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Is there actually a way to play around god bus?

Usually i just abandon survivors running around it but sometimes there are situations when i need to commit to a chase. Today i realised how tilting this structure is for me. Maybe i dont know something and there is a way to shorten this unholy loop if i play correctly. But as i see it there is no mindgame possible and i need to follow survivor through the vault three times right?

Comments

  • Aneurysm
    Aneurysm Member Posts: 5,270

    The main counterplay is the survivor not knowing how to run it properly, the other type of bus spawning, or being a killer that can put a stop to it early. Otherwise idk really

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    Just apply pressure

  • StarLost
    StarLost Member Posts: 8,077

    From what I've seen...nope. Which is why I generally either play killers like Hag and Spirit, who can negate shenanigans like this. Also learning Nurse and PH.

    Welcome to the mobility arms race.

  • edgarpoop
    edgarpoop Member Posts: 8,487

    Play Spirit/Nurse/Hag, or run Bamboozle to force the pallet down early. Otherwise the survivor has to mess up.

  • Blueberry
    Blueberry Member Posts: 13,671

    If it's god bus you have no counter play. Your only options are just letting that gen go or play the loop and lose the game because of all that time you wasted.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited September 2020

    Pray that the Survivor messes up, unless you're someone like Nurse or Spirit or you have Bamboozle.

  • CrowVortex
    CrowVortex Member Posts: 968

    The reason while I love bamboozle haha, Especially on double window jungle gyms that also sometimes has a pallet.

  • Slashstreetboy
    Slashstreetboy Member Posts: 1,811

    I really hope someone can give something more of a tip :D it´s one of the very few tiles I still struggle with too.

    Maybe im just dumb for not playing spirit, nurse, hag, or using bamboozle though.

  • StarLost
    StarLost Member Posts: 8,077

    The problem with perks is that you can't just pick them blindly in the hopes that you get a specific map. 99 times out of a hundred, it will bone you.

    But yeah. There is a reason that people gravitate towards either high pressure/mobility killers right now. Survivors, even at mid ranks are just getting too good at looping, stealthing and escaping - and after a certain point you have to rely on them making a mistake (or have a killer kit that negates it) because if both killer and survivor play ideally, the survivor escapes.

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559

    If you're Huntress, you can always just yeet hatchets through the window after backtracking when following a survivor around the end of the bus.

    If you're Hag, trap it.

    If you're Trapper, trap it.

    If you're Myers, vault it, following the survivor until you can make the survivor unsure and get a hit.

    If you're Wraith, use your power to get hits before the survivor gets near it.

    The structure only really bothers me in scenarios where I'm forced to chase multiple survivors in the scenario one after the other when I'm playing a build where I just chase survivors in the conventional manner.

    Oh, and if you're Nurse...you know.

  • MadLordJack
    MadLordJack Member Posts: 8,814

    If it's the Fun Bus, with the window in the middle? No, it's the strongest junk tile in the game. Unless you are one of a very small handful of killers, they can just sit at that window and you're screwed. It shouldn't be in the game and I don't know why it is still a thing.

    However, the bus with the window at the end is far more playable. Still strong, but playable.

  • RepostRiposte
    RepostRiposte Member Posts: 793

    No, there's a reason it is called fun bus/god bus.

    It is way too strong for a filler tile and should have been patched a long time ago.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    I play Clown and how I usually deal with this god awful bus is...

    • if the window is in the middle between the 2 buses, I’ll allow us to do 1 lap in the “wrong” direction to force medium vaults, while I use 2 bottles to gas the pathing in one bus, and on the pathing back to the vault. 99.99% of the time I hit them before they can vault a 2nd time.
    • if the window is at the opposite end of one of the buses, again I allow a lap using 2 bottles gassing the pathing in each bus. When they’re running through the gas in the bus with the vault at the end, I circle round the bus to catch them after they have vaulted. 99.99% of survivors will not be looking behind themselves before the vault because they’re usually too panicked about the blurred vision and slow down, and are suspecting I’m attempting to hit them before they vault.