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Why cant devs understand??

Why is so hard to understand that as killer playing against high ranked SWF is simply BROKEN, there is no other word for it, it cant be done, ur simple toy for them to play with, its extremly frustrating and not fun at all, not coz u gonna lose or w/e but coz you simply dont have tools to stop them.

Playing vs solo random survivors is wrong as well, its too easy, way too easy.

You cant balance game around all 3 sides ( 3rd being SWF)
Atm it seems only full teams of SWFs are having fun.

Yes im frustrated af every time ranks reset and much higher rank premades get to play against me even i dont want to, dodging lobies for as long as u wish wont change thing. Its ALWAYS full SWF with flashlights, Toolsboxes etc... It is so annoying when you just want to have fun and fair games.

Why do they reset ranks every 30days? what is the point? I played soooooo many multiplayer games i never seen one where rank is soft reseted every 30days.
And yea this is only game i know of where u dont want to be high rank killer except if ur hard core masohist.
And pls fck off with git gud bullshits, i was high ranked player in so many games its not even funny.

I mean what do you do when your ######### ruin goes down in MAX 30sec since game started, sometimes i dont even get to that point of map before its gone. So why dont u simply change ruin to something else u say? to what i ask? how to stop them from poping gens like mad? Overcharge? pls that perk needs to get reworked, anyone who played longer then few weeks cant miss that skill check, and even if he would its toooo small penalty or better said it doesnt slow game down.
I mean DBD is race against time, killer needs to eliminate survivors and survivors need to fix gens, but its 4 of them, well cordinated teams that know exacly where i am at each moment is not fun.
What do you do when 3 guys with flashlights sit in your face, crouching, trying to trigger you and not respecting you 1%, body blocking you from getting where you want even when you chose to ignore them? You hit one, he runs away, other two running in front messing his tracks, bodyblocking your path, poping that annoying flashlight sound every 0.1sec. Ok u switch target, by the time u catch 2nd one for 2nd hit, first guy u hited is back and healed up, ready to block you etc, even when u down them. they intentionaly crouch in front of you circling, not letting you get to hook, even trying to drop guy to deal with them often doesnt work as "they" block zone where you would drop guy. They often also have 3x DS, ok i know its getting nerfed soon but cmon its just ######### the way game goes atm against high ranked SWFs.

I can think of tons of ways to try to fix problem, at least to some degree.. But whats the point when Devs that say "oh we read forums 24/7 for ideas and suggestions, dont answer single suggestion or idea...

Comments

  • serabeth90
    serabeth90 Member Posts: 100
    edited September 2018

    I think they do know to some extent, but it's pretty much impossible to balance the game around both SWF and solo play. So they've settled for something that is too easy for SWF and too hard for solo play lol....In my opinion if they really want to balance the game, they need to go all one way or the other....either just support SWF and balance the game around that, or don't allow anyone to queue together.

    At bare minimum, if they are not going to go one way or the other, I think they should make certain informational perks baseline, like Kindred or Bond, so solo players are also aware of their teammates' positions and whether or not the killer is camping or someone is going for a hook save.

    Maybe balance the game around SWF but give people queueing up solo some sort of bonus? I don't know; it wouldn't be perfect, but there are some things they could try to do.

    I wish they would only allow people to queue up solo. Keep KYF of course but only unranked matches and no random killers queueing into a group.

  • powerbats
    powerbats Member Posts: 7,068

    They've already talked about how they're buffing solo up to the level of swf so they can then buff killers around all 4 survivors being equal.

  • tekdave
    tekdave Member Posts: 6

    I have tissues for you and all of your buffed killers. Rivers are flooding from your tears. When you stop camping and tunneling maybe survivors will lend an ear and care. Until then, i'm laughing so hard at your tears I'll offer you a tissue.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    Is this a SWF rant, a rank reset rant, a killer rant or all of the above?
  • powerbats
    powerbats Member Posts: 7,068

    @Mc_Harty said:
    Is this a SWF rant, a rank reset rant, a killer rant or all of the above?

    You forgot to throw in the other favorite voice comms, you can't have a good rant thread without that also.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    powerbats said:

    You forgot to throw in the other favorite voice comms, you can't have a good rant thread without that also.

    Honestly, I'm just wondering.

