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Suggestion: Demi-Killers

I've heard a lot of players asking for a 'Two Killer' mode to help separate Survive With Friends queues from Play As Survivor. I had an idea regarding this, and I've been told I should post it on here. I call them Demi-Killers, or familiars.

The idea behind Demi-Killers is that they are partners to the Killers. They would have their own Perks and Bloodweb (which would add more playability to the game), and there would be different ones, one for each Killer (which, in my own opinion, could even flesh out the Killers backstories). They would be player-controlled characters that can traverse the map and do multiple things.

For example, they could reveal a Survivor Aura for a few seconds, and would have a cooldown after that set amount of time.

They could injure a Survivor (or maybe even slow, blind, or influence/stop Survivor movement) but they cannot down or hook a Survivor (unless suggested otherwise by a Perk or Offering.) Additionally, they cannot damage generators or pallets.

They could repair sabotaged hooks or destroyed totems, and maybe even sabotage generators or pallets (limited repairs/sabotages, of course).

I figure this would put a little more pressure on the Survivors, and give the Killer some more field presence, but still leave it up to the Killer to find, capture, and hook the Survivors.