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Trapper Power Rework Idea

CaptainRaider
CaptainRaider Member Posts: 154

Power:

Instead of picking up his bear traps he would now start with 2 (with add-ons increasing this amount). When a bear trap is shut from a survivor being caught in or disarming it, it would then disappear (or disappear after the survivor is freed). Then a timer would start for the trap to return to the trapper (addons decrease time it takes to regain traps).


For the survivor a single heartbeat sound plays when within a meter of a bear trap (additionally the controller will vibrate for console). When disarming the bear trap you are given a difficult skill check (difficulty increases with addons). If you fail this skill check you become injured (like bloody coils) and a loud noise notification is triggered. When succeeding this skill check the trap is instantly disabled with no loud noise notification or damage.


Perk change: Unnerving Presence


Now in addition to its normal effects, there is a 50% chance of a smaller skill check window for difficult skill checks such as decisive, overcharge, brand new part,l and bear traps. Success zones can be reduced by 20%|25%|30%.

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