    I keep seeing threads like this pop up after each rank reset.
  • SovererignKing
    SovererignKing Member Posts: 1,273

    I think they do know to some extent, but it's pretty much impossible to balance the game around both SWF and solo play. So they've settled for something that is too easy for SWF and too hard for solo play lol....In my opinion if they really want to balance the game, they need to go all one way or the other....either just support SWF and balance the game around that, or don't allow anyone to queue together.

    At bare minimum, if they are not going to go one way or the other, I think they should make certain informational perks baseline, like Kindred or Bond, so solo players are also aware of their teammates' positions and whether or not the killer is camping or someone is going for a hook save.

    Maybe balance the game around SWF but give people queueing up solo some sort of bonus? I don't know; it wouldn't be perfect, but there are some things they could try to do.

    I wish they would only allow people to queue up solo. Keep KYF of course but only unranked matches and no random killers queueing into a group.

    At least someone is being level headed about this and posted a decent response.
  • Stiletto
    Stiletto Member Posts: 49

    (Last night i was being very frustrated, and talked alot of maybe not so constructive stuff, now i just woke up and my brain is still partialy asleep. Yea i gues i should have waited in both cases before writing but...)

    I made post in Killers section, so that salty survivors that look to annoy other ppl dont start with their bshit.
    I PLAY SURVIVOR AS WELL, as solo survivor that is, it not fair to solo survivor compared to SWF at all.
    I was thinking as i go higher in ranks il start seeing some good players, but i still see players that miss skill checks on r10, so i gave up on survivors.

    All that "bad blood" between Survivors and Killers is srsly bad for this game. I played both sides, im not saying KIllers need buffs for solo survivors, im like facerolling them any time as a killer.

    All that rant about Killers camping and tunneling... Personally i think i had about 300-400 games as solo surviver, i was being camped by killer in maybe 5-6 games! Tunneled yes, but tbh why would killer let you run away if he already had u wounded or hooked? Thats like if Killers ask and blame survivors for sticking to one gen till its repaired. Like i come and say Hey u dirty little survivors stop repairing that gen soon as i kick it and let it decay to zero, then u can start repairing it again! NO u tunnel one gen.
    I never heard killer said that, and tbh its kinda same, there is no logic in letting wounded or survivor that was already hooked for 1 or 2 times run around and you go for someone else. WHY? u gonna gimp your self.

    U know i do that stuff of letting everyone heal, etc when im playing against rly bad solo player team that cant find Ruin for like 5min or more, i feel i need to give them chance and by that time im not in a hurry so yea sure il let u walk away.
    If i notice one of them not deserving to be in such team, i will in most cases leave him for last, and then after downing him, drop on ground and try to "communicate" with him by moving my mouse up and down to let him know i want something. Most of the times suprisingly they get it, i take them and carry to the hatch, drop them and yea, i dont do that to feel better i do it if i feel guy didnt deserve to lose with zero gens done etc.

    All comments were pure bshit except one constructive by serabeth90 and SovererignKing and i salute you for it.

    Btw to all survivors that come here to feed on "our tears" i would like you to play Killer on anything below rank 6 for few days, then come and tell me how we are "crying out for nothing"
    Most of you SWFs never even played killer, or if you did, u did it on r20-15 where u faceroll new players.
    You cant spill your pile of S.... around without knowing both sides good!
    And with around 400 games as survivor i still dont have escape 100x achiemvenet... I mean thats how i got to 400 number from my head... Its wild gues but as i tend to see exit gates open once per 5-6 games, and manage to escape via hatch every few games, and im on ~95 escapes total so far. Yea around 400 games, sure im not expert survivor, nor do i wish to be, in my eyes its boring and more or less its holding left click simulator.

    Wild examples of how dev could at least TRY to solve existing problem with SWFs:

    • Give all survivers by default kindered, Bond and maybe some other perk.
    • Implement voice coms in game it self.
    • Fix placement of totems by light years from what they are now, make totems smaller by at least 40%, dont make them glow in dark like christmas tree, instead mark them with spilled blood or something.
    • Make totems have skill checks, if failed give visual and sound warrning to killer.
    • Maybe give killer 5 or even 6 perks to start with, ofc after buffing solo survivors!
    • ONLY against SWF that constist of 3 or 4 players make it so that they got to repair for eg. 6 gens and one green memento for killer.
    • Give killers some kind of tool to defend against heavy abuse of body blocking, like if two persons are in less then 2 meters away from killer while hes transporting survivor, make it so that as long as they keep being super close wiggling out progress stops and decays rapidly.
      I can keep going like this if you want for next few hours....
  • Stiletto
    Stiletto Member Posts: 49

