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Legion Rework

Veeramid
Veeramid Member Posts: 113

This Legion rework aims to help fix the problems with their base kit along with their perks.

Feral Frenzy-> you start out running at 130% movement speed just like now. The stun for a missed attack or deactivating the frenzy, without hitting a survivor, is 5 seconds. The Legion gains more power as he hits more survivors. For each successful hit -1 second is removed from his stun and 5% movement speed is added to his feral frenzy. The feral frenzy movement speed is capped at 150%. Once Legion hits a 5th survivor while in frenzy since he has zero stun will go into a cleaning animation as his movement speed decrases from his feral frenzys current speed to his base 115% speed. It will dip down drastically to the low point of 90% half way through before recovering back up to 115% to continue the chase. The feral frenzy stab stacks resets for the next feral frenzy.

Mad Grit-> While carrying a survivor, you suffer no cooldown for missed basic attacks and successfully hitting a survivor with a basic attack will pause the cauured survivors wiggle timer for 2/3/4 seconds. You can also use your special attack while carrying a survivor on your shoulder.

Iron Maiden-> You open lockers 30% faster

Survivors who enter a locker who'd normally have their aura hidden gets revealed for 1/2/3 seconds. This perk has 2/3/4 tokens to reveal a survivor hiding in a locker.