Why is the whole map a dead zone?
I'm curious why. I went through the whole map and only counted 8 pallets.
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Down? Up? Both ?
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The swamp maps are awful
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is this a filter or does the game actually look like that for you? By the Gods...
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I've only seen ONE swamp map that had a decent amount of pallets, in my entire time of playing this terrible game.
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The map is the fourth biggest map (the house one is just slightly smaller). Spam that with pallets and the killer will not do nothing in this game. You already have time on your side when playing on that map, and the boat and the pier are also pretty strong loops without the pallets. Some maps don't need that much pallets
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Pretty sure LOS breakers don't count as "dead zones".
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Answer, Ormond and the Game took all the pallets
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A lot of the reworked maps are like this.
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also that map is one big jungle gym. if you really need pallets to outrun a killer...
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Yes you do because pallets are our main defense. Also killers are faster. Swamp is a terrible map that promotes a stealth like gameplay which is boring for both sides but if you really insist because that's what I feel you're implying.
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I hope you never complain when the killer uses pallets to their advantage
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You taking about bloodlusting yeah I do, killer shouldn't be rewarded for playing bad.
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That map is not one big jungle gym, it's relatively barren despite it's size. It promotes lots of stealthy gameplay (which I love as a blendette). Maps like Ormond and Cowshed are one massive jungle gym, not Swamp.
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The boat and the pier both have some decent windows that you can use to your advantage, the boat more so. But yes, the whole centre is a big dead zone usually. That’s why I always try to do those gens first and save the safer gens in the boat, pier and shack for later.
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This map is more about being stealthy than looping. When is everyone going to realize tge devs build these maps with different playstyles in mind? If every map was autohaven this game would have died long ago
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Stealthy? What is t..? Oh wait! I remember that dead mechanic that devs killed a long time ago.
Btw using your logic, kinda like killers should understand that not every killer should be old nurse level?
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It's again the old 'people thinly masking their aversion against adjusting their play to a map/killer as genuine balancing concerns'
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All the people going "Swamp doesn't have enough pallets", as if 8 isn't more than enough pallets. Like BHVR this is the shiet people are talking about that Survivors have it far too easy, the majority of them don't even know how to conserve pallets so they need a new one at every damn corner of the map.
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Nobody is asking for all killers to be old nurse levels. And its really weird that you brought this up as it has nothing to do with what I said.
Stealth isnt dead, people just arent as comfortable doing it. Midwich is a stealth map with only 1 or 2 good loops
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Exactly.
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Players sought interaction.... they got it
Now the players whom played stealthy are left with the minimum
This game has too many variables for the devs to force things
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its why rng maps is a terrible idea
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Your username gives it away. You got some exposed to some real bad RNG.
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Do what every other boosted player does. Just take Blendette with Sprint Burst. No skill required.
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Well you just got bad rng sometimes there is 9 pallet every meters sometimes there is notions in at least 33% of the map , that's a problem
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->if you really need pallets to outrun a killer
you mean one of the 2 things in the game that let the survivor outrun the killer? Yes.
This map is hell unless you're on the boat. Sure there's LOS blockers, but that won't help in the chase. You get caught at one of the middle gens and it's gonna be a short-ass chase.
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Probably this is what devs want us to do with swamp and midwich, smh.
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