http://dbd.game/killswitch
Inner Strength - Why I love and hate it
I love the Inner Strength Perk in general. The entire way it plays is very entertaining.
The problem I see is, that I sometimes see myself rather run around the entire map searching for a totem, when I could have done a gen.
I also get angry at my teammates for doing totems, even though its good they cleanse totems, but I hate it because I lose a heal.
You should fix it so that the Perk does not stop you so much from doing Gens and not making it totem reliant so that your teammates can't sabotage your gameplay by being productive.
Maybe give 2 heals per totem, or give a cooldown or give another mechanic to earn that heal, just not that your teamamtes can deny it. It kind of sucks being sabotaged by people playing the game the way it should be played..
I hope you guys will find a better solution because I enjoy this perk soooo much!
Comments
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The perk is fine. It gives you an unique reward for doing a secondary objective.
If you feel too opressed by the perk try diffrent healing options? (bond, medkits, selfcare)
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Dislike it because it isn't affected by A Nurse's Calling due to the locker requirement.
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