people.like that how to counter it I mean seriously mix borrowed time and adrenaline rush together if your a medic/rescuer that way not a instant down and if you rush a camper with friends helping you have a good chance to not die
  • 245_Trioxin
    245_Trioxin Member Posts: 171

    @Mycroft said:
    They're not going to balance anything. You and I both know this. This is just pleasant-speak and you trying to make it seem like on that fine great gettin' up morning the devs will finally hear the cries of the mere plebs and lead us into salvation.

    Never going to happen. A year from now, or two years from now or however long this monstrosity survives people will still be here going around in circles.

    Nothing "divides the player base" more than finally saying screw this and playing Fortnite. As awful as that game is at least it doesn't feel like Epic has taken any sides, perpetuating this myth change is going to come.

    The only consideration these devs have about balance is if Jendenise made a Twitlonger. That's the only thing they've ever listened to consistently. Not Marth, not TydeTyme, not Truetalent or anyone who actually plays both sides and offers valid criticisms.

    I don't know that. I'm not nearly as jaded and negative as you are.

    I see them making changes. The current PTB patch notes show numerous changes to maps that cut off long loops. They have been reworking and tweaking killers to make them more viable. They are trying to come up with ideas to change the endgame. They straight up said, in the last Q&A that they are planning on adding more things to do for the survivors in order to make matches longer for the killers.

    Balance is happening. The game has come leaps and bounds just in the past few months. Did you ever stop and think it's not the community, or the devs, or the game, but maybe it's your own pessimistic outlook on it that is causing you to see it as so much worse than it actually is?

    Just some food for thought.

  • Unknown
    edited September 2018
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  • Master
    Master Member Posts: 10,200

    @Tsulan said:
    Maybe play killer or civ?
    If you play killer, you (probably) won't get camped.
    Also you can play exactly as you see fit. You can leave the hook and give survivors all the chances they ask for.
    See how that works out for you.

    Sadly that happens quite frequently.
    There are some weird survivors with bouncing spider legs around them that camp me while blinking with a flashlight at me. That really makes you reconsider what you understand when talking about "horror games"

  • 245_Trioxin
    245_Trioxin Member Posts: 171

    @Mycroft said:
    Self Care will never be changed. Obamacare In The Woods will live forever. DS will never be changed. They say it will, but it's been almost a year of "gonna be" and nothing. The hatch will never be changed. Makes no sense the way it is. Instead of a last gasp escape to get out when all else fails it's a luxury, survivors sip a latte deciding which one will leave and get the extra points.

    You're right, regarding SC. The devs blatantly said that they have no plans on changing it, as it stands right now, because of the changes that were made to numerous perks that can be used to counter it or slow it down further.

    They just said in the last Q&A that they tried to add the DS change this chapter patch, but they couldn't, and that it is definitely coming in the mid-chapter patch.

    The hatch doesn't need to be changed. Instead, they need to look more at the endgame as a whole. Survivors don't "sip a latte deciding which one will leave and get the extra points". Your obvious bias is showing. Most times, that hatch escape was well-deserved, no matter how much you want to cry about it. You got three kills already, more than likely. You don't need, nor deserve, nor are you entitled to a 4k every match.

    Changes are happening. Just because it's not fast enough for your taste doesn't mean they're not. Honestly, you are incredibly negative. This is exactly why Matt initially made the "go play some Civ 5" comment. You need to chill out and realize that it's just a game. There's probably things that are far more important to be this wound up about.

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  • Tsulan
    Tsulan Member Posts: 15,095

    @Master said:

    @Tsulan said:
    Maybe play killer or civ?
    If you play killer, you (probably) won't get camped.
    Also you can play exactly as you see fit. You can leave the hook and give survivors all the chances they ask for.
    See how that works out for you.

    Sadly that happens quite frequently.
    There are some weird survivors with bouncing spider legs around them that camp me while blinking with a flashlight at me. That really makes you reconsider what you understand when talking about "horror games"

    Yeah, they beg for attention. Depending on my mood i give them my undevided attention for the rest of the match or i ignore them for the best part of the game.

  • Unknown
    edited September 2018
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  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600
    edited September 2018

    I defend camping because it has a counter. It's not the killer's fault if the survivors refuse to employ said counter.

    Anybody who thinks about it knows how bad camping should be for the killer. Every moment somebody is on a gen, the killer is losing time to get his work done.

    Most of the time, it's better to leave the hook and chase somebody else if you can as that effectively pulls 3 people off generators. But it's up to the killer to make a judgement call as to when it's appropriate to run back to the hook, and it's up to the survivors to make the judgement call when to pressure the gens and to rush the hook.

    Let's face it, most of the complaints about camping are just bad survivors that can't understand this and refuse to employ the counterplay because of some inflated sense of morality that shouldn't apply in a game where sometimes survival is about just running faster than the guy next to you.