    Oh i forgot, why i ranted about rank resets, its very simple, I nor any sane killer player DO NOT want to SEE in our lobby r3-4-5 SWF survivor team. After rank resets thats exacly what i get, so yea thats why i asked for very valid reason why the hell would u reset ranks every 30days? what is the logic behinde it? there is none. Its not showing anything, most casual players wont even have time to climb in 30 days. Its utterly stupid system that has ZERO good sides.
    As i said, i wouldnt mind it if for next week after 13th in month i need to pull my hair of my scalp after every 2 games coz im faced against super heavy abusive, sadistic and trolling high ranked SWFs that have zero respect for player on other side.
    ITS SUPER TOXIC and NOT FUN, i play games to have FUN not to be teabagged around like some pile of dung.

    Also to this two survivers that came to killer subforum, why do you do that? You do it so that you could spread your toxic sht around, even things writen here doesnt consern you.
    So you just came for your daily dose of "killer tears" and nothing more.

  • Master
    Master Member Posts: 10,200

    @Stiletto said:
    Why is so hard to understand that as killer playing against high ranked SWF is simply BROKEN, there is no other word for it, it cant be done, ur simple toy for them to play with, its extremly frustrating and not fun at all, not coz u gonna lose or w/e but coz you simply dont have tools to stop them.

    Playing vs solo random survivors is wrong as well, its too easy, way too easy.

    You cant balance game around all 3 sides ( 3rd being SWF)
    Atm it seems only full teams of SWFs are having fun.

    Yes im frustrated af every time ranks reset and much higher rank premades get to play against me even i dont want to, dodging lobies for as long as u wish wont change thing. Its ALWAYS full SWF with flashlights, Toolsboxes etc... It is so annoying when you just want to have fun and fair games.

    Why do they reset ranks every 30days? what is the point? I played soooooo many multiplayer games i never seen one where rank is soft reseted every 30days.
    And yea this is only game i know of where u dont want to be high rank killer except if ur hard core masohist.
    And pls fck off with git gud bullshits, i was high ranked player in so many games its not even funny.

    I mean what do you do when your ######### ruin goes down in MAX 30sec since game started, sometimes i dont even get to that point of map before its gone. So why dont u simply change ruin to something else u say? to what i ask? how to stop them from poping gens like mad? Overcharge? pls that perk needs to get reworked, anyone who played longer then few weeks cant miss that skill check, and even if he would its toooo small penalty or better said it doesnt slow game down.
    I mean DBD is race against time, killer needs to eliminate survivors and survivors need to fix gens, but its 4 of them, well cordinated teams that know exacly where i am at each moment is not fun.
    What do you do when 3 guys with flashlights sit in your face, crouching, trying to trigger you and not respecting you 1%, body blocking you from getting where you want even when you chose to ignore them? You hit one, he runs away, other two running in front messing his tracks, bodyblocking your path, poping that annoying flashlight sound every 0.1sec. Ok u switch target, by the time u catch 2nd one for 2nd hit, first guy u hited is back and healed up, ready to block you etc, even when u down them. they intentionaly crouch in front of you circling, not letting you get to hook, even trying to drop guy to deal with them often doesnt work as "they" block zone where you would drop guy. They often also have 3x DS, ok i know its getting nerfed soon but cmon its just ######### the way game goes atm against high ranked SWFs.

    I can think of tons of ways to try to fix problem, at least to some degree.. But whats the point when Devs that say "oh we read forums 24/7 for ideas and suggestions, dont answer single suggestion or idea...

    Not every killer is meant to be viable at high rank.

    Nurse is totally fine against a high rank SWF if you ask me.
    Its sad, but if you wanna play competitively forget about the other killers.

    You wanna skip the first week after rank reset or switch to survivor.
    game resets every month because its hilariously easy to pip. In no other competitive game I can claim that basically everyone can reach rank 1 within their first months of playing, no usually players are desteemed to stay in gold for their lifetime (would correspond to rank 10ish or sth in DBD)

    and one last advice, the "exit lobby" button exist for a reason. Dont be afraid to use it :wink:

  • powerbats
    powerbats Member Posts: 7,068

    @Wolf74 said:

    @powerbats said:
    They've already talked about how they're buffing solo up to the level of swf so they can then buff killers around all 4 survivors being equal.

