General Discussions

General Discussions

Devour hope... a lazy perk?

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Comments

  • Member Posts: 1,209

    All it does is reward the killer for playing well how is that lazy?

  • Member Posts: 13,671
    edited July 2020

    Hex's in general are quite weak and almost all need improvements.

    The only Hex that is actually worthy of being a hex currently in my opinion is DH. All the other hex's including Ruin aren't good enough imo.

    DH is actually high risk/high reward and forces you to play a certain way to earn it. Most the other hex's are all high risk/average-low reward.


    I'm actually surprised the hex perks haven't been more on their radar for improvements over other perks seeing as a meta full of hex perks is a net improvement to everyone's game play experience as it adds more objectives for the survivors. 2 for 1 in other words.

  • Member Posts: 13,616
    edited July 2020

    I love it a lot, and think it's very close to reaching its level of perfection.

    It's vulnerable all game long, and comes along with great potential benefit.

    Oh, and yeah, it's probably a lazy Perk.

    But aren't many many many other Perks more lazy?

    At least you have to perform somewhat okay to be able to get Devour Hope Tokens.

  • Member Posts: 393

    I love this perk! If it's lazy, then get me a T-shirt!

  • Member Posts: 2,238

    What is lazy about having to get 3 unhooks while you're far enough away without having your totem destroyed before you can use it?

  • Member Posts: 3,398

    The haste isn't an indication, because it doesn't actually do anything. According to the perk description you get a 10% haste effect after hooking someone but you don't actually move faster or anything. I think it's because it specifically says that it gives you haste, when all the other perks that affect movement simply say "your movement speed increases..."?

  • Member Posts: 2,416

    Don't you get a notification though? I don't play enough against it as survivor to know for sure. Either way the fact its still a totem makes it super inconsistent.

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