Welcome to the Dead by Daylight forums! Please take a moment to read through the forum rules before posting:
https://forums.bhvr.com/dead-by-daylight/kb/articles/137-forum-rules
https://forums.bhvr.com/dead-by-daylight/kb/articles/137-forum-rules
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Still havin "movement stutters" even though it got "fixed".
SandwichGamer107
Member Posts: 27
"Fixed an issue that may cause movement stutters due to network latency"
Nah man Im still havin "movement stutters". It is definetly not fixed and it ruined some games. If you are wondering what the "movement stutter" is. Basically you sometimes without warnin just teleport back. And in an Indoor-Map like Hawkings it instantly makes you lose survivors and cost ya rounds. Its lame. So please look more into it devs
0