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New Killer Concept

IMhereRUN
IMhereRUN Member Posts: 606
edited July 2020 in Feedback and Suggestions

NAME:

The Immortal

ATTRIBUTES:

4.6m/s. 32m. Average.

BACKSTORY:

In 1867, an American man by the name of Victor Hellings moved with his family west to the Rocky Mountains. Fatigued from his service as a lieutenant in the Civil War, he was looking to retire and find peace.

One night, Victor came home from a hunting expedition to find his home smothered with blood. He searched the premises frantically in a desperate effort to locate his family. He found no one.

Four months surpassed with Victor’s mental stability steadily declining. His comfort? Trying to erase the memory of his family to ease his guilt and pain through a bottle at the local tavern. Everyday contemplating if this was his fault for the things he did in the war.

One night, while finishing off his 3rd pint, Victor heard a whisper that was crystal clear yet somehow sounded so demonic as if the very words were being cut with sharp glass as they were spoken. “Victor”.

Victor was approached my a mysterious figure. Assuming it was just another drifter, he never made a glance until she spoke to him with the same cringy whisper he had heard just moments ago. “Victor, why do you torment yourself so?”. The figure explained that it was indeed her fault that his family was missing. Assuming the worst, Victor quickly became violently defensive, but quickly acknowledged that this woman had superhuman strength.

Victor is forced to listen from her horrific voice as she entails precisely how she murdered his entire family. Afterwards she went on to explain that although they no longer exist in the realm of the living, they do still exist elsewhere. Victor remained skeptical even in his state of toxicity until his family appeared next to him at the bar.

”You see now Victor, I never lie. I am not the enemy, I have only taken their lives. But by transferring my body into their bloodstream, I have given them a tremendous gift; the gift of immortality”.

The mysterious figure offered the possibility of Victor reuniting with his family, with the promise to never have to be without them again. Although a shiver ran through his body as his spine tingled, it was an opportunity he could not avoid. The stranger grasped Victor by the throat with unearthly force and whispered “This is my blood, product of The Entity, given freely to you.” She then tilted his head to the side and sunk her teeth into the side of his neck and drained the life right from Victor’s body until Victor collapsed to the ground as an empty vessel.

A few short moments later, he had risen feeling very much different. He had no thoughts, no feelings, he was completely emotionless. Suddenly, a desire overcame him like an obsessed addict. He felt the need to feed. The newly created Victor smelled the bartender. He could hear his blood flowing through his veins, and could see the same movement vividly. This state of frenzy he was enthralled in could not be controlled as he dashed at amazing speed to the bartender and began feeding on his blood.

”Do you see, Victor? You are special now. But these humans will fear you and your family because you’re different. They will stop at nothing to try hurting your family.”

Victor made a covenant right then and there that any human he happened to come by would surely face his wrath with extreme prejudice.


POWER:

The Night

Press the power button to activate The Night. The Immortal is granted the Undetectable status effect when further than 10m from a survivor and a haste bonus moving at 130% movement speed. Beginning a chase or performing an offensive action completely deactivates The Night.

Special Ability: Stalk

The Immortal can stalk survivors within proximity to The Immortal and within his field of view only while The Night is active. A survivor’s stalk guage only depletes upon being hooked.

Special Ability: Feeding Frenzy

Fully stalked survivors blood is fresh in the mind of The Immortal. Any fully stalked survivor that is injured will have their aura revealed within 16 meters of The Immortal.


PERKS:

A. Blood Thinner:

Hitting a survivor with a basic attack slightly/moderately/considerably causes the Hemmorage status effect.

B. Blood Affixiation

Whenever a survivor takes a protection hit, their aura is revealed to the killer for 8/12/16 seconds.

C. Cursed Blood

An injured survivor has a -5/10/15% speed penalty to repairing and a +5/10/15% speed increase to healing. Survivors within 4 meters suffer the same effects.


Open to ideas/suggestions to this concept, let me know what you all think.