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You fix laggy/lagswitching killers, but what about survivors?

ABannedCat
ABannedCat Member Posts: 2,529

Playing against laggy survivors is a pain in the ass. They teleport all over the place, and they can easily abuse it too. I have seen survivors litterally run in one direction for 5 seconds, then disappear and teleport 20 metres behind. I have had survivors time their lagswitch in a way that they become litterally unhookable. As soon as you press to hook, you would continue to strafe left and right, and after a few tries the survivor would just jump off and run away. Often they run No Mither so you cant even slug them either.

Do the developers have any plans to fix that too? Add a serverside validation for survivor movement? Make it so that picking up and hooking does not require survivor-client confirmation?

For those who don't know what I am talking about, Truetalent had a video some weeks ago with a lagswitching survivor: https://www.youtube.com/watch?v=x_Cj3ZVJVxQ

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