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Offerings utility
Hello, I wanted to ask the community about the utility found on certain offerings.
From my experience, I have only seen that certain map offerings (some for killers and some for survivors), extra bloodpoints offerings and memento moris are the only useful offerings and maybe the most used by players.
That leaves oak branches, coins, luck and reagents offerings aside, I barely see them being used in any match, and when they're used, they don't seem to generate noticeable game changes or even change the way players interact.
So I wanted to ask: do you ever use those offerings (Oaks, Coins, Reagents, Luck offerings) at all? Are they useful on certain builds, killers, determined playstyles or are those just plain useless?
Thanks for your input and thoughts, and sorry If I got any grammar or language mistakes.
Comments
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I only use coins as survivor. :)
No seriously, most offerings need a rework, i like the new ones tho.
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I saw a lot of coins
Some chalk pouches
Some reagents
BP offerings
and maps
TL:DR I saw verity in the games I've played
Will wait to see what the new offerings are capable of
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Coins I used a lot in the challenges and when I am running a plundering build.
I don't tend to use oak offerings I find that hooks are really predictable at the moment anyway, so no real need to.
I always get worse luck when I use a Luck offering so I tend to never use those salty lips 😪
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You should be able to sell offerings back. I never use luck or mist offerings. Barely use map offerings. Hook offerings. They're just clutter.
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Offerings are only as good as their practical, applied effect. I'll use the Oak sometimes. They just don't have enough effect on the game. I'd love to see an offering that locked down just (1) of the farthest away Hooks, sort of a mini-Corrupt Intervention. The current offerings just don't have a strong enough game effect. So yeah, mostly I use Maps, the Oak, and sometimes the party stuff to give everybody a boost.
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I only use Coins occasionally. Maybe a mist offering if I'm playing Claudette. I feel like Oaks and luck offerings are only useful when stacked in SWF, and I'm a solo so I don't use them.
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I don't make many offerings. But when I do it's usually chalk, bottles and brown weeds because I have too damn many and they're "cluttering up" my inventory somehow. Coins and high tier BP offerings are reserved for the daily and tome challenges I completely forget about 2 minutes into the trial.
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Chest offerings I only use if I have a challenge.
Hook offerings I don't see use for - as survivor I'm awesome at getting downed under a hook and as killer I don't normally have trouble carrying a survivor to a hook.
Luck offerings are pretty useless since it only applies to unhooking yourself.
Mist offerings I avoid because they just mess up frames for killers on console so I don't want an unplayable match as killer or make it unplayable for the killer.
Map offerings I only use to complete certain challenges or I've been sent to same realm for last 5 matches and want a change of scenery.
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