    But in fact they actually nerf killer every patch… and on stream they keep talking about further future nerfs.

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    Cough Hag buffs, cough Trapper buffs, cough soon to be Wraith buffs but hey they keep nerfing killers every patch.

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  • Mister_xD
    Mister_xD Member Posts: 7,669

    i think they know, but they dont want to change anything, since survivors make the biggest part of the community. What they dont seem to understand is, that the survivors cant play the game eigther, when there is no killer...

  • Wolf74
    Wolf74 Member Posts: 2,959
    edited September 2018

    @powerbats said:

    @Wolf74 said:

    @powerbats said:
    They've already talked about how they're buffing solo up to the level of swf so they can then buff killers around all 4 survivors being equal.

    But in fact they actually nerf killer every patch… and on stream they keep talking about further future nerfs.

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    Cough Hag buffs, cough Trapper buffs, cough soon to be Wraith buffs but hey they keep nerfing killers every patch.

    Take a close look at basically every patch, in a nutshell killer get less buffs than survivor literally every patch.
    There had been 2 really killer sided patches so far, the one that introduced gen regression and the very last one, with the pallet rework, which will get halfway reversed with the upcoming patch.
    For each minor killer buff I can name 2 survivor buffs basically every patch.
    But you can come up with this all by yourself if you really read the patchnotes with BOTH eyes open.

  • SovererignKing
    SovererignKing Member Posts: 1,273
    powerbats said:

    @Wolf74 said:

    @powerbats said:
    They've already talked about how they're buffing solo up to the level of swf so they can then buff killers around all 4 survivors being equal.

    But in fact they actually nerf killer every patch… and on stream they keep talking about further future nerfs.

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    Cough Hag buffs, cough Trapper buffs, cough soon to be Wraith buffs but hey they keep nerfing killers every patch.

    So many Killers don’t appreciate they are at least trying to give Killer’s the edge.

    Hag buffs skyrocketed her viability.

    Trapper buffs were good, but could have been a little more. Mostly just travel time to collect the damn things all over the map. A little too add on dependent, but it’s definitely progress I’m thankful for.

    Haven’t gotten my hands on the Wraith buffs, but I’m excited to try them. 
  • laKUKA
    laKUKA Member Posts: 406

    IS 100 % TRUE!
    Living stressed is not good for your health, so I will always avoid SWF as many times as necessary. Health is first.

  • Zarathos
    Zarathos Member Posts: 1,911
    edited September 2018
    powerbats said:

    @Wolf74 said:

    @powerbats said:
    They've already talked about how they're buffing solo up to the level of swf so they can then buff killers around all 4 survivors being equal.

    But in fact they actually nerf killer every patch… and on stream they keep talking about further future nerfs.

    🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️

    Cough Hag buffs, cough Trapper buffs, cough soon to be Wraith buffs but hey they keep nerfing killers every patch.

    Cough tinkerer nerf for huntress and billy. Killers are getting nerfed but it is the killers who are strong who are being nerfed as well as opposed to the weaker ones who are sorta getting nerfed as well. With the pallet change faster drops are gonna make mindgaming pallets way more difficult but well have to see how that turns out. Also trappers "buff" came with some serious consequnces i.e. A nerf to his trap collision radius which makes blocking some areas with traps impossible if the surviour moves to the edge of the trap.

    But you have to play these killers to pick up on this so im not suprised you missed that. Patch changes have things called stealth nerfs you need to pay close attention to these if you want your opinion to be taken seriously. 
  • MisterCremaster
    MisterCremaster Member Posts: 614
    edited September 2018
    I don't understand why people get so angry about "teabagging"...  I don't do it, and it doesn't bother me one bit when survivors do it to me.  If I'm in voice coms w/ a random, and they do it, I tell them to knock it off because I understand it make a some people lose their #########... But why?
  • Wolf74
    Wolf74 Member Posts: 2,959

    @MisterCremaster said:
    I don't understand why people get so angry about "teabagging"...  I don't do it, and it doesn't bother me one bit when survivors do it to me.  If I'm in voice coms w/ a random, and they do it, I tell them to knock it off because I understand it make a some people lose their #########... But why?

