Fragmented memories | Nowhere. Map concept

simon9072015
simon9072015 Member Posts: 80

It was boring so I made another custom map for Dead By Daylight represented in the sims 4.

Fragmented memories | Nowhere.

this place ... doesn't seem like anything known, at least in its entirety. a kind of limbo, a meaningless, labyrinthine and infinite building ... each room seems like a reconstruction of a place but in such a strange way that it seems extracted from a dream ... rather a nightmare. the next room has nothing to do with the last, it is as if it were generated infinitely from some kind of broken memories ...

based on the silent hill 4 the room scenarios. which are reconstructions of places but without sense.

The following things represent things from the game:

-bird feeder: hook

-Gray scientific machine with red or yellow: generator

-yellow ticket office: pallet

-red locker: lockers

-celestial door: breakable wall

-window and semi walls: skip windows.


This building has the reconstruction of the following places and an achievement for repairing the engine of that room and escape.


-bath: natural urgency.

-Waiting room: mechanical patience.

-inner garden: without motor.

-restaurant: order to go.

-train station: one-way ticket.

-Clothing store: without motor.

-cafetería: cappuccino of blood.

-prison: innocence behind bars (repairing this motor will open the cells)

-recording studio: on air.

-library: silence of the piston.

-Hotel room: without motor.

-garden: natural beauty.

-kitchen: perfect recipe.

-hospital: special care.

-cabana: deserved rest.

-factory: the power of metal.