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General Discussions

Moris and Keys are balanced because they are rare...

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  • Member Posts: 482

    If they get moris we get keys. Fair is fair.

    Moris have been kind of fixed, they at least need to hook you first before straight up murdering you, and gens need to be repaired before the hatch spawns, so you can't just spawn in and use a key to get out.

  • Member Posts: 1,929

    I mean they were balanced in 2016 around that fact actually. The same goes for old BnP and insta heal. But nowadays, with easier bloodwebs, or bbq and wglf or offerings, this is no longer true.

  • Member Posts: 16,777

    Well, Keys are somewhat rare and not as strong as Moris (but still need to get reworked). Moris on the other hand...The Ebony Mori is the most common Mori. Yay.

  • Member Posts: 3,142
    edited September 2020

    You ain't kidding, My last Level 50 bloodweb I did on Doc had three ebony moris in it.

    Yes, I said three.

  • Member Posts: 16,777

    I never had three, but had two Ebony Moris, but on Huntress, who only has one Iridescent Add On. But usually, I have 1 Mori per Bloodweb, if I get "unlucky", it is 1 out of 2 Bloodwebs.

  • Member Posts: 3,142

    I never had three, either, before that single web. Most before that was also two for me.

    I wondered if it might have been a random bug.

  • Member Posts: 376

    Right? I don't think I need to point the face that a killer that stores add-ons/offerings will be able to store hundreds of each in no time. I don't have DbD installed anymore, but this is the last screenshot of my nurse add-ons. I had 130+ omega-blink and 130+ blink-recharge combos and by the time I play the 260 matches to spend these I'm sure I'll have another 260 stock to spend. Last time I saw, Umbra had like 1500+ Iridescent Heads and more than 900 Moris. I don't know how the devs came up with the idea that "rare is balanced" but I'm sure that add-ons and offerings shouldn't boost the killer/make the killer depedent, but instead create a unique playstyle.

    (really just posting to show console players what nvidia filters can do with your brightness)

  • Member Posts: 3,142

    but I'm sure that add-ons and offerings shouldn't boost the killer/make the killer depedent, but instead create a unique playstyle.

    And that is a mechanical reason why Myers is my favorite killer. His add-ons change the way he is played and offer very fun variety. In my opinion, he should be the model for add-ons.

    (Other than that, I main Myers because since 1978 when the original released, he's been my favorite horror character right behind the Tall Man from Phantasm, but we don't have the Tall Man in DbD.)

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