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What are opinions you have that greatly differ from everybody else?
I’m actually curious everyone, I wanna see what unpopular opinions brew within this community that others think is crazy and wrong
here is mine, SWF is completely fine imo, just friends playing together and having fun
Comments
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BBQ isn't OP.
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People who complain about tunneling regularly are people who are not good in chase.
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DS is perfectly fine.
BBQ is perfectly fine.
NOED is perfectly fine.
BT is perfectly fine.
All survivors who complain about NOED don't do totems.
All killers who complain about DS aren't good at the game.
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Midwitch is a good map design and gameplay wise. Any killer or survivor can work around it really easy and it is 100 times better than the ######### shows we call Ormond or any of the corn maps
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DS should be basekit and killers should get punished more for tunneling.
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I love Midwich.
Quentin should get his ketchup P3 back.
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Maps need an absolute massive overhaul as even some of the more balanced maps are not good.
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Mine is that I find the Doctor's madness effects are fun and make me want to play against him more as a survivor.
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The game is decided before you even load in. You're really just there to harvest bloodpoints and continue the grind.
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Legion is a good killer that just requires a different play style and counterplay than most other killers.
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People aren't as good at the game as they think they are. SWF, NOED, DS, Mori, Keys, etc. aren't the problem, it's people thinking they are amazing and needing to blame something for a bad match that isn't their own playstyle/mistakes.
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BP doesnt really matter after 3rd prestige and or 3tier perks.
Ebony Mori is fun to do, even if it's a survivor just got unhooked. 🤷♂️
Legion is great as is right now. Legion's FF is a waste of time.
Tunneling is subjective and too broad a definition.
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- That SWF do need addressing - even if it's something as simple as putting a mechanism in place so I can chose if I stay in the lobby or leave.
- That I hate tunneling and camping - but on the other side it might actually help me to be better in a chase or hostage (teammate hostage) situation. Time will tell on that though.
- That the game isn't unbalance. Explanation: It's like playing cards, as you don't know what i have, I don't know what my teammates have, and we don't know what the killer has or who the killer is - well - it's a crap shoot. Even if every single perk was crafted to perfection.
- That we should be able to see the name only of the player who will be killer - if he/she is on my blocked list - they are there for a valid reason. (IE: sandbagging teammates when playing survivor etc. Part of a unfair, cheating SWF team. I should be able to leave.
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Midwitch best map i seen in a long time (look and gameplay)both for survivor and killer
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I love the bp grind.
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The game is way better balanced than most people think. Its inconsistency mixed in with confirmation bias that leads most people to whining.
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The game should never attempt to be balanced around kills and escapes, such a system is completely moronic given the sheer amount of RNG and broken things in a match. Instead, the games pip system should be reworked into a complex and in-depth analasys of perks, items, add-ons, offerings, map colour pallet Vs character skins, map layout, tile layout, SWF status and ease of killer ability.
Why? Because kills and escapes are arbitrary, and even if the game is magically balanced around 2k's... It would die due to the complete lack of variety. So instead, I say keep the broken shite, but force players to accept that they are using crutches and that their opponent displayed more skill (or at least effort) and therefore wins the match in the eyes of the entity, developers and community as a whole. Who cares if Freddy mori'd you to win because they bitched out and burned a Mori and never even tried a mindgame. Who cares if the SWF squad beat your arse, they lose because they are a full party running DS/UB/BT/SB and they didn't display any real skill expect holding m1 while their buddies hook bombed.
While skill in DBD is difficult to account for, the strength of a build is not.
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Most of the current issues for killers are caused by them and changing playstyle slightly fixes half the problems.
DS - just remember who you hooked and slug suspected users. If they run at you or blatantly abuse it, then remove them from the game.
BT - target the unhooker if they're that close and if the other one blocks you, then force them to mend and WASTE TIME.
Unbreakable - Bait it early by tactically slugging.
Gen-Rushing - play for stalling the game and protecting generators, rather than straight kills.
Adrenaline - don't slug for the 4k and just deal with it. Two hits isn't THAT hard to achieve for a competent killer.
Body-blocking - they're desperate or you're a tunneller. Just hit them and waste their time.
Also that the notion of kills make the killer is the single most outdated mindset in the game. The pip system exists for a reason.
