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We need a major perk overhaul

When most of the perks are either useless or outclassed by better versions i feel thats a clear cut sign of a perk overhaul. Like instead of releasing 1 or 2 perk changes a chapter and being afraid of it being useless compared to the meta, just take a chapter worth of time on just this. The playerbase wont mind because its still content, just in a different but healthier form.

With a perk overhaul the devs can get more creative with designs because there is no fear of it combining with current perks to make over powered results.

This is wishful thinking but i sincerely believe a game where everything is useful is just much more fun.

Oh and on the side note of a perk overhaul i feel the game shouldn't be decided on what perks you are running. So DS, unbreakable, (insert exhaustion here), and adrenaline should not be a near instant win.

And i would say same for killer side but they just dont have enough perks that can combat the main 4 survivors got. Like yes pop and corrupt are insane but what else do they have? Bbq which has more counters than the amount of useless addons survivors have for items. I dont think killers have a big 4 where you will be guaranteed a 4k every time.

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