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Q & A Thoughts

This is a rather long post, but bear with me, I really want to hear your opinions on it.
I'm always looking forward to the next Q&A because we can get a lot of great info on what's coming in the future, more so since they changed the format and now they answer questions every full moon. This time was not different, but as soon as I started hearing the suggestions for the next patches, well, it felt rather dissappointing, like some sort of bad joke.
Killers have complained for the longest time that gens are done too quickly, and that survivors need some other objectives to stretch the match a bit, so the Devs answer to that was buffing Sabo so that they "invest more time not doing gens", and nerf slugging by allowing survivors to heal faster and up to 95% while on the ground.
That just feels wrong in many ways, for starters buffing the Sabotage mechanic won't guarantee that survivors will spend less time doing gens, it only means that they have exactly the same objectives as before and now have a stronger tool to prevent the killer from hanging people. Then they thought "Hey, if everyone is breaking hooks the slug meta will come into play in no time, and everyone knows that being in the ground for 5 minutes is not fun, so let's make it a bit better on survivors" and so, they also proposed the idea of nerfing the only way to counter the lack of hooks. In short, it means that the Devs want to buff a mechanic that is very annoying for killers and then take away some of their power to counter it.
After that, someone pointed to the fact that skillchecks are not really skillful at all, and if they were planning on changing it in the future. The answer? "It may not be hard at this point for experienced survivors, but new survivors struggle with it and making it harder will only make things worse" So yeah, they are throwing that out the window for the sake of new players. It can be a small tweak such as changing the speed some times or making the "Great skillcheck" section to appear at the middle or the start of the indicator, like it does in Identity V. But I guess we won't be saying any kind of change on the skillchecks for quite a while.
Sorry for the rant, but this was the first time that I felt dissappointed while looking at a Q&A and just wanted to share my thoughts with you guys. Please share your opinions!

Comments

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited September 2018
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.
    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.
    Self care healing went up by 8s and that is significant.
    Everyone who is complaining is overreacting.
  • Tsulan
    Tsulan Member Posts: 15,095

    Well they take the same approach of chases taking to long by nerfing Bloodlust.
    Makes sense on rank 15, not so much on rank 1. But since the devs play mainly on low ranks and think it´s best to balance around rank 20...

    I honestly think it´s a terrible idea and that this will give survivors even more power than they already have.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    Tsulan said:

    Well they take the same approach of chases taking to long by nerfing Bloodlust.
    Makes sense on rank 15, not so much on rank 1. But since the devs play mainly on low ranks and think it´s best to balance around rank 20...

    I honestly think it´s a terrible idea and that this will give survivors even more power than they already have.

    Bloodlust was a bandaid for long landmark loops. They nerfed them. Why should they keep BL?
  • Odacus
    Odacus Member Posts: 17

    Yes, slugging is not really fun and if you are not running Deerstalker then you will struggle finding the downed survivors. However, when they break hooks left and right while you are carrying someone there's not a lot of things you can do to fight back. And you are right on Sabo being weak, but that's the catch, it won't be as weak as it is since you will be able to spend less charges breaking a hook. Besides, that does not counter my argument, I'm not saying survivors will destroy every single hook in the map, I'm saying that the time it takes to repair gens will remain unchanged AND they will also have a stronger mechanic to prevent killers from hooking.
    Btw I agree that the time it will take to self care will be pretty significant, however I don't think it justifies the buffs for survivors.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited September 2018
    @Odacus You're overreacting.
    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.
    Hooks are not going to be dropping left and right. Read the changes carefully.
    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 
    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.
  • Tsulan
    Tsulan Member Posts: 15,095

    @Visionmaker said:
    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.

    Hooks are not going to be dropping left and right. Read the changes carefully.

    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

  • Visionmaker
    Visionmaker Member Posts: 2,051
    Tsulan said:

    @Visionmaker said:
    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.

    Hooks are not going to be dropping left and right. Read the changes carefully.

