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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Xbox Lobbies SWF

TheNewWebhead
TheNewWebhead Member Posts: 22

Hi all! It has been awhile since I posted and I thought this issue was worth your time. Look, I'm no expert in electronics or game design, but without sounding super ignorant I would like someone to address the bugged SWF lobbies. You guys have made an awesome game and I love it, but the weird connection problems and frequent errors have made it harder to enjoy. Without exaggeration, my buddy and I have been playing for the last hour and had to restart our games 4 times in order for the lobby to be synced. To be more descriptive after a game (sometimes before) I'll invite (or join) a friend and he will be readied up and I won't be on his screen. Not just this but vice versa and sometimes we will be in a pregame lobby, we are both readied up, and then one of us goes into a lobby while the other one stays behind. If there are any screenshots or things I can do to help on my end, please let me know. I just really, REALLY hope the lobbies get back to normal soon.

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