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I find Killer more enjoyable/less stressful than Survivor.
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The Princess Bride is not a good movie.
Oh man, I'm really going to catch hell for this one.
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Solo que isnt the worst thing in the world.
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Spies should be meta. I NEED it on every killer!
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Dwight mains are always the worst to play with. They are hands down the worst mains out of the entire cast.
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You're so going to find yourself in a trial for this one - while running No Mither... And Object... Against Spirit... with Stridor... And an Ebony Mori.
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As for mine, Insidious Bubba is healthy at low ranks, as he teaches players how to handle face camping.
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Oh.... How could you?
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maybe
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Game is perfectly balanced, the side who is better at the game overall, will be the side to win, the only reason the kill rate is so high on Game is that any survivor who camps pallets kills their entire team.
Also...
You're allowed your opinion... however wrong it may be, but you're still allowed it
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As it has been scientifically proven that conscious thought affects physical reality on a sub atomic level if you stretch the science behind that just a little we might just actually all collectively pull each others realities into being one thread at a time simply by observing. (which both intrigues, excites and scares the crap out of me in equal measure).
I don't know why this is or what it means that this is so if anyone knows please feel free to let me know.
Cheers.
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Even Monstrous Shrine and Up the Ante? XD
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How dare you.
How dare you.
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That is basically the way the auric cells and the Auris work in game. Just manipulating reality with thought.
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They can be. But there are situations where other killers would be preferable to Legion, and situations where legion is better than other killers.
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Oh man, yiu need to see my killer idea on The Physicist!
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NOED should be basekit. Without it, there is no incentive to slow the game down, which just sucks out much of the fun in killer matches.
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Game would've been much better if people stopped expecting everyone to go easy on them.
Also, Springtrap is a good fit for dbd.
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5
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Ds is fine
Bt is fine
Bbq is fine
Pop is fine
Noed is fine
Midwich is one of the most fun maps to play
Matches against billy, freddy and doc are boring as hell.
Not a fan of springtrap but i don't mind him being in the game.
I don't want neither Xenomorph or predator in the game.
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It's not genrushing, you are not good at creating pressure. (Even though map rng can be horrible sometimes)
It's not tunneling, you just made yourself a target by selfcaring under the hook.
It's fine to let someone die, if the others can escape.
DS and NOED create bad habits and hinder improvement because you can always fall back to it.
Suiciding on hook is fine, if your team is hookfarming you or not doing anything useful.
The Game is the best map.
We don't need more licensed stuff.
Behaviours art team is the real MVP.
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The last two are certainly correct.
You forgot that they make themselves a target when they run at you and force a locker DS.
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Killing yourself on hook after getting to stage 2 even tho the rest of the survivors are completely capable of unhooking you and the killer is busy is completely justifiable as it as a huge red flag about the players who are in your team.
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Hag is the best killer in the game, in terms balance
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@Almo How dare you! Its a classic! When he poisons both drinks was funny but when she shoves him off the cliff and she figures out it him was pure gold! SHAME! It even had Andre The Giant!
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5
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The game itself is pretty balanced compared to most games and it's your teammates that determine if you will win or lose.
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@Hoodied I took your picture and I'm not giving it back xD
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Not enough people can actually hold themself accountable as the reason they lost a match.
NOED and DS Aren't OP but are crutch perks and teach you bad habits. If you run them, I assume you are bad at the game and that you won't really improve.
Mori's and Keys are fine, but if you need them to win, You are bad at the game. I never get bummed if I lose a match because of them.
SWF does not mean they will automatically win.
Solo Que isn't awful and teaches you to rely on yourself. In terms, it makes you a better survivor. If you start out playing with friends, it might be fun, but you will have an unreasonable expectation on how to survive the game.
We are a toxic community.
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Nurse is A-tier.
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I think DS doesn't need a huge rework like most people seem to think, just some tweaks to make it less abusable while still keeping the potential for brave and clutch plays. Perhaps something along the lines of this:
[DS ]should deactivate if you touch a gen, touch a totem, maybe touch an exit gate switch, sabo a hook, heal or attempt to unhook another survivor.
I forgot who exactly had this idea but my thoughts are pretty much the same.
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"We are a toxic community." I thought we were stating unpopular opinions. 😂
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