    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!
  • Odacus
    Odacus Member Posts: 17

    I believe there's some sort of misunderstanding, I don't think hooks will be dropping left and right, I'm talking about situations where you find survivors that feel a little too confident messing with your hooks, in which case one of the few things you can do is slug so that you can chase the others away. In that scenario the survivors will have the upperhand since some of your hooks will be nearly broken while they are able to heal 10% faster and 10% more. In any case I guess I'm just dissappointed with the fact that we ask for more objectives to make the gamne a bit slower and the answer to that is to sabotage hooks.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    You do realize they can do that right now, except 75% more often, right? And yet, Saboteur has still a niche and unviable strategy for the past year. There's nothing wrong with buffing it.
    Actually they also reduced Toolbox repair speed bonuses too. Your disappointment is misplaced. Healing and repair are slower, Sabo is marginally more effective, and slugging is less obnoxious. 
    While most people would like to have more objectives, this change is overall good for killers. And it's ironic that they are the ones upset.
  • Delfador
    Delfador Member Posts: 2,552

    @Visionmaker said:
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.

    Self care healing went up by 8s and that is significant.

    Everyone who is complaining is overreacting.

    Slugging is not a ######### mechanic. It is almost the only mechanic that good killers use.

    I don't like to be the doom guy but if they really nerf slugging and the slug meta ends, good killers will not play the game anymore. In their wake, other killers will protest too.

    The reason why survivors don't like slugging is because it prolongs the game and is a counter play for gen rushing so the survivors are not able to control the game anymore. Crawling on the ground should be more fun than being hooked imo. If you don't like to crawl and rather stay on the hook motionless you can do the same thing on the ground as well. I can't see a problem here.

  • Odacus
    Odacus Member Posts: 17
    What do you mean when saying that repair will be slower? I recall the Devs talking about keeping the times as they are since they don't really want to change that. Or maybe you mean indirectly slower since the healing speed will get a slight nerf?
  • Tsulan
    Tsulan Member Posts: 15,095

    @Visionmaker said:
    Tsulan said:

    @Visionmaker said:

    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.
    
    Hooks are not going to be dropping left and right. Read the changes carefully.
    
    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 
    

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!

    I must encounter only brain dead killers then. I still manage to flashlight save.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited September 2018
    Delfador said:

    @Visionmaker said:
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.

    Self care healing went up by 8s and that is significant.

    Everyone who is complaining is overreacting.

    Slugging is not a ######### mechanic. It is almost the only mechanic that good killers use.

    I don't like to be the doom guy but if they really nerf slugging and the slug meta ends, good killers will not play the game anymore. In their wake, other killers will protest too.


    I said it's ######### because it's not fun. It's pointlessly tedious. I would be impressed if they somehow managed to make crawling fun.
    There is no slug meta. Killers don't slug unless it's to prevent the hatch. If you watched the QA, you'll know that slugging for the hatch is no longer necessary.
    I don't know what rank you play at, but there must be less than 1% of killers using a slug build at Rank 1.
    Tsulan said:

    @Visionmaker said:
    Tsulan said:

    @Visionmaker said:

    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.
    
    Hooks are not going to be dropping left and right. Read the changes carefully.
    
    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 
    

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!

    I must encounter only brain dead killers then. I still manage to flashlight save.

    Try out for the Olympics.
    Odacus said:
    What do you mean when saying that repair will be slower? I recall the Devs talking about keeping the times as they are since they don't really want to change that. Or maybe you mean indirectly slower since the healing speed will get a slight nerf?
    They will be reducing the toolbox repair bonus. You know, what makes your repair bar yellow when you use any toolbox. They said it near the part about the three pillars. 
  • Master
    Master Member Posts: 10,200

    @Visionmaker said:
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.

    Self care healing went up by 8s and that is significant.

    Everyone who is complaining is overreacting.

    Slugging is the only way to stop genrushing. Sometimes you simply dont have enough time to hook someone and I slugg regularly depending on the situation.
    Slugging has nothing to do with the new endgame mechanics btw

  • Master
    Master Member Posts: 10,200

    @Tsulan said:

    @Visionmaker said:
    Tsulan said:

    @Visionmaker said:

    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.
    
    Hooks are not going to be dropping left and right. Read the changes carefully.
    
    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 
    

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!

    I must encounter only brain dead killers then. I still manage to flashlight save.

    Survivors still havent realized that they need to adapt their timing.
    Shssh dont tell them :wink:

  • Visionmaker
    Visionmaker Member Posts: 2,051
    Master said:

    @Visionmaker said:
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.

    Self care healing went up by 8s and that is significant.

    Everyone who is complaining is overreacting.