    If someone in real life comes to you and just plain insults you and shows you the middlefinger in your face, do you care?

  • MisterCremaster
    MisterCremaster Member Posts: 614
    That's... That's real life though... I can tell the difference between the two...
  • SteveyHooves
    SteveyHooves Member Posts: 246
    The only thing I hate about SWF is the rank glitch/feature.
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    Cheer up! They say “We think we’ve done a pretty good job so far.”
  • powerbats
    powerbats Member Posts: 7,068

    @Zarathos said:

    Cough tinkerer nerf for huntress and billy. Killers are getting nerfed but it is the killers who are strong who are being nerfed as well as opposed to the weaker ones who are sorta getting nerfed as well. With the pallet change faster drops are gonna make mindgaming pallets way more difficult but well have to see how that turns out. Also trappers "buff" came with some serious consequnces i.e. A nerf to his trap collision radius which makes blocking some areas with traps impossible if the surviour moves to the edge of the trap.

    But you have to play these killers to pick up on this so im not suprised you missed that. Patch changes have things called stealth nerfs you need to pay close attention to these if you want your opinion to be taken seriously. 

    Bahahaha, tinker nerf was needed since it was broken and killers are getting nerfed yet buffed. Weaker ones getting nerfed wait what? Wraith getting huge buffs, Freddy getting his long overdue rework.

    So now the argument becomes I have to play these killers, do you even read what you type before posting such utter nonsense? I main Trapper and Pig, I play Billy and Huntress and yes I play Nurse and Leatherface.

    Oh and I also play stealthy so now you've got to come up with a new bag of insults and excuses to try and debate with.

  • SovererignKing
    SovererignKing Member Posts: 1,273
    That's... That's real life though... I can tell the difference between the two...
    Literally, someone tea bagging you is calling you a piece of ######### and flipping you the bird. It’s still a personal insult and someone being a dick. Just because it’s over a game doesn’t mean that the meaning behind it is any less offensive than “real life”. 
  • Jack11803
    Jack11803 Member Posts: 3,930

    @SovererignKing said:
    MisterCremaster said:

    That's... That's real life though... I can tell the difference between the two...

    Literally, someone tea bagging you is calling you a piece of ######### and flipping you the bird. It’s still a personal insult and someone being a dick. Just because it’s over a game doesn’t mean that the meaning behind it is any less offensive than “real life”. 

    That fact that someone’s words in real life or flipping you off even someone changes your state of mind is sad. Maybe I wouldn’t understand because I’m a sociopath that puts absolutely zero value in another human being though, so words are 100% meaningless to me unless they’re a compliment...

  • SovererignKing
    SovererignKing Member Posts: 1,273
    Jack11803 said:

    @SovererignKing said:
    MisterCremaster said:

    That's... That's real life though... I can tell the difference between the two...

    Literally, someone tea bagging you is calling you a piece of ######### and flipping you the bird. It’s still a personal insult and someone being a dick. Just because it’s over a game doesn’t mean that the meaning behind it is any less offensive than “real life”. 

    That fact that someone’s words in real life or flipping you off even someone changes your state of mind is sad. Maybe I wouldn’t understand because I’m a sociopath that puts absolutely zero value in another human being though, so words are 100% meaningless to me unless they’re a compliment...

    Oh I don’t give two shits myself. I’m ajust a firm believer in “dont do unto others what you wouldn’t want done to yourself.” I’m a big fan of the Dalai Lama... I just feel the world would be a better place if people would stop being such ######### to each other. It’s not that I care personally, it’s just a general sense of right and wrong. 
  • Wolf74
    Wolf74 Member Posts: 2,959

    @MisterCremaster said:
    That's... That's real life though... I can tell the difference between the two...

    There is no real difference… there is another human being on the other side doing the tbag and he knows what he is doing and he knows that it is the equivalent of a raised middlefinger.
    So there is one physical person that wants to insult the other. It doesn't get any milder by saying, "hey it was only on the internet". We are in 2018, kids literally kill themself about cybermobbing. And you can get arrested for hatespeech on internet forums. Does it matter to you if someone calls you an a-hole in your face or on the phone?

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  • Jack11803
    Jack11803 Member Posts: 3,930

    @Wolf74 said:

    @MisterCremaster said:
    That's... That's real life though... I can tell the difference between the two...

