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Question for devs about MMR backend.

How exactly does the MMR work from a technical standpoint?

The dev post you made sounds like it's some sort of neural network setup. Is this the case? Or is it a more traditional elo system?

And in either case, what does the game consider good play exactly? What is the typical outcome of a game assuming the matchmaking works perfectly (which it won't but that's inevitable so whatever).

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