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Should tunnel killing and face camping be bannable
as the title asks ahould tunnel killers and face camping killers be banned because this basically takes over the game for a certain survivor or each at one point, because you cannot do anything you cannot do a gen or heal because the killer is constantly chasing and hooking you, now ik there are perks to counter this but new players cannot use these, so it ruins the game for new people, as a player base lets show the developers with a vote what we want.
Should tunnel killing and face camping be bannable 274 votes
Comments
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non bannable offense.
No. It is completely stupid to think that either of these should be bannable offences
24 -
non bannable offense.
Neither of those is an "offense" in any way.
20 -
non bannable offense.
I don't wanna get banned just cause a survivor got salty and lied about me doing something. Besides, if the devs want to punish tunnelers and face campers they should make a mechanic that prevents it, not just ban people who don't know what that means.
19 -
non bannable offense.
The DEV have said time and time again, that both things are valid tactics. So not only do they not merrit a ban, they aren't even report-worthy.
20 -
non bannable offense.
Why would someone get banned for a community created action?
4 -
non bannable offense.
They're frustrating, no doubt. However, they are tactics that (in some cases) prove useful in certain instances when acted upon sparingly. Also, there are ways to counter these.
For perks alone, tunnelling is countered by Decisive Strike and Borrowed Time. Face camping also has its drawbacks from perks like Kindred or Camaraderie.
Either way, whilst it can bugger things up for the Survivor that's targetted, the Killer too is at a disadvantage. The time wasted doing such things dramatically screws them up with little progress and de-pips, whilst also actively encourages survivors to play dirty in return and show no respect.
In short, it's scummy and crappy (mainly face-camping, as there is a case for tunnelling in some instances), but to make it bannable seems unfair, especially since there are also times where something might be perceived as tunnelling by the Survivor, but actually wasn't.
10 -
non bannable offense.
No.
2 -
non bannable offense.
If you want them to be bannable then tbaggin and clicking flashlight would be bannable to lol
1 -
non bannable offense.
There are times where both of these things are both viable and right to do. Having a punishment against them would further weaken the killer and give survivors a way to abuse that punishment.
1 -
non bannable offense.
Bannable? No. But face camping needs far more in-game punishment than it gets right now.
3 -
non bannable offense.
Posts: 1
Well that explains a lot
1 -
non bannable offense.
whether you like it or not, this is a strategy that can be viable. if we make this bannable why don't we make genrushing bannable?
also obvious bait is obvious, try again some other time
0 -
Bannable offense.
It's not a strategy when it is the one that work the best...
A strategy is when you have the choice to go A, B, C with the same odd of winning for each choices and when the opponent has a way to counter it.
Camping and tunneling have no counterplay unless gen rushing.
Everything in this game that have no counterplay = OP and bullshit
3 -
non bannable offense.
Clown has no "counterplay."
Deja Vu has no "counterplay"
Repressed Alliance has no "counterplay"
Thanks for the tips! Always thought these things were bad but I guess not :-)
8 -
non bannable offense.
This statement misses the entire point of strategy.
You don't strategize to give your opponent a fair chance. You strategize to figure out how to tip the odds in your favor. The more OP and BS a strategy is, the better it is as a strategy, and a perfect strategy is one that guarantees a win every single time no matter what.
If all options have the same odds of success then there is no point in attempting strategy, since you won't be able to improve your winrate through it.
6 -
non bannable offense.
no, but it is still a dick move
1 -
non bannable offense.
No because I don't think Behavior wants to ban 90% of their playerbase lol.
1 -
non bannable offense.
No.. but the devs should’ve implemented something to prevent camping in the first place. It’s been an issue from the beginning yet it is still considered a “tactic” because they’ve given up on finding a solution.
2 -
non bannable offense.
Strategy (definition by Oxford dictionary): a plan of action or policy designed to achieve a major or overall aim.
where does it say same odds of winning or has a counter in there? oh wait, it doesn't.
here are some things with no counterplay that I doubt you would call OP
Deja Vu
Wake Up
Breakdown
Botany Knowledge
Bitter Murmur
Bloodhound
Brutal Strength
Iron Grasp
4 -
non bannable offense.
Deja vu countered by blindness
Bloodhound countered by lucky break and no mither
Wake up countered by blindness + remember me
Botany countered by plauge, but otherwise some decently op perks right there
2 -
non bannable offense.
damn you're right
0 -
Bannable offense.
We are talking strategy in a video game where both side must have the same odd of winning. But oh wait, i will stop here as i'm surely dealing with someone that doesn't think before writing.
