Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
http://dbd.game/killswitch
Mori Animation Error Causes Crashing
Fatal error: [File:Unknown] [Line: 708] Internal Error: RemoveFromOuterMap NumRemoved = 0 for AnimNotify_AkEvent_C /Game/Characters/Campers/Common/Animation/Male/AnimSequences/SlasherInteractions/M_K20_Mori01.M_K20_Mori01:AnimNotify_AkEvent_C_9
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 45285501 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 45166701 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 44784177 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 44786960 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 44752067 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 44616095 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 44615022 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 73131285 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 73042249 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 73185797 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 68802517 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 23867909 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 23895104 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 23895226 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 23939551 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 84505218 bytes
kernel32 {0x0000000000000000} + 97236 bytes
ntdll {0x0000000000000000} + 446033 bytes
This was the error I had received while I playing Dead by Daylight, this occurred while I was leaving the match after the match had ended. We played against a Myers and none of us were moried. I was moried 2 games ago by a myers but that was it.
Platform: PC
I can include any other information if asked