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Chapter Concept: Devil's Advocate

jaxjames
jaxjames Member Posts: 3

Fan Chapter: Devil's Advocate


New Killer: The Unholy

New Survivor: Aaryn Halliday

New Map: Ritual Grounds, Salem


NEW KILLER: THE UNHOLY

Sam Foster grew up a man of God and faith. He led a dedicated and devoted life, much to the happiness of his parents. Sam was determined to become a Priest within Salem, to help guide and lead those who needed it or had lost their way. But one night, Sam was driving to his parents house when he spied out a distant flame in the woods. Pulling over, Sam ventured out and came across something unholy. He witnessed a group of people chanting around, committing a satanic ritual. Sam knew he should've pulled his eyes away in horror, but he couldn't. He was captivated by it. There was something dark and seducing about it. He clutched his cross and backed away slowly, his mind still stuck on what he had just seen.

Over the course of the next few weeks, Sam began to become more distant with his faith, instead turning his attention to the occult and the dark side of his religion. He grew hostile to those around him, including his brothers at the Church. Sam was becoming obsessed with what he had witnessed that night. He needed to know who they were talking to and what they were saying. Sam's desperation led him to a book. A book to which his brothers stared at in fear as he brought it into their Holy place of worship. Flipping through the pages, Sam finally found it. The ritual the cult had been chanting and practising. He read through the words aloud, the candles in his room flickering wildly around him.

Sam felt something enter him that night. Something otherwordly. Something vicious. It was pure evil. And he loved every bit of it. As he felt his faith leave his body, it quickly became replaced with something unholy. Pulling his cross from his chest, Sam wandered down to the communal kitchen and plucked a meat cleaver from the counter.

His brothers all gathered around the table to tuck in for their evening meal and prayer when Sam quietly walked in. Gazing upon his brothers, Sam then began slaughtering them mercilessly. Screams and cries ripped through the corridors of the Church as Sam butchered everyone in sight, his dark, demonic laughs only frightening the victims further as his eyes turned black, becoming truly unholy. As the slaughter ended, Sam stared upon the scene he created. An evil smirk curled up on his lips. Suddenly, there were dark whispers tickling his ears, promising him more victims to unleash his unholyness upon. Sam quickly agreed to the Entity's plan and awaited as a Fog rolled in around his feet, taking him some place where he'd only continue playing Devil's Advocate.

Terror Radius: 24m

Speed: 115%

Height: Average

Weapon: Meat Cleaver


KILLER ABILITY: MARKED

The Unholy can use their ability Marked to Mark a Survivor. The Marked Survivor will then be put into a lower health state passively over the course of 15 seconds. Does not affect the Marked Survivor while in a chase.

The Unholy can also Mark generators, totems, pallets, chests and exit gates. When an Unmarked Survivor interacts with a Marked object, they will scream, revealing their location to The Unholy and will then Mark that Survivor. The Unholy can also Mark 4 objects at a time. Marking a fifth object will remove the oldest Makrked object.

Marked Survivors will also have the chance to pass their Mark onto another Survivor when interacting with them.


PERKS:

Touch of the Devil: You have the touch of the Devil inside you.

When a survivor finishes searching a chest, they will become exposed 40/50/60 seconds.

See the aura of all chests on the map.


Demonic Presence: There's a demonic presence about you that instils fear in those around you.

Any survivors within your terror radius while you hook a survivor will scream and become Exhausted for 20/25/30 seconds.


Deal With The Devil: You're close deals with the Entity give you a lethal edge.

If there is a survivor within a 8/10/12 meter radius of you when you hook a survivor, the hooked survivor cannot be unhooked for 6/8/10 seconds.


NEW SURVIVOR: Aaryn Halliday

Aaryn Halliday grew up in the small town of Dry Ridge, Colorado. She was known to be a social butterfly, always making friends with everyone. Aaryn knew that she had charisma and excellent social skills, even from a young age. Upon going into high school, Aaryn quickly marked her status teen queen. But unlike a lot of other people at her school, Aaryn retained her good nature. She couldn't bring herself to be cruel to others.

Shortly after her eighteenth birthday, and not long before graduation, Aaryn and her friends organised a trip to visit Salem. Although she was initially hesitant about going, Aaryn found herself becoming quite excited for the trip. It was going to be a weekened away from school and parents, meaning a chance to let loose and have some unsupervised fun.

After arriving in Salem, Aaryn and her friends began exploring. While most of her friends didn't care about the history and stories regarding Salem, Aaryn found herself drawn to it. She signed herself up for a tour bus. Tying her curly blonde hair into a long ponytail, Aaryn threw on a pink crop top and leather pants and started on her way to a fascinating tour.

But as she walked to the designated location, Aaryn found herself feeling faint. Tumbling into the side of an alley, she stole a glimpse of a run down building. It seemed to be a Church. But before Aarn could call out for help or inspect the abandoned Church, she fell to the ground as a thick Fog slowly swallowed her. When she woke up, she knew she was no longer in Salem. Gazing around the campfire, Aaryn realised she was in a place much more worse than death.


PERKS:

Fighting Chance: You will exhaust everything to give you and those around you a chance at survival.

After cleansing two totems, Fighting Chance becomes active. When injured, press the Active Ability button to yourself the Endurance status effect for 4/5/6 seconds.


Teen Queen: You're known to help those in need.

When successfully saving a survivor from the Killer's grasp, you and the saved survivor gain a 8% Haste status effect for 6/8/10 seconds.


Pretty Never Rests: You know that sometimes you don't have time to stop and rest.

Once per trial, press the Active Ability button to instantly recover from the Exhausted status effect. Can be used while running.