  • 245_Trioxin
    245_Trioxin Member Posts: 171

    @Mycroft said:

    @245_Trioxin said:

    Most times, that hatch escape was well-deserved, no matter how much you want to cry about it. You got three kills already, more than likely. You don't need, nor deserve, nor are you entitled to a 4k every match.

    That's pure nonsense. The hatch shouldn't even be in play if the exit gates are open. The goal of surviving should be, oh, I dunno SURVIVIVING. Not opening the gates, and sharing the points to open them then tiptoeing over to the blatantly obvious hatch you saw 7 minutes ago while being NASCAR stock car racer around the pile of tires now you know where it is.

    Once again you act like people saying these things never play survivor. Legacy 3 Meg, Claudette Legacy 2 Nea. I've nodded off during survivor matches and still made it out. It's easy AF.

    And yes I'm biased. It literally makes me feel guilty playing survivor cause the fundamental basics of killer design is inept. Every killer, but Nurse has the same damn weakness. You can play against them the exact same way. Killers are like trains on tracks. They speed up, slow down, can't do much else. Linear AF.

    If the gates are already open, why do you care about the hatch? That seems pretty pointless. The only reason you should be complaining about the hatch is because the gates aren't open. Now you're just complaining to complain.

    No, I'm responding to what you are saying. Don't infer anything else. I care nothing about your time in the game, because it doesn't change the fact that all of the things you have said have come from a place of negativity and emotion, instead of reason and rationality.

    I don't know what to tell you. Don't play the game like other survivors? Or killers? I don't feel like I'm on a train when I'm playing killer, probably because I don't let the survivors control the match. I assume if you are trying to get my attention, it's because you don't want me patrolling gens, which I then proceed to do. So, I don't really get looped, and I make a bunch of points, and I pip, and I usually walk with at least two kills. I don't need more than that, because I don't let my ego control my happiness in a video game.

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  • 245_Trioxin
    245_Trioxin Member Posts: 171
    Mycroft said:

    Most survivors who complain about it just want the cake and to eat it too. Everyone knows, if a killer is defending do generators. It should be second nature. It puts the pressure right back on the killer. It's a strategic 'screw you' to pop gens like fireworks while dummy is over there wasting two whole minutes for one kill.

    But no. They want that extra bit. The itch. And that itch gets them every time. It's perfect.

    Absolutely! I agree 100%, and it definitely gets their attention. It's pretty funny to watch them from the hook as they visibly start to panic. You'll see them start to pace, like they can't decide if what they are doing is smart. Then they make a mistake, and then I'm off the hook.

    It's a mind game, like so many things in this title. 
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  • 245_Trioxin
    245_Trioxin Member Posts: 171

    @Mycroft said:
    Nah, this is pretty much how most games go, if you stop caring about how the opposition thinks of you.

    Old school matches. But times never change.
    https://www.youtube.com/watch?v=LYJlFbtbvAM

    That video is not helping your argument lol. I couldn't bother to watch the whole thing. I watched the first four minute chase, but I can't be bothered with a 44 minute video. I'm getting ready to go to the movies.

    Seriously, he didn't break any pallets to make areas unsafe. There were zero mindgames by the killer. He totally let the survivor take the lead in that dance. There were multiple opportunities for him to capitalize on, and he didn't take them, and then he got brought back through areas he had already chased through because they were still safe. All in all, horrible killer plays there. It's a terrible example to prove a point with.

    Honestly, if you posted that video to show what usually happens to you, then you need to rethink your strategy as a killer. The only thing we should take from that chase was "this is how not to play as killer".

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  • 245_Trioxin
    245_Trioxin Member Posts: 171
    Mycroft said:

    @245_Trioxin said:

    @Mycroft said:
    Nah, this is pretty much how most games go, if you stop caring about how the opposition thinks of you.

    Old school matches. But times never change.
    image

    That video is not helping your argument lol. I couldn't bother to watch the whole thing. I watched the first four minute chase, but I can't be bothered with a 44 minute video. I'm getting ready to go to the movies.

    Seriously, he didn't break any pallets to make areas unsafe. There were zero mindgames by the killer. He totally let the survivor take the lead in that dance. There were multiple opportunities for him to capitalize on, and he didn't take them, and then he got brought back through areas he had already chased through because they were still safe. All in all, horrible killer plays there. It's a terrible example to prove a point with.

    Honestly, if you posted that video to show what usually happens to you, then you need to rethink your strategy as a killer. The only thing we should take from that chase was "this is how not to play as killer".

    LOL He 4ked every match on there camping. Cause survivors are dumb. That was the point of it.

    Fine, my mistake. I will re-watch the first match when I get home. I am always willing to admit when I am wrong, and I will give it a thorough viewing. 

