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KEYS ARE BAD FOR THE GAME

Just had a game where survivor had OoO plus a KEY.I kill 2 guys and hatch spawns,then I hit OoO and they open a hatch in my face and escape.Ok I tought to my self but then,anothers survivor runs to hatch and opens it with a ANOTHER KEY,#########?Delete keys and moris.Both are just f you in the face.

Comments

  • AvisDeene
    AvisDeene Member Posts: 2,396

    No, Keys should be changed to only allow the key holder to escape and they shouldn't be able to find them in a chest. Moris should be reworked, become base-kit and allow you to only kill a survivor on death hook. To make it a little less powerful, maybe have a 2-3 second window to where Survivors can have a small chance to blind you with a flashlight and cancel the mori.

  • catnip18
    catnip18 Member Posts: 149

    I liked someone idea with an offering that let keys allow x number of people to go in, yellow/green/iri allowing 2/3/4 survivors through, so its less of a slap to the face for killers (they have an idea its coming if they dont tunnel the key holder) it'd also remove any complaining survivors have for key tunneling (if they use an iri key offering and bring a key in, obv they'll be tunneled)

  • Bullettimegod
    Bullettimegod Member Posts: 994

    Moris literally skip a hook state. Instead of removing, i vote killers have to hook everyone at least once before moris can activate. So it rewards even better play from survs.

  • Jukenobi
    Jukenobi Member Posts: 301

    Mori's are worse for the game!

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Agreed, it adds counterplay while still having them be game changers.

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318
  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    I've always pushed the idea of keys only letting the holder escape and having a 7 second hatch opening animation so they can't jump into hatch in your face.