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Insidious

I'd say it's the second most useless perk for killers (after of monstrous shrine)

So I took the trouble to rework him.

The skill is activated manually. Pressing the "E" key applies the Undetectable status effect for 10 seconds. You can only activate this ability 3/4/5 times per match.

Comments

  • Dsalter
    Dsalter Member Posts: 239

    i'd rather it just be a gain one charge every time your aura would have been revealed by a survivor and if a survivor would have revealed your aura you become undetectable for 4 seconds, the undetectable has a 20/15/10 second cooldown. charges reduce your terror radius by 2/3/4 (max 10 charges -20 metres terror radius at rank 3)

    this would work as a reverse distortion and would counter alot of the more unfun perks to deal with especially OoO

  •  Antares2332
    Antares2332 Member Posts: 1,088
  • vogit10102
    vogit10102 Member Posts: 225

    No. No more camper strategies

  • Pryzm
    Pryzm Member Posts: 393

    That would be way too strong. Insidious is actually a great perk if used with some ingenuity. I've used it by hiding in the jungle gym near a key gen when I knew someone had been working on it. 2 seconds later I got a free hit and rooted out that immersed Claudette.

    I've seen some great plays , that did not involve camping, using Insidious. A Trapper who saw a survivor near killer shaxk, so he trapped the inside window and stepped around the corner and stood still. Here comes the survivor to disarm it only to get caught in it as he startled the crap out of them.

    It's not a great perk, but has some uses. Unlike monstrous shrine.

  •  Antares2332
    Antares2332 Member Posts: 1,088

    I wasn't even thinking about that. I was thinking more about strategies to counter loops lol