With killer powers being as it is right now, looping will be non meta very soon.
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Ah yes mixed them up. A single perk slot for a single killer. I doubt that will catch on when there are much better perks that are universal that people could take.
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If pre-throwing every pallet becomes the meta then good luck on Swamp with a total of 8.
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Why do people think calm spirit only counters doctor? It counters infectious, which is one of the best killer perks in the game, and allows you to pull off some good jukes when you're hit.
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Ok and it counters a perk that you MIGHT see once in every 100+ matches.
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At rank 1 spirit, oni, huntress, doc and Billy use infectious all the time.
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In reality, it would be a stealth game. Would you really t bag and run rings around a 7ft bloke with a machete carrying bear traps?
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There are much better perks Spirit could be using Instead and by all the time you mean when someone's favorite youtuber uses it. Then they might use it until they stop seeing results then take it off again.
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😕 "stealth is boring because it's repetitive"? Orly? Some Loopmaster that's memorized every loop location doing what looks like an exact repeat of Noob3's videos isn't repetitive?
The main problem I have with looping are these sweaty red rank SWF teams that elect one (or two) looping pro members to just goad the killer into running around in boring unwinnable loops while the others gen rush. With the loop pros I'll just get this "######### am I doing? This isn't even remotely fun" moment and kinda just give up on the game.
More killers should just AFK or DC when the game's not any fun.
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Even with all the counter looping measures, survivors will always use looping as a defense mechanism.
Whether or not it's meta is really up to SWF, but most solo players are going to be highly evasive anyways.
Looping will never be a bad decision, as long as limitations are considered.
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If we get barrels to hide in, we need a rodeo clown outfit for Clown.
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If I got to hide in barrels my enjoyment would instantly raise even more when playing this game
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That would make the game so much more exciting and ... you know... horrorish. Trying to outstealth a killer for your life, praying they dont see you... always feels like pure horror to me. That whole "Hi killer, look at me, look how I'm spinning, oh come on cute killer, I wanna run circles with ya.. Uhhh am I gonna drop the pallet?!... nahh come on, let's do it again, come a little closer..."-thing kinda ruins all horror immersion. If I'm ever thrown into a forest with a psycho killer, I don't think my attempt to not get slaughtered would be to run in circles around objects...
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