2 -
non bannable offense.
I think camping is scummy and not fun but I do not think it should be bannable. PS: I like to face camp hackers.
0 -
Bannable offense.
Lmao, I stand with my 5 like-minded voters.
2 -
non bannable offense.
I wish Camaraderie had a larger radius in which it activated. Depending on the map, a survivor might be able to see a facecamping killer well beyond the threshold of a mere 16 meters. Stop, and turn around to go work on gens instead. I love Camaraderie and I love when it works but man every time I am wishing that a survivor would step "just a little bit" closer to actually get it to activate. Even worse is when you might be about to die on the hook and a survivor turns around thinking "I'd never be able to run over there in time" and Camaraderie never activates because they mistakenly believe it's a lost cause to go for the unhook.
I honestly believe Camaraderie is a truly underrated perk, but I get why nobody uses it because the conditions can feel a bit too restrictive at times, especially if you're playing as a solo.
Bruh.
1 -
non bannable offense.
Question is too open-ended. Imho they shouldn't be bannable offenses (like, if you're in the end game, killer doesn't have NOED and has one guy on hook and hasn't gotten a kill all game... let him face camp. It feels really ######### to get no kills, and they already won't be proud of their game.) However, I do think there should be better deterents for face camping, especially in early game (like, you get your first down and immediately start face camping with five gens left when there isn't a single survivor within miles of you). Because honestly, I do think it's ######### that the system rewards that in the early game.
0 -
non bannable offense.
Bannable? No. Punishable? Yes.
3 -
non bannable offense.
While I know it is unfun to be tunneled or camped, making that ban players would just make people not play killer. No killer = no matches.
2 -
non bannable offense.
Gotta say no as well.
they should nerf these ‚strategy’s‘ though, since tunneling is currently the most viable strategy and both mechanics drive away many new players, which is very understandable
0 -
non bannable offense.
You already lose emblem and points by camping. Devs confirmed both are vaild strats that will never get punished.
Should Pallet looping also be a bannable offense?
5 -
non bannable offense.
Do you know any other game that bans this sort of thing? If people decide to play like ######### then that's their problem.
If you meet a face-camper; do gens and hope that your hooked buddy will cooperate and stay on the hook Till the end. Then the killer either loses the match or gets 1-2 kills.
And although I hate tunneling, sometimes I can understand when a killer decides to do so. Sometimes it's needed when the survivors genrush or the killer makes far too many mistakes.
Asking to ban these actions seems unreasonable to me.
1 -
non bannable offense.
Should be punishable, not a ban though
4 -
non bannable offense.
its not bannable just know if you do it your annoying everyone
1 -
non bannable offense.
It's very situational, so it should not be a bannable offense.
For Tunneling:
Some players want to be tunneled. As they like being the center of attention and bothering the killer.
Tunneling opens the opportunity for your teammates to get protection hits, flashlight stuns, etc.
Running DS can mitigate the effects of tunneling.
Personally, if I'm being tunneled I see it as an opportunity to get better at mind-games.
I've seen survivors claim they were tunneled when everyone was hooked at least once and the hook order was rotated by the killer.
For Face-Camping
If the killer has had a bad game, I don't blame them for face-camping when 1 to 0 generators are left.
If the killer face-camps at the start everyone loses opportunities to get BP and Emblems for pips. So, there is a natural incentive to not face-camp. It'll be a boring match for the most part and I don't understand why players would use this tactic. Staring at a hooked player is not really playing the game at all.
Sometimes the survivors aren't pressuring generators. From the killer's perspective, after circling the whole map to see no gen progress and find the poor survivor finally being unhooked before their eyes they have to hit someone. They have to play the game, it's sad to see someone called a "camper" in that situation.
From a design stand-point, it's really hard to stamp out these actions when the survivor(s) had the option to play the game better.
0 -
Bannable offense.
I would say that if they had evidence that the tunnelling is happening then yes but not camping I just think that camping shows how bad a killer is at the game and maybe get a blood point penalty or something like a big one! Camping and tunneling doesn't make the game fun it just makes it frustrating and seriously if you have to do either of these then we know you suck lol can't get a kill with out basically cheating (yea dbd doesn't call it cheating or against the rules but we all know its cheating) don't respond to this with hate or stupid things like they have this perk to stop blah blah if you been tunneled to death you know those perks, items whatever won't stop it they just delay it. Also dbd is completely unbalanced for a game. Its fun when people who are good play but unbalanced af.
0 -
non bannable offense.
Wow I am SOOOOO tired of these questions, and for the "last" time NOOOOOOOOOOOO
0 -
non bannable offense.
