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Map Making for the DBD Workshop

I get it, mods for DBD shouldn't be a thing because it would break the game and stuff, but what about map making instead? Where players get to use ig assets (such as pallets, walls, breakable objects etc.). Not only that, but maybe allowing players to build more complex maps (with conditions triggering specific changes on the map such as if the xyz in the xyz position is repaired, following objects = doors or windows will become interactable or open up or either close)

I don't think it should be made in-game, but rather an external tool for DBD such as: "map making tools for DBD" where the map maker can playtest their projects before uploading them in the workshop.

The idea is basically a thing to allow DBD fans to build their own maps, each with their own thematic. Some maps can be trollish such as breakable objects only (heaven for those who like to break stuff with the hillbilly's new addons) or other maps can be some breath-taking masterpieces (I'd kill to see more western or silent hill styled maps), and speaking of nice maps, I think it would be pretty nice to see the DBD devs select one or two maps from the workshop (if the maps are adequate enough) and make them playable on weekends only in the game (doesn't have to be weekends only, but I thought it would be pretty okay for those who do not have time to play DBD during working days)

I feel like the DBD community has the potential and creativity to make maps a lot of players would enjoy playing on w/ their friends or simply admire.