Love the new graphics but I'm on the fence about breakable wall placements.
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noisyninjaboy
Member Posts: 8
Specifically on the Badham Preschool maps. There are some breakable walls that completely close sides of the preschool or even blocking off an entrance/exit to the house with the garage and basement. I can understand removing the strong parts of "the house of pain." Like the god window and other good potential pallet spawns. But blocking off an entire side can just trap a survivor(s) working on the basement generator. Any thoughts?
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Let me put this on PTB discussion. my b
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