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THE SHINING CHAPTER CONCEPT by PBlackII
Alright let me get this straight this is NOT my idea, this idea completely belongs to the user know as
but other than that I wanted to say I was watching the Shining and wondered could this be a killer and looked it up to see if other people thought the same thing and I found out that a lot of people did and liked the idea of jack Torrance being a killer as a part of a shining chapter and having Wendy Torrance as a survivor and the map to be the overlook hotel but anyways here is PBlackII's idea on this.(I'm doing this to "shine" more light on it because although it needs some fixes I thought that it would be an amazing idea).
The Shining
Jack Torrance
Ability: The Shining
Jack Torrance feels the presence of survivors who keep outside of his terror radius for too long and develops a killing instinct for them. Survivors have a hidden meter that increases when they are outside Jack’s terror radius and decreases while inside his terror radius. Hitting a survivor will add a percentage to the shining meter. Survivors will experience symptoms as their meter goes up: (1) no longer hear the terror radius at 50% of the shining meter, (2) no longer see progression bars at 70% of the shining meter, and (3) all generators will appear as 0% progress including completed ones at 90% of the shining meter. Jack Torrance has two consecutive attacks. If both attacks land on a pallet, then the pallet will break.
Perks:
Whimpers:
Survivors that experience a skill check within the killer’s terror radius will have their aura shown for 1/2/3 seconds.
Bloody Vision:
Become obsessed with one survivor. The obsession will leave a blood trail even while healthy and will bleed slightly/moderately/considerably.
Playtime:
Become obsessed with one survivor. Once in a chase with your obsession and attaining bloodlust III, the obsession becomes exposed for 6/9/12 seconds.
Wendy Torrance
Perks:
Motherly Instinct:
The survivor will see the auras of survivors who fail a skill check for 30/45/60 seconds.
Expeditious Recovery:
Compensate for failed skill checks. When you a fail a skillcheck, perform actions 50% faster for the next 1/2/3 seconds.
Resourceful:
You have a knack for finding flashlights. Searches through Chests are 40/60/80 % faster and the noises they cause along with their hearing distances are reduced by 8 metres. Resourceful guarantees a Sport Flashlight on your first completed Chest search.
Map:
The Overlook Hotel:
Variant I: The LobbyThis variant would include the main lobby displayed, the kitchen, the ballroom on the bottom floor, and some hotel rooms on the upper level including room 237.
AGAIN THIS IS NOT MY IDEA AT ALL THIS COMPLETELY BELONGS TO PBlackII
~ParzivalDMJ and PBlackII
"epacse na ton si htaed"