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So... Clown now has the best chase and anti loop potential?

RayrafLPP
RayrafLPP Member Posts: 621

He seems really freaking strong without the bottle slowdown.

Besides Oni with his power I dont think theres a stronger 1v1 killer in the game.

Deathslinger and huntress suffer from 110% at loops.

Spirit has to guess

Billy is loopable

Hag and trapper are setup dependant

Freddy has snares which are smaller bottles

Myers GF legion wraith are M1 killers at loops

Bubba isnt strong at loops

Plague needs to have her power to be strong at loops

Demo is nice but not that good at loops

PH may be equally strong but not that easy to accomplish at loops

Pig has to guess

Doc takes some laps until the loop gets shut down

Okay Nurse may be stronger but shes special^^

So all in all clowns bottles are at least Top 3 to shut down loops and end chases fast am i right?

Faster reload + extra bottles

some slowdown perks and brutal strengt.... POOF clown is good now?

What is going on? I like clown now, before the buff he was so dumb to play, never would have thought a small buff could have this kind of an impact on him

Comments

  • RayrafLPP
    RayrafLPP Member Posts: 621

    I dont see that hes early pallet counterable. You can throw bottles to cut off the exits of the pallet and then you get survivors with ease.

    Brutal strength is required thou.

    But Im sure unmindgamable pallets except super safe ones become ez with clown if you know how to place your bottles.

  • RayrafLPP
    RayrafLPP Member Posts: 621

    Im not talking about map presence, but you can cut off the survivors escape routes at pallets with his bottles so pallet camping wont help survivors

  • DaKnight
    DaKnight Member Posts: 720

    He has always been very strong in the 1v1, especially with some chase perks stacked on top of his power. I found the buff pretty negligible, even after hundreds of hours played on clown. He is pretty much a worse Freddy in most ways, except right at the start of the game when Freddy is pure M1. Clown bottles slow 2 seconds at base, Freddy snares slow for 3 seconds.

    Other killers can stack slowdown/tracking perks, clown probably wants at least 2 chase perks; 1 if you feel really confident (which is kinda sad considering his power is purely for chasing as it is).

    At red ranks you will typically need strings of perfect bottle tosses as well as solid M1 mindgames to score hits fast enough to win games. Just hitting them with the gas isn't enough in most cases, you need to know exactly where/when to throw it during the loop to actually score hits instead of just getting early pallet drops. Max distance bottle tosses can be dodged, and it's always best to hit an object above survivors instead of at their feet.

    I find all of those factors, as well as his lack of map pressure (demanding him to make very good decisions on where to go) make him one of the more mechanically and strategically difficult killers to play. Mistakes with the clown can't be covered up by an incredibly strong power, like say on nurse/oni/spirit, etc.

  • RayrafLPP
    RayrafLPP Member Posts: 621

    I feel like clown is a slugging killer, he has to create map pressure to win games. He can win chases super fast but you need to get into another chase as fast as possible too. So slugging and split pressure maybe? Gosh I just found out that clown is playable for me, its like a new killer^^ Maybe im overexited, but my games (rank 1) are going so well with him, i have to try out different playstyles.

    Brutal, Sloppy, Ruin, BBQ maybe?

  • V1V3
    V1V3 Member Posts: 87
    edited July 2020

    It's rather the opposite. A lot of killers already have a power that make ending loops easier and after the new bubba buff, Clown is officially the worst killer in the game for not only having a long reload time, but the slow projectile speed, charge time, and arc of his bottles makes him not that viable. All of these problems so you can slow survivors down slightly. Only his pink add-ons make him viable.

  • immortalls96
    immortalls96 Member Posts: 4,652

    He only has 4..and he will use at least one getting the drop..then they will stay at the pallet till he breaks it, and so on

  • Ghoste
    Ghoste Member Posts: 2,135

    No. Spirit and Nurse have the best anti-loop potential because well... they literally ignore loops with their powers.

  • Zarathos
    Zarathos Member Posts: 1,911

    His 1 v 1 is great no doubt about it. But that's because his snowball is garbage (2 hit killer with no mobility) and gen pressure isn't just bad its probably the worst in the game. Basically he spent his power budget on being amazing on the chase but has nothing else. Overall the killer isn't even worth talking about. Plain and simple hes just a terrible killer he ticks none of the boxes that actually matter. Hierarchy of value for dbd in term of killer power goes

    Snowball potential

    Mobility

    Gen pressure/chase

    Tracking

  • immortalls96
    immortalls96 Member Posts: 4,652

    Sure, but that's why people just throw early and make him break it

  • ad19970
    ad19970 Member Posts: 6,416

    I thought the clowns bottles only slow down window vaulting speed and not pallet vaulting speed?

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Clown main here. Hes good at chases but not quite good enough to be top tier. By that I mean Nurse/Spirit strong. Clown still has to respect god pallets if you cant get the survivor before they make it there, Nurse doesn’t.

    I’m working on builds for him though. Normally everyone goes full gen regression with mixed results. Im trying a different strategy

  • immortalls96
    immortalls96 Member Posts: 4,652

    The blurry vision may help..however the new server upgrades may just be more than we bargained for

  • Zani22
    Zani22 Member Posts: 444

    Solvent jug bleach ether 15 ether 10 gin bottle soda bottle gerish make up kit cigar box Robin feather sterling feather Cork stopper fingerless parade gloves

    Would like to have a word with you

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    deathslinger and huntress are both better at anti-loop because being at a pallet doesn't make you safe


    honestly this thread is laughable, his power is so miniscule because of how few bottles he gets that he's terrible.

