http://dbd.game/killswitch
Changes to offerings, items, and pentalties
All survivor offerings should be hidden from the killer. Items the survivor is holding should be hidden as well. All killer offerings should be hidden from the survivors. You should be able to see that there is an offering, but nothing should give an indication as to what it is.
Then people can stop quitting and ruining other people's games just because someone decided to use an item or offering that is part of the game. Also, more immersion because you will have to adapt to different situations like hooks further apart, less chests, thicker fog, etc as you notice it in the moment.
People that quit during the loading screen should get a rank penalty and a waiting period of 5 minutes, and the players that had their time wasted should get 500 bloodpoints or something to that effect.