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I want the The Thing in DBD

WishIcouldmain
WishIcouldmain Member Posts: 4,082

This is more because I'm a huge fan of the movie. It's my opinion, but if you can please voice any problems.

Yes it'll be rough against SWF but all killers especially stealth ones have that issue. But I believe it can be great against solo que.

The two maps can be U.S outpost 31 (1982 Thing) and Thule Station (2011 Thing) The two survivors can be R.J MacReady (1982) and Dr. Kate Lloyd (2011). I'm not sure what perks they'd have so post ideas please.

The Thing could have all the assimilations in the movies as it's skins. And maybe some other skins Behavior could come up with. Also post ideas please for the perks.

The Things power would be called assimilation. And I guess it's DBD name like how myers is the shape and leatherface the cannibal. Would be the shape shifter. Yet again post your ideas please.

The power itself would work like this. You start the match already looking like one survivor. You can do normal survivor objectives to trick them cleanse totems search chests. But with generators when you " fix it" you can actual regress it. And when fixing it with someone else progression will just be slower. Also you'll get third person view only when disguised however. Now this might be controversial you can't be detected by perks like Spine Chill and Premonition. And unlike wraith if they say flashlight burn you or throw a pallet down while disguised you won't come out of disguise. The only way to be revealed is if you walk by one of those fires you'll be stunned and revealed but that's on you and it won't stun you if you're uncloaked. Now coming out of disguise could take wraiths 3 seconds but however half way through 1.5 seconds is when it's theme starts playing and it'll hopefully be the theme from the movies. And it can also get a short burst. When uncloaked it can be a normal M1 killer but terror radius can be smaller. To assimilate other survivors you'll just need to normal M1 hit them once. Not even hook or slug them.

Chapter Name could be called It's one of us. Once more please put other ideas in.

That's what I would want in a Thing chapter. Yet again voice any concerns or problems.

Comments

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    I have some killer perk ideas.

    1. No trust. No one can trust anyone. For every survivor within 8 meters of each other they'll gain a slowdown of up to 6/8/10 percent slowdown to repair, healing, cleansing, searching sabotage, and unlocking speed.

    2 Adapt. You've learned the new environment around you. For every 12 seconds you're around the killer shack or main structure gain a 5 percent haste effect up to 25 percent. Effect disappears when you leave the area outside 8 meters for 3 seconds.

    3. Hex. Time's ticking. It could be all of us soon. Every time you hook a survivor skill checks will come by faster and faster up to 5 tokens.

    Perk ideas for The Thing tried to make it fit the character kinda.

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    Survivor Perks

    R.J MacReady

    1. The blood test. You've got to be kidding. For every 12 seconds the killer undetectable or not is within 16 meters of you hooked the killer will gain up to a 5 percent regression to speed, lunge, and power charge up or setting time the effect will end immediately when the killer leaves the 16 meter area.

    2. I have an idea. What's your plan? For every 4/3/2 good skill checks you make for 20/25/30 seconds all failed skill checks by other survivors regression will be prevented

    3. Torch it. CHILDS! If the killer hooks someone before 20/25/30 seconds all survivors gain a 10 percent speed bonus to repair and heal for 10 seconds.

    Ideas for R.J MacReady thought it also fit his character.