    Slugging is the only way to stop genrushing. Sometimes you simply dont have enough time to hook someone and I slugg regularly depending on the situation.
    Slugging has nothing to do with the new endgame mechanics btw

    You'll be excited to hear that they're giving you more options to prevent a gen rush then! 40s self care with Mangled? What a steal.
  • Master
    Master Member Posts: 10,200

    @Odacus said:
    This is a rather long post, but bear with me, I really want to hear your opinions on it.
    I'm always looking forward to the next Q&A because we can get a lot of great info on what's coming in the future, more so since they changed the format and now they answer questions every full moon. This time was not different, but as soon as I started hearing the suggestions for the next patches, well, it felt rather dissappointing, like some sort of bad joke.
    Killers have complained for the longest time that gens are done too quickly, and that survivors need some other objectives to stretch the match a bit, so the Devs answer to that was buffing Sabo so that they "invest more time not doing gens", and nerf slugging by allowing survivors to heal faster and up to 95% while on the ground.
    That just feels wrong in many ways, for starters buffing the Sabotage mechanic won't guarantee that survivors will spend less time doing gens, it only means that they have exactly the same objectives as before and now have a stronger tool to prevent the killer from hanging people. Then they thought "Hey, if everyone is breaking hooks the slug meta will come into play in no time, and everyone knows that being in the ground for 5 minutes is not fun, so let's make it a bit better on survivors" and so, they also proposed the idea of nerfing the only way to counter the lack of hooks. In short, it means that the Devs want to buff a mechanic that is very annoying for killers and then take away some of their power to counter it.
    After that, someone pointed to the fact that skillchecks are not really skillful at all, and if they were planning on changing it in the future. The answer? "It may not be hard at this point for experienced survivors, but new survivors struggle with it and making it harder will only make things worse" So yeah, they are throwing that out the window for the sake of new players. It can be a small tweak such as changing the speed some times or making the "Great skillcheck" section to appear at the middle or the start of the indicator, like it does in Identity V. But I guess we won't be saying any kind of change on the skillchecks for quite a while.
    Sorry for the rant, but this was the first time that I felt dissappointed while looking at a Q&A and just wanted to share my thoughts with you guys. Please share your opinions!

    The problem is that those alternative objectivse are ALTERNATIVE. Just like the totems, survivors can simpyl ignore them and complain about NOED then.
    Now by buffing sabo and nerfing slugging at the same time (we still ahve to wait how it turns out, but making pickign up a survivor 3 times faster is INSANE) I dont wanna imagine the result tbh.

    And just a note, surviors can still ignore hooks completely and do gens as they do now. Then nothign changes lol. The only possibility the devs will create is denying additional hooks for the killer and keep gentime the same, I mean #########?

    It is well known that the devs balance the game around beginners but still force us into competitive matchmkaking.

    In the end you have to realize that nothing is sent in stone. If these changes make it into the PTB then its time to rant and if they go live, its time to switch to survivor or to another game :wink:

  • Tsulan
    Tsulan Member Posts: 15,095
    edited September 2018

    @Visionmaker said:
    Delfador said:

    @Visionmaker said:

    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.
    
    Self care healing went up by 8s and that is significant.
    

    Everyone who is complaining is overreacting.

    Slugging is not a ######### mechanic. It is almost the only mechanic that good killers use.

    I don't like to be the doom guy but if they really nerf slugging and the slug meta ends, good killers will not play the game anymore. In their wake, other killers will protest too.

    I said it's ######### because it's not fun. It's pointlessly tedious. I would be impressed if they somehow managed to make crawling fun.

    There is no slug meta. Killers don't slug unless it's to prevent the hatch. If you watched the QA, you'll know that slugging for the hatch is no longer necessary.

    I don't know what rank you play at, but there must be less than 1% of killers using a slug build at Rank 1.

    Tsulan said:

    @Visionmaker said:

    Tsulan said:

    @Visionmaker said:
    
    @Odacus You're overreacting.
    

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%. Hooks are not going to be dropping left and right. Read the changes carefully. There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.



    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...



    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!

    I must encounter only brain dead killers then. I still manage to flashlight save.

    Try out for the Olympics.

    Odacus said:

    What do you mean when saying that repair will be slower? I recall the Devs talking about keeping the times as they are since they don't really want to change that. Or maybe you mean indirectly slower since the healing speed will get a slight nerf?

    They will be reducing the toolbox repair bonus. You know, what makes your repair bar yellow when you use any toolbox. They said it near the part about the three pillars. 

