Playing fair should be viable
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Like, you understand that with a mori and noed and devour that are actually the most cancerous perks and offering to go against as killer, they actually managed to escape through key right? They trumped any of the chances i had to win the game by simply opening the hatch, also the more i kill the easier is for them, because of how the hatch works. Like rushing gen is not that big of a deal you know xD
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I honestly open the exit gate when they rush gens and look to the wall. I mean, if you wanna get out of the trial, be my guest xD I play for your same reasons
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what
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I really wish they would rework myers... Like stalking someone else and then punishing you or whoever doesnt know about his incoming tier 3 is so stupid :\ also there are addons that could make him way way more interesting, but they are not as powerful and atm they are just meme or boring
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Why its only the killer who are unfair and the survivor are never unfair explain that to me. And what is fairness in this game?
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personally, I think 1 shots are highly overrated and very exaggerated/over dramatized in this game. evidence to be shown by having a killer that has 1 shots at infinity rate. A good team can easily beat it as Myers is very loopable. I don't think it matters what perks you use on Myers vs a very good team. The only thing that is good about myers is that he has add-on called purple tombstone that allows you mori people on spot, Other than that, He has very slow stalking without add-on, pretty average/bad stealth and very little agency on loops, very hard to build up 1 shot. He's fun to face as survivor because he's easy to bully at R1. The only way you'll win as him is if survivor is bad looping and you take liberty to camp hooks which tru3 didn't want to do as he knows it is unfun for survivor. Unfortunately Myers can't win the game by outskilling his opponent and that is good sigh of weak killer.
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That would be nice for sure but you've gotta realise that you should suffer when you're choosing to play less efficiently. It makes sense.
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NOED probably did never even activate, and devours final stage probably didnt too. Also they needed to do at least three gens to escape with two players. Thats quite hard if you would have been doing well as killer with this setup.
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Step 1: Make a ranked and an unranked mode. It would solve so many problems.
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I actually made a post about this topic a couple days ago. It didn't pick up any traction of the forums but it was a suggestion/change to make playing fair more viable then tunneling.
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On maps like Ormond or Fractured Cowshed are tons of safe pallets. Good luck with just breaking them all.
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Here's the thing about "playing fair". Killers aren't babysitters. Your job is to kill the survivors. Do you think survivors are going to slow down on gens, in order to have a fair game? Get real.
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