    There is no real difference… there is another human being on the other side doing the tbag and he knows what he is doing and he knows that it is the equivalent of a raised middlefinger.
    So there is one physical person that wants to insult the other. It doesn't get any milder by saying, "hey it was only on the internet". We are in 2018, kids literally kill themself about cybermobbing. And you can get arrested for hatespeech on internet forums. Does it matter to you if someone calls you an a-hole in your face or on the phone?

    Do you put that much meaning into the voice chat kiddies that “totally” did your mom? No, no you don’t. Same goes here.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    @SovererignKing In @Wolf74 example, one is a person LITERALLY coming up and physically, giving me a physical gesture, and saying ######### you. The other is some random person LITERALLY hitting a key that makes a digital figure on the screen crouch multiple times in quick succession. One could metaphorically be given the idea that this person is pretending that they are dropping ones testicles, in quick succession, on their person. Where as I see it as the person gently kneeling over and over again in quick succession as a way to say "Good game, my fine fellow, I kneel to your skills in reverence, and wish that I could be as wise and magnificent as you!"

    My point is - you are CHOOSING to let it bother you. In nearly every human interaction you will encounter, you have the CHOICE to let something bother you or not. This should not be one of them. Let it go.

    (Although, again, stating the obvious differences, in your real life example, there is an actual physical harm that could come from said random crazy person who feels the need to randomly approach and assault you)

  • Larcz
    Larcz Member Posts: 531
    I play yesterday canibal on corn map with red barn.Only what i got from this game  was frustration.Every fking time when i load my chainsaw i got or next palet stun or window and tbag from surv.I menage to kill 2 one i must tunel to death second i got luck noed work on time.And i stop play after make dayli quest and one game this game is just frustrated to play as killer for me and surv is ez potato gameplay.
  • Stiletto
    Stiletto Member Posts: 49

    This vent into offtopic...

  • Zarathos
    Zarathos Member Posts: 1,911
    powerbats said:

    @Zarathos said:

    Cough tinkerer nerf for huntress and billy. Killers are getting nerfed but it is the killers who are strong who are being nerfed as well as opposed to the weaker ones who are sorta getting nerfed as well. With the pallet change faster drops are gonna make mindgaming pallets way more difficult but well have to see how that turns out. Also trappers "buff" came with some serious consequnces i.e. A nerf to his trap collision radius which makes blocking some areas with traps impossible if the surviour moves to the edge of the trap.

    But you have to play these killers to pick up on this so im not suprised you missed that. Patch changes have things called stealth nerfs you need to pay close attention to these if you want your opinion to be taken seriously. 

    Bahahaha, tinker nerf was needed since it was broken and killers are getting nerfed yet buffed. Weaker ones getting nerfed wait what? Wraith getting huge buffs, Freddy getting his long overdue rework.

    So now the argument becomes I have to play these killers, do you even read what you type before posting such utter nonsense? I main Trapper and Pig, I play Billy and Huntress and yes I play Nurse and Leatherface.

    Oh and I also play stealthy so now you've got to come up with a new bag of insults and excuses to try and debate with.

    I agree with tinkerer nerf it was needed however the wraith buffs had his reappearance transition apparently changed according to devs to accommodate the changes they have made to his add-ons such as windstorm and swift hunt. How this affects him in game we will have to see. Overall the hag is definitely a stronger killer trapper with the best add ons is pretty good but he does require the best add-ons to see high tier play and that is partially because of the collision radius change on his traps. Wraith buffs overall looks amazing in the ptb so I'm looking forward today in testing them out. The best killer billy and huntress took a well deserved hit however huntress as a killer has lost her high tier status as poor map design screw her pretty hard. I.e. massive loops with no ability to fire over them. You might play the killer but being able to spot there weaknesses is important if your talking balance as blatantly exploitable weaknesses can push killers very fast into being un-viable.

    You were criticizing the persons early statement by saying that killers were getting buffed and listed trapper as buffed which is not necessarily true unless you only play him with his best add-ons. Its rarely ever a guaranteed buff of nerf when it come to patches as usually their is a catch. With all that in mind I find trapper to have received and underwhelming improvement mainly because of the trap collision and a lack of movement traveling around the larger maps which is a death sentence for many killers.