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Why can’t solidarity heal you entirely?/ Deja Vu
It would honestly be a very solid perk if it did, but I would keep the without a med-kit part. So the tiers would be 50/75/Fully. There are so many perks that with slight changes can be pretty good. I am honestly tired of the same perks seeing every game.
Why wasn’t Deja Vu reworked to Felix’s new perk? the one where it shows you the nearest gens. I doubt anybody would use this perk aside from new players.
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Because then the devs would need actually good perk ideas.
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It can though. 2 heals of teammates while injured heals you fully.
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Hmm I thought no matter what it only gave you 50% heal status.
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No. It’s a 50% conversion rate. So if while injured you heal 1 team mate, your own healing progress will be half way. If you subsequently heal another injured team mate while you’re still injured, that will heal your remaining healing progress.
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Well yeah you can do that but it’s pointless. Looking for another injured teammate while injured yourself? I don’t think so.
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The point is not to intentionally run around injured looking for people to heal. Simply if you’re in a situation where you can help a team mate out, then you should heal them first, and then time is saved when they heal you back.
That said though, if there are times there are 3 survivors co-op healing, the solidarity user should be helping heal the other 2 first, as it’s likely the solidarity user won’t need healing at all after that.
Its also great when helping more than one slugged survivor up off the ground too. Get one up, run to the next, get another up, continue healing them to full and you are most likely fully healed during that process.
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Personally I like Solidarity in a medic build with Autodidact, Leader, Solidarity, and either Empathy or Kindred.
It leads to super fast, always useful heals, and quite often doesn’t require you to be healed by teammates, but even if they do, they won’t need to heal you long because of Leader and already having loads of healing progress.
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Ahh thank. Useful information for me. Appreciate you
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Sir, I.....nvm
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Solidarity heal you more than 50% with 0 stacks of Autodidact, because the 2 first skill checks regress the heal progress of the teammate so you can heal more than 100% for only one teammate then you recover more than 50%.
It's a very strong combo
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That’s if you get skills checks
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It’s a good idea for solidarity, would be viable but not meta. I can just see solo queue fighting for who gets healed when they have solidarity lol.
Also, not every perk needs to be for veterans. They should have perks for various experience levels. I used to love rocking empathy when I first started playing. I enjoy tossing it back on from time to time, but I wouldn’t say it’s anywhere near being strong.
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Deja Vu is a strong perk. Don't underestimate the ability to completely break a 3-gen and basically rob the killer of any late-game pressure. Honestly, I wouldn't complain if they deleted it.
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Technically it can but you have to complete two heals
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Sometimes we don't have any skill checks, sometimes I have 4 in one health state healing teammate, I would say 2 per teammate
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These are (mostly) my feelings about Déjà Vu too.
It’s not a beginner perk. It can help you avoid having other survivors screw the team.
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Worst part about taking Solidarity is the other survivor almost always insists on trying to heal you first.
There should be a notification similar to We'll Make it that alerts that someone has Solidarity.
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BHVR doesn't like strong perks.
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Imagine if there were a contest to come up with a set of perks. Then the top 3 winners would have their perks added into the game. This contest idea would be a monthly thing (or if that's too much. A mid year event)
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That's about as with other perks. Like Self-Care and Deliverance. Trying to get your those self saves just to have a survivor run over trying to be altruistic 😖
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I feel it would be too powerful if it would heal you fully after only one heal. And this isn't just because I'm a killer main. Healing someone takes 15 seconds, by healing two people with solidarity it takes 30 seconds to heal three people and you save 15 seconds. That may not sound like alot but think about how fast your chases can take, some of the fastest chases I've ever had take around 10-15 seconds. 15 seconds can save your life by giving you and others an extra health state.
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