Servers accounting for my action far too late?
This happened to me after the server side hit validation test went live. Basically, If I have to fast vault, I stand before the vault for about 1 - 1.5 sec and only then the action is performed. Same goes when you want to go across the pallet. There's a huge delay. Also, when you hit a skill check, the game notifies you about 2 sec later than usual.
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Sounds like lag. Doesn't surprise me either. I've noticed a high increase in lag spikes the past few days. May I ask what platform you're playing on? Only see people mentioning lag on console. PC seems fine
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I'm on PC version. Not quite sure what's wrong :(
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Check your ping before and during the game
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Start monitoring your ping and give us the results.
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Started my first match. Got 80 ping in lobby as well as in game and then I only got about 170 - 180 ish ping lobbies and in game it varies b/w 180 - 190's.
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I've noticed some rather severe lag spikes too- I'll be chilling on 40 then suddenly out comes the lag im on 270+ and I died feelsbad.
This seems like it could be something going on on BHVR's end, and could possibly be related to the creation of parties being bugged too.
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Except this is not lag spikes. I have a constant 180 - 190 ping with actions like really laggy. P.S: I stopped facing these issues after the hit validation deactivated. Will play tomorrow to confirm the same.
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I have this too except my ping seems to be the same as always.
in some matches it’s made playing Bubba really irritating, so I’ve actually stopped playing him today because of it
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Dedicated servers have been giving me awful ping, like 150-170. It's making for some really wild looking hits from far away or the killer to get stunned from a pallet 2 seconds later.
With peer to peer I could at least choose all the 30 ping matches to play.
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I'm getting 70 - 80 ms ping more frequently now. No idea whats going on. I have no info. to work with.
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I'm getting 70 - 80 ms ping more frequently now. No idea whats going on. I have no info. to work with.
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You were most likely being connected to a far server instead of the nearest one. There was a similar issue a few months ago.
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