New Chapter: Flames Of Justice (work in progress)

PurpleEstrello
PurpleEstrello Member Posts: 6
edited September 2020 in Creations

New Killer: The Pyro

Power: Flaming: When you kick a generator your fire will set it alight, causing it to be on fire for 60 seconds. If a survivor tries to work on the flaming generator then they will get the burning effect (much like the deep wound effect, it has a timer until they will be put into the dying state. But while in the burning state you aren't in the injured state) which unless they put them selves out they will be put into the dying state. When you vault a window that window will become flaming for 60 seconds, again if a survivor vaults it the survivor will get the burning effect but the flaming window will we blown out. If you are pallet stunned the pallet that stunned you will be set alight. Again if a survivor vaults it they will get the burning state but on pallets the fire will only go out after the 60 second timer or if it gets broken by the killer.

New Perks:

Hands of flame: When you kick a generator the kicked generator will instantly lose 3/4/5% of its completion

Hex Burning touch: When a survivor unhooks a hooked survivor the rescuer will become exposed for 10/20/30 seconds, will have their aura revealed to you for 3 seconds, and grants you the ability to kill them.

Hex Firepower: For this hex you need tokens, the way to get tokens for this hex is by survivors going into the dying state. You can get a maximum of 5 tokens. The first token does nothing, the second token also does nothing, the third token makes kicked generators regress 5% faster, the fourth token makes it so that whenever a survivor fast vaults a pallet or window the entity will block it off immediatly for 10 seconds (only to the survivor who fast vaults it), and the fifth token will remove the survivors ability to wiggle out while being carried

New survivor: Chad Leon

New Perks:

Pickup: When you heal a survivor from the dying state into the injured state whilst in the killers terror radius the injured survivor will be given the endurance status effect for 10/15/20 seconds if they are hit at all while in the endurance effect instead of being put into the dying state, they will be given the deep wound effect and will have 15 seconds to mend themself.

Prowl: While in the terror radius you fast vault pallets and windows 10/20/30% faster.

Tough Subject: When being carried you feel the need to be stronger, you wiggle out of the killers grasp 10/15/20% faster

Post edited by PurpleEstrello on