    But that first chase really was terrible, you have to admit. I was laughing while watching it.
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  • Mister_xD
    Mister_xD Member Posts: 7,669

    oooooor we could actually reward them for not camping? (:

  • Master
    Master Member Posts: 10,200

    @Mycroft said:

    @245_Trioxin said:

    Most times, that hatch escape was well-deserved, no matter how much you want to cry about it. You got three kills already, more than likely. You don't need, nor deserve, nor are you entitled to a 4k every match.

    That's pure nonsense. The hatch shouldn't even be in play if the exit gates are open. The goal of surviving should be, oh, I dunno SURVIVIVING. Not opening the gates, and sharing the points to open them then tiptoeing over to the blatantly obvious hatch you saw 7 minutes ago while being NASCAR stock car racer around the pile of tires now you know where it is.

    Once again you act like people saying these things never play survivor. Legacy 3 Meg, Claudette Legacy 2 Nea. I've nodded off during survivor matches and still made it out. It's easy AF.

    And yes I'm biased. It literally makes me feel guilty playing survivor cause the fundamental basics of killer design is inept. Every killer, but Nurse has the same damn weakness. You can play against them the exact same way. Killers are like trains on tracks. They speed up, slow down, can't do much else. Linear AF.

    One question.
    Why does the survivor deserve the hatch after his mates died? Its not like he has done anything to accomplish that, he could have been sitting in closets the whole game too.
    Why does the last survivor need, or deserve an escape?

  • Master
    Master Member Posts: 10,200

    @Mc_Harty said:

    @Mycroft said:
    Ok then, for the logically impaired.

    https://clips.twitch.tv/OutstandingInexpensiveWaterKlappa

    Do you want me to tell them to fax it to you?

    Title: Is facecamping bannable?

    @Not_Queen says: Facecamping is not a banable exploit. Mentions that's its bannable if you do it too many times under the griefing guidlines.

    Doesn't mentioned that it wasn't an exploit.

    You have no case lol.

    Facecamping has been removed from teh game anyway, so you cant perform it anymore and thus wont get banned :wink:

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  • Vietfox
    Vietfox Member Posts: 3,823
    Master said:

    @Mycroft said:

    @245_Trioxin said:

    Most times, that hatch escape was well-deserved, no matter how much you want to cry about it. You got three kills already, more than likely. You don't need, nor deserve, nor are you entitled to a 4k every match.

    That's pure nonsense. The hatch shouldn't even be in play if the exit gates are open. The goal of surviving should be, oh, I dunno SURVIVIVING. Not opening the gates, and sharing the points to open them then tiptoeing over to the blatantly obvious hatch you saw 7 minutes ago while being NASCAR stock car racer around the pile of tires now you know where it is.

    Once again you act like people saying these things never play survivor. Legacy 3 Meg, Claudette Legacy 2 Nea. I've nodded off during survivor matches and still made it out. It's easy AF.

    And yes I'm biased. It literally makes me feel guilty playing survivor cause the fundamental basics of killer design is inept. Every killer, but Nurse has the same damn weakness. You can play against them the exact same way. Killers are like trains on tracks. They speed up, slow down, can't do much else. Linear AF.

    One question.
    Why does the survivor deserve the hatch after his mates died? Its not like he has done anything to accomplish that, he could have been sitting in closets the whole game too.
    Why does the last survivor need, or deserve an escape?

    Or he could had been the most useful one, you don't know. Not every last survivor gets to be the last one by hiding in the closets, that's uncommon tbh.
    The hatch is there to provide an intense match till the end because everyone knows what's going to happen if you are the last survivor with 2 or 3 gens left and no hatch. 
  • Unknown
    edited September 2018
    This content has been removed.
  • Vietfox
    Vietfox Member Posts: 3,823
    Mycroft said:

    @Vietfox said:

    The hatch is there to provide an intense match till the end because everyone knows what's going to happen if you are the last survivor with 2 or 3 gens left and no hatch. 

    Yeah, it does a great job of that. Two or three survivors drinking Starbucks going "No, you first..." "No, I insist..."

    The only way the hatch should be in play is if every other survivor has died and the gates aren't open. All the hatch is now is extra points.

    The hell are you talking about? Was talking about the situation Master described, not the hatch when the gates are powered/open. That's why i quoted Master instead of you.
  • CallMeRusty420
    CallMeRusty420 Member Posts: 615

    Camping is just one of those issues that can't be helped. When I played Killer, I never camped since it was so boring. It's just something you need to take with a grain of salt and move on.

  • redsopine1
    redsopine1 Member Posts: 1,437
    Is it bad that one time I was last survivor and I got all the gens running but hit the hatch because a wraith camped the exits I was wounded as well and barely made it that's my rule for a hatch last resort only if I can do gens I will but if I'm chased to much or they camp the exits I just run and hope I find it by chance