Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
I Like the New Auras...
They feel less like a Gamified Interaction Element™️, and more like a psychic sense.
I just like that lore, lol. And they're really not significantly harder to see, just faint.
No one will care either way in a week, regardless.
Comments
-
I hate them. You can barely see anything.
4 -
As a colorblind player, I can guarantee you I won't stop caring that they're invisible to me on more than a few maps in a week...
5 -
We cared about the aura on Ormond before they were fixed, don't speak for everyone else.
0 -
I like the 'ghostly' appearance they have, but they're so dim. I played a round of Trapper last night, was taken to Sanctum, and it was hell trying to find my own traps. Again, I like the idea, but the implementation is lacking.
0 -
Personally I don't care how they look they just need to be a whole lot brighter. Considering just how imperative color is in this game, colorblind options should've been implemented from the very beginning.
2 -
like the design, absolutely despise how awful they are to see.
overall very negative update
1 -
The style is nice.
Being able to see survivors that hide behind gens is nice.
The darkness is not nice and definitely needs changing. They are too hard to see and for colorblind people sometimes even impossible to see.
0