No matter how much you hate it, it is not a bannable offence. It's like saying that survivors shouldn't be allowed to unhook or take hits for each other. Yes it can be really scummy tactics (people who face camp/tunnel from the start) but they are just doing their objective.
0 -
non bannable offense.
Should "doing generators" be a bannable offense? lel
no but for real, facecamping was patched out of the game long ago
1 -
non bannable offense.
why have you dug this up while it was just about to die out
0 -
non bannable offense.
Camping is a tactic. It is fair and legal tactic. It might not feel that way for a hooked survivor because it will be make it harder to escape for sure but it is 100% fair. Whatever kind of camping you do is alright. It is your tactic to winning the game. You might want to face-camp to be sure your prey does not escape. You might want to patrol the area to ensure that no survivors approach your prey. You might want to hide and ambush other survivors attempting to rescue your prey or you might want to abandon your prey entirely and look for fresh meat. Whichever works for you. I have camped in various different ways when necessary and in turn when I am camped I don't hold a grudge. People should accept camping and not be salty when camped. If you don't head back back for the hook when you see a survivor unhooking them that is just stupid as is thinking that people should be banned for camping. Think about it. If you were an obsessive and rage-induced murderer, would you leave your victim unattended while you walk away.
0 -
non bannable offense.
I don't think they should be bannable but I do think there should be mechanics implemented to prevent the hard tunneling/face camping that happens.
Maybe do something similar to PH cages where if killer is by hook for certain amount of time not in a chase the hook moves - if hook moves aura disappears for killer. That would make a face camper think twice about hanging out by the hook. If they won't do that they could atleast have the camped hooked survivor receive BP for % gen repaired while hooked and distraction points since they are distracting the killer from doing anything else. They should also put the "do gens if your teammate is camped" tip from mobile on the loading screen before every game. Tunneling just have killer earn less points for hooking same person multiple times in a row.
They also need to re-evaluate the rift challenges since many on both sides encourage bad game play, like tunneling and camping. The sacrifice obsession x times basically guarantees the obsession will be tunneled/camped when the killer is trying to get that challenge done.
0 -
Bannable offense.
Counterplay is gen rushing, it's great for SWF.
If you have 4 SoloQ, the game is still ruined for 1 survivor so no it's not ok.
0 -
non bannable offense.
What is the equivalent of "Tunnel/facecamp" in the survivors side ?
0 -
The poll is improper.
Tunneling is simply chasing down one survivor repeatedly, face camping is flat out camping the hooked survivor. Of the two, face camping should be a bannable activity, if the devs are not going to implement mechanisms that dissuade killers for openly, blatantly and repeatedly doing it. The entire theme and flavor of the game is to be chased/hunted/harassed by a killer, any killer that stands next to a survivor mid-game takes that away.
Yes, the killer will "lose," but there isn't a win/loss in dead by daylight, it's performance and bloodpoints. While the killer may not get as many trying to chase the survivors, ensuring a kill is a guaranteed amount plus a count towards dailies/rift and that's worth it for many. The flip side is that the survivor who was hooked now has the choice of blowing the next howeverlong it'll take to die on hook and get almost nothing for the game or DCing, getting nothing and robbing their team of their time on hook. It's toxic to game health to do it.
If you wanted to solve that problem with an easy fix, hooked survivors in your terror radius have their regression rate reduced while you're not in chase and they gain altruism points for the duration. That forces the killer to stand there for an extremely long time or to get up and start finding other survivors. This also opens up "Bait & Ambush" builds with things like Insidious for non-stealth killers.
0 -
The game is asymmetrical, there is no equivalent.
The closest you get to that is SWF, light spam, full time harass the killer.
0 -
non bannable offense.
"The game is asymmetrical, there is no equivalent."
Exactly !
0 -
non bannable offense.
How do you make playing the game how the game itself LETS you play it bannable? Unless you're throwing a match or being afk, I can't think of a game that bans you for doing what the game lets you do. How stupid lmfao
0 -
non bannable offense.
Salty survivors will abuse this. So no
1 -
non bannable offense.
BHVR has even confirmed neither is bannable.
1 -
Bannable offense.
You get a point BUT, camping and tunneling for the killer is a "strategy" as the pro esport devs say so why camping and staying hidden is not a strategy for the survivors ? Why do they have ravens flying around when thery stay too long at the same place ?
Ye, so for one side it's a strategy and for the other side it's not and it's punished.
Who is the smart guy thinking about all those mechanics seriously lol... i would like to have a discussion with him/her, might be funny af.
0