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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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The Executioner

Pyramid head's movement speed is just a little too fast, in a chase this killer is clearly walking and DRAGGING a HEAVY blade around fast enough to catch up to an uninjured sprinting survivor. This does not make sense and is simply not ok. There is also the fact that his abilities are obviously too overwhelming to the survivors. Three different ways to execute without an offering, launching a wave through any surface that can injure and or down any survivor unlucky enough to be on the opposite side of the dividing structure, an attack that reaches a bit too far in front of the killer, the ability to see any/all survivors under unfair circumstances for unfair amounts of time, it's just too much! It makes sense to try to keep the killer accurate to their story, however the survivors need to be able to SURVIVE not be repeatedly slaughtered by every pyramid head that makes an appearance.

Please make some changes to the executioner, and debuff this killer significantly.

Thank you.

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