General Discussions

General Discussions

Maybe the bleeding status effect could be buffed with the graphical update?

Member Posts: 3,666
edited September 2020 in General Discussions

Now that you the devs are updating visual assets, what about buffing blood trails and bleeding?

Currently, the bleeding status effect is not really useful, because blood pools are very hard to see on most maps.

Traversing trough the Silent Hill maps, I have noticed that there is a lot of blood spilled through the map, and one in particular caught my attention

Captura de Pantalla 2020-09-07 a la(s) 0.06.41.png


What about making it so that bleeding makes literal trails of blood appear on the ground, like in pic related?, that way the bleeding status would be actually useful, and a real threat survivors should take in to account when deciding on whether to heal or not

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Comments

  • Member Posts: 140

    I regularly use pools of blood to track survivors. I think it's fine for the most part, just maybe it could stick out a little bit better on CWF, McMillain, and Red Forest.

  • Member Posts: 674

    Bloodhound makes blood trails traceable for long distances and in any environment. Bright neon glow in the dark red.

  • Member Posts: 869

    What's the point of any add on or perk that causes the hemorrhage effect if you need to pair it with a kinda below average perk. Besides Bloodhound does its job fine without hemorrhage deeming these perks and add ons even more useless.

    This status effect has always been kinda lack luster so if they decided to buff it by making the visuals more clear, I'd be completely down for it as long as they're not completely overdoing it.

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