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Does the Nurse need a Add-On rework?

Opex
Opex Member Posts: 263

So I looked through the Add-On's of the Nurse, and I came to the conclusion that there are only two Add-On's that are good for the Nurse.

Bad Add-On's:

Wooden Horse:

This Add-On is completely useless, why should I take a Add-On for a shorter fatigue if I miss my lunch attack? I can also just not lunch if I know that I wont get the hit. And even tho you only get 1 second extra fatigue of a missed attack, and it only removes it Moderatly. So that means I will be fatigued for only 0.5 seconds less?

White Nit Comb:

I can lunch for a shorter distance after a blink just for a few more points. I don't have to say anything to this I guess...

Plaid Flannel:

There's no need to see where the blink is gonna teleport you to, it is confusing a player more than helping him out. If someone should be playing the Nurse he should know the blink ranges. And even than this Add-On doesn't even help to learn them too. Completely useless...

Metal Spoon:

You can also just use Stridor, or the survivors have Iron Will. There's no need to use a Add-On for this since you can already hear the survivors good enough. And incase they got Iron Will which is really common this Add-On is useless.

Pocket Watch:

This would've been a good Add-On, but it only allows you to charge your second / third blink for 0.2 seconds longer. This is almost nothing and doesn't help at all. Good idea but they messed it up.

Dull Bracelet:

Your max. blink distance is decreased but you get more points, I don't have to say anything to this, do I?

Catatonic Boy's Treasure:

There's no need to use a Add-On just to be stuned for 0.5 seconds shorter incase you should use your second blink.

Bad Man Keepsake:

This is completely useless, why would I use a Add-On to see survivors healing in a 28 meter radius? There's a perk which is called "A Nurse's Calling". Just the differents is that Nurse's Calling shows you ALL survivors healing in a 28 meter radius at any time. Not after I hit that one specific survivor before.

Spasmodic Breath:

So after I get my first hit with my blinks I can't blink but I'm a normal M1 killer with a normal 4.6m/s movement speed? Why would I want that? It's way easier if I just keep being a 3.8m/s killer and use my blinks to hit them a second time.

Heavy Panting:

Why would I use this Add-On for only 4 meters more blink range? This also only helps with the first blink since you have to charge your blinks longer and you don't have enough time to charge 4 more meters with your second blink.

Ataxic Respiration:

Why would I use a Add-On for a shorter fatigue time? I mean the idea is good and this Add-On could be good. But it decreases your fatigue time by 0.25 seconds which is completely useless.

Anxious Gasp:

There's no need for survivors to scream if I blink past them because I will see them if I blink past them. It's even easier to see them with Shadowborn while blinking past them. There's no reason to ever use this Add-On.

Kavanagh's Last Breath:

Why would I use this PURPLE Add-On just to be able to blink 6 meters further with my first blink only? Same thing with heavy panting I need longer to fully charge up my blinks. So this wont do anything on my second blink. And using a PURPLE Add-On just for 6 more meters blink range on only my first blink? That's useless.

Jenner's Last Breath:

This is pretty useless even tho the idea is quite funny. But it's really easy to juke this Add-On and it's way easier to just use your second blink to catch up to them incase they should be coming back to you while you are blinking to them.

Campbell's Last Breath:

This is very hard to control and also really easy to juke. How is someone suppost to kill someone while using this Add-On? Also if your first blink is already accurate and you could hit the survivor you are just getting blinked away. It might be good against dead hard. But still this Add-On is really useless and there's no need to ever use it.

"Bad Man's" Last Breath:

This has a really good idea but they messed it up. After I get my first hit on the survivor I have no terror radius and red stain for 16 seconds. But until I charged up my blinks. Got the survivor and hooked him this is already gone. It doesn't really help much and after my first hit the survivor is still gonna have the chase music so this Add-On is really useless.

Torn Bookmark:

This Add-On gives you one extra blink. But you can't blink through walls? That means that this will give you a lot of problems to blink to the survivor. Also while moving through the map and not being in a chase this will be really annoying. And you better just have two blinks which is completely enough than using this Add-On. It's not really good.

Matchbox:

Why would I want to have one blink less just to be only 5% faster than survivors? It is really easy to juke the blink if you only have one. It's gonna be almost impossible to actually kill survivors with your blinks while using this Add-On. And it also takes ages until you catch up to survivors without your blinks because you are only 5% faster than them. You better just don't use this Add-On and have 2 blinks which will make the Nurse much more playable. Really useless Add-On.

Good Add-On's:

Dark Cincture:

This can be really helpful because your blink cooldown is shorter. Which means that you are able to blink earlier after you hit a survivor and he will get less distance on you. Which will also make your next blink's easier and it gives you the feeling of the old Nurse back, when she had no cooldown at all. This is a pretty good Add-On.

Fragile Wheeze:

This is the same Add-On as Dark Cincture just in green instead of yellow. It does the exact same and is even better than Dark Cincture. It makes it so much more satisfying to play the Nurse because you don't have to wait ages until you can use your next blinks. Also it makes snowballing way easier.

This is what I think of the Add-On's of the Nurse. But keep remembering this is only my oppinion. I think she 100% needs a Add-On rework, her old Add-On's before she got nerfed were pretty okay. Maybe change things like extra blinks so she can't have 5 blinks like before. Or maybe three blinks with a pink Add-On, but than you should be able to blink through walls. I know I know... She is by far the strongest killer in the game even after all those nerfs. But I still think a killer deserves to have good Add-On's. It's almost no fun anymore to play her because there is only the blink recharge Add-On combo which is good. And the other Add-On's are just useless.

And before people want to call me out. YES, I tested all of these Add-On's at least ONCE. I'm a Nurse main and I would say I have any clue about the Nurse.

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