    We have a flashlight aim category for the olympics?!

  • Tsulan
    Tsulan Member Posts: 15,095

    @Master said:

    @Tsulan said:

    @Visionmaker said:
    Tsulan said:

    @Visionmaker said:

    @Odacus You're overreacting.

    They said the Saboteur is going to be changed so that it doesn't provide extra charges anymore, which effectively reduces the charges by 75%.
    
    Hooks are not going to be dropping left and right. Read the changes carefully.
    
    There is no buff for survivors, and even if there were, that does not matter if they are being severely nerfed to begin with. The world is not ending every time "buff" and "survivor" is mentioned in the same sentence. 
    

    Be happy survivors will be doing something other than stalking you with a flashlight because that's been nerfed to oblivion too.

    Really? Survivors don´t stalk me anymore with the flashlight? Strange, i could have sworn that my last match had stalkers...

    Then they're wasting time because flashlight saves are almost impossible versus any killer with more than two brain cells. Win-win for you!

    I must encounter only brain dead killers then. I still manage to flashlight save.

    Survivors still havent realized that they need to adapt their timing.
    Shssh dont tell them :wink:

    With all the fuzz they make, it sure looks like they haven´t even tried. This has to be the third survivor main who doensn´t believe me, when i say i still can flashlight blind.
    Well, before they had time to make a coffee, now they have to hurry.

  • Zanfer
    Zanfer Member Posts: 647

    Slugging has helped me in so many situations, if I know a hook is super far away and I have not slugged one person during the whole match. I will usually try to slug if this occurs so than they come in for heals and I get a bunch of free hits off or even another down closer to a hook to save more time and get them off gens.

  • PigNRun
    PigNRun Member Posts: 2,428
    Killer: "I hate the hatch mechanic."
    Other Person: "Then slug the 3rd Survivor and hunt down the 4th."
    Killer: "Ok, going to slug..."
    Other Person: "Slugging is boring and stupid mechanic"
  • Tsulan
    Tsulan Member Posts: 15,095
    PigNRun said:
    Killer: "I hate the hatch mechanic."
    Other Person: "Then slug the 3rd Survivor and hunt down the 4th."
    Killer: "Ok, going to slug..."
    Other Person: "Slugging is boring and stupid mechanic"
    They want killers to git gud. Killers git gud and suddenly it's unfair for them.
    So they resort to the only thing they know to do: put the devs under pressure.
  • Giche
    Giche Member Posts: 753

    @Tsulan said:
    They want killers to git gud. Killers git gud and suddenly it's unfair for them.
    So they resort to the only thing they know to do: put the devs under pressure.

    One day i got tell, i ######### you not : "Why do you feel the NEED to kill us ? Why being so stubborn ? Can't we have fun all together and farm points ? :'o "

    And peoples wonder why we can't take survivor mains seriously anymore.

  • Volfawott
    Volfawott Member Posts: 3,893
    edited September 2018
    @Visionmaker

    For some reason you seem to be under the mistaken impression that killers only slug to prevent it hatch standoffs.

     However most people used it as a very effective tool to get survivors to stop doing gens as they had to go heal their teammate not it's even easier to heal so people are wasting a lot less time.

    Sorry to be the bearer of bad news but the suggestion for endgame they put forward doesn't fix hatch standoff.

    Hatch would still be a thing and it's still possible for the game to lead to a very annoying stalemate of just staring into each other's eyes.

    Honestly at this point I don't care which way they go I just wanted to put an ultimatum in there either let the killer close the hatch already or just take away the option to pull people out.

    Hell they already had a good idea for closing the hatch it would power the exit gates meaning the survivor has two extra ways of escaping three if they bring a key. This feature not only gave some relevance to perks like wake up and made hope more appealing but it also give some extra potential to Freddy,Wraith and Amanda as they could have used their powers which are already deadly in endgame.
    Post edited by Volfawott on
  • yeet
    yeet Member Posts: 1,832

    @Visionmaker said:
    Slugging is a ######### mechanic. Almost no one uses it to begin with, and will no longer need to with their new endgame mechanics.

    Sabo is weak and was only mentioned to be buffed from 3m to 3m 30s. Sabo is going to remain weak.

    Self care healing went up by 8s and that is significant.

    Everyone who is complaining is overreacting.

    me and many other killers have won game upon game with slugging, what are you talking about