http://dbd.game/killswitch
DS should be enabled as a REWARDDDD for doing noteworthy actions [LIST]
I think none had this idea yet, possible noteworthy actions:
- A bar around the perk progresses as you do gens, it is activated after completing 3.5/3,2//3 gens or
- a bar around the perk progressing when healing others 6/5/4 full health states or
- taking 5/4/3 protection hits (likewise MoM) or
- being chased for 240/200/180 seconds or
- pallet stun the killer 6/5/4 times or
- doing 6/5/4 safe unhooks or
- revive a surv 5/4/3 times
Comments
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So MoM 2.0? Eh, why not.
2 -
yeah make DS users deserve to use the finger of God with noteworthy actions
2 -
I don't like this idea.
This would make that perk worthless.
3 -
Make the requirements less strict and it sounds pretty neat
1 -
I guess losing on 1 hook state isn't enough for you killers.
You'll still find ways to complain. Every single time.
A really good survivor that can loop your butt gets a free DS?
lol 4 full health states?
Where do you come up with this stuff?
2 -
The idea is for the perk to be anti-tunnel. These changes doesn't seem to address that.
2 -
or we can just make ds an actual anti tunnel perk
0 -
I'd rather see DS be turned into an actual anti-tunnel perk than something as niche as Mettle of Man.
Having an obsession in the game is pretty much a requirement to not get tunnelled (intentionally or not) in the majority of the matches. I definitely notice this when there's no obsession.
1 -
Said and done
- A bar around the perk progresses as you do gens, it is activated after completing 3.5/3,2//3 gens or
- a bar around the perk progressing when healing others 5/4/3 full health states or
- taking 5/4/3 protection hits (likewise MoM) or
- being chased for 210/180/150 seconds or
- pallet stun the killer 5/4/3 times or
- doing 5/4/3 safe unhooks or
- revive a surv 5/4/3 times
0