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    This. On top of Clown's own limitations, Freddy is just Clown + teleportation

  • EmpireWinner
    EmpireWinner Member Posts: 1,054

    Death slinger, spirit, nurse and pyramid are the best at anti looping. Maybe even hag.

    The clown's only strength is only to cut down time in loops and lacks map pressure. Nothing special about him.

    But at the same time, I still enjoy playing as him

    I guess I just enjoy playing low tier killers

  • Zeus
    Zeus Member Posts: 2,112

    The reason that clown is bad is because it encourages survivors to not be greedy with dropping pallets.

  • Marcus
    Marcus Member Posts: 2,047

    I'm pretty sure Clown's gas only affects windows vaults, but not pallet vaults.

  • Marcus
    Marcus Member Posts: 2,047

    At least half of the killers if not more still have a better chase power than him, not to mention the fact he still lacks anything else besides a chase power.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited July 2020

    Truth is, those off us who played clown before the bottle toss speed up, already knew he was good. TBH he doesnt feel any stronger than before, just a slight speed increase where there was a slowdown prior. Its not gonna win you a game you would not have won previously imo

    And tbh, this little buff does not make or break him, using this one little number boost to act like all of a sudden clown is a beast is a bit of a reach IMO, and I play clown daily. He has been one of my mains for awhile.

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    Play clown against SWF on a giant map and watch the gens fly by. I thought I was a clown god until I realized how hard it is to keep up on Mother's Dwelling with him. I switched to Demogorgon for this exact reason. Demo can end chases just as fast with good aim, and can port back in time to hit the gen. Sure, they can destroy portals, but that's time spent not doing gens so I'm still happy.

  • DCash
    DCash Member Posts: 170

    Sorry this is just wrong. If his bottles are so slow how am I nailing everyone in the head? You are talking about bottle arc and speed like that means something. I never miss my bottles. If you can't get a 4k without pinky finger......then you are doing it wrong. Clown is not the worst killer in the game by far. I am not even a clown main.

  • Avilgus
    Avilgus Member Posts: 1,261

    I don't think so...DS is better in 1vs1 because his power have some damaging potentiel, even the Doc has a better anti-loop power in my opinion who can stop vaulting and without any reloading (if used early to avoid "lAtEnCy" )

  • Marcus
    Marcus Member Posts: 2,047

    As said, half of killers ( at least ), still have a better chase power than him, but they're not limited only to that.

  • V1V3
    V1V3 Member Posts: 87

    Always needing add-ons for things the Clown sucks at isn't a good. Also Freddy is better.

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    If Clown become strong/popular people will just start running "Calm Spirit" because if the Clown doesn't know if you hit the smoke or not then it becomes a mindgame of "did they dodge the smoke and go the long way?"

    Its also possible to simply crouch in the smoke cloud (with Calm Spirit) and have them walk right past you easily.

  • katoptris
    katoptris Member Posts: 3,178

    I play him for the chuckle he make after hitting. Why worried about the looping when you're an out of shape clown?

  • V1V3
    V1V3 Member Posts: 87

    I don't play Clown, but I do loop the living crap out of every person in game who's clown. As I said, his only power is slowing down loops while other killers power like planting traps, snares, phantasms, phasing through walls, hatchets, and shocking can be done for the same thing. That is why in countless tier lists both by websites and typical YouTubers usually put the clown in the very bottom. He has nothing more to offer and his power can't be utilized effectively in anything else.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    Play against him the same way you always have, only difference is that he can do it slightly faster and he doesn't slow down so you drop the pallet maybe an extra second or two earlier than before. Amazing chase potential indeed, definitely is better than Deathslinger who ignores most loops entirely, and generally doesn't care what the survivor does to begin with.

  • DCash
    DCash Member Posts: 170

    Then they were bad clowns. I never get looped as clown. To think you can loop a clown is ridiculous to me. One bottle at a loop and you are hit. I'm sorry but if you are looping clowns then they were doing something seriously wrong.

    I'm not saying clown is top tier. I could care less what some guy on YouTube says. I probably have the same or more experience/hours anyway so to me they are just other players. Any killer is viable in the right hands, and a lot of people are just bad at clown.

  • OniKobayashi
    OniKobayashi Member Posts: 274

    Clown was always the best at chasing. That's what he was made to do. With the right perks, he's a beast at it. However, loops and map tile RNG sometimes play against him. If a Survivor puts down a pallet early, the Clown has to either break it or use 2-3 bottles to get close enough for a hit, depending on the size of the loop. Assuming it can be looped and it's not a god pallet. If the pallet goes into a vault, then it depends entirely on the type of pallet tile and how long the Survivor uses that tile before going to the vault. Shack vault into an L-Wall with long wall window won't be easy to shut down even if the Clown uses his bottles, unless he predicts that they will vault out into the jungle gym and heads them off. There's a lot going into how effective the Clown will be at every loop. He will get you eventually, but it depends on the add-ons and tile spawns on how soon he does.

  • V1V3
    V1V3 Member Posts: 87

    Hag with Save the Best for Last and new Leatherface would like to have a word with you.