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I hate survivors who abuse Borrowed Time
All four of them run it. Every time you get a hook they just pick em right off. Left and right it never stops. It's like a free get out of jail card and it's just aggravating when this is the only perk load out I see in a whole team.
Borrowed Time. Unbreakable. Decisive Strike. Spine chill.
What am I supposed to do against that? I try tunneling but then they all start protective hitting and when one is down the other pops up again and unhook and ugh it's so frustrating.
Comments
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are we including swf? If so, there is almost no way you can beat a squad running that unless you are a tourney killer.
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It is usually better to go after the savior. However, if you really want to tunnel the person on the hook, wait out the 15 seconds they have while blocking pallets and windows and then smack. But yeah, it sucks I have felt the pain.
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Just don't go after the unhooked person?
If the unhooked person tries to bodyblock and they purposely run to you, just wait the BT timer out?
It's so simple.
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Be thankful MoM got nerfed
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Daddy Demi just instructed everyone in his new video to abuse everything (except exploits/bugs).
Borrowed Time is a perk, not an exploit or bug, so I will do what Daddy Demi says.
<3
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Play Nurse and slug at 5 gens.
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If you’re running STBFL then they will at least be feeding you stacks.. Either way you can give them a love tap if they run up in your face if they feel like wasting a little extra time mending... if it’s endgame collapse then even waiting 15 seconds won’t matter if they have DS. I think someone said something like don’t go after the hooked person but it’s not always that simple.. sometimes people rush the hook the second you put them there and other times you’re on your way back to the direction of the hook but the person that unhooked decides to stealth away and the person with BT fresh off the hook is likely running straight at you so what choice is there really lol.
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Console nurse can't accomplish this. Maybe on PC or with Crossplay up...
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Coming from someone whose avatar is Freddy, I'm not in the least surprised you consider Borrowed Time abusable.
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Hate is a strong word.
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"Im a killer and I love to repeatedly attack the same person. I hate these perks since they ruin my ability to repeatedly attack the same person." - Tunneler
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Then don't tunnel? It's better to spread pressure/damage and push survivors off of gens anyways. The only time you should go back to the hook is if you have no idea where anyone else is and/or all gens are done.
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Not really. If the unhooked person bodyblocks, they'll usually be led to a strong pallet or loop. So, if you down them, they'll probably have DS, thus you need to ignore them. Which gives them time to crawl to a pallet. Rinse and repeat for four survivors it's really tricky to actually manage. Especially on a non movement based killer.
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Borrowed time is pretty op when you can't go after the unhooked and at the same time unhooker has decisive then they say slugger lmao. I get punished for having insane quick downs and them playing like overgrown potatoes.
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I know that feeling losing hook pressure cause of a get a way perk. And some people think BT should be a base mechanic too LOL
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The real problem are the people who abuse it but then complain that they get tunneled after it.
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I hate tunneling killers too.
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You sound like a tunneler...
According to my opinion, and I'm as surv as killer main, so I don't take any side, but I'd say that borrowed time shouldn't be a perk but something that sould be added to the game by default..
But i find myself as a good killer and never tunnel, unless toxic teabagging flashlight clicking survivor, for me it is an invitation to tunnel, they ask it. But according to borrowed time, I mean... if I see a surv unhooking someone in front of me, my first reflex will be: oh, you are #########, you unhook a surv while it is not safe, so I'll kill you now. Usually, the unhooked surv can go awway, just because I find it unrespectful to just down again the survivor to hook him right back.
So stop complaining about borrowed time, to save the fun of the game against ######### killers who camp/tunnel, borrwoed time should be always on, and not a perk. I still don't know why devs haven't noticed it yet.
Where is the fun when you play against a killer, you get downed and hooked, and the rest of your entire game, you are on the hook, unable to play.... you just do nothing of the game.... it is just frustrating, and killers who do that should be punished someway.
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I really hope it is sarcastic xD
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You cannot abuse BT. What kind of nonsense is this?
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Endurance status effect should remove collision so BT can't be used offensively (which is not how the perk is supposed to be).
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Funny, when I play Survivor no one has BT xD
Jokes aside, I don't even think that perk build is that good. They have no exhaustion which is huge for the Killer. And good SWFs don't need Spine Chill and will take something better.
If it really bothers you, play a Killer that can counter BT naturally. Freddy ignores BT when the Survivor is asleep if you don't know.
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Bt abuse ? If unhooked survivor body block the problem is u how cant avoid the rescue. If u dont see in time the survivor how go to rescue, to hit 1 time before unhook and hit after hook is not a survivor abuse. The only abuse is if rescue survivivor have active ds. But this is ds abuse not bt.
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I not understanding this thread how BT abused?
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If they try to body block me with bt I usually just wait it out and then slug them. If they have unbreakable they can just waste it.
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Don't underestimate the way of the console Nurse.
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If they unhook instantly when you hook then just slap down the unhooker, slug and hit the unhooked one to trigger deep wounds if you can and then return to hook the unhooker. They just gave you a free hook.
If they keep doing it then DS doesn't matter because of how much momentum they are giving you for free. Just slug them, unbreakabill only works once and if they rush unhooks like this they aren't being efficient on gens
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Like many have said, go after the unhooker. I don't have issues with BT anymore. I did back when it applied to both. The only time BT becomes a problem is when the person whose making the save has DS up. At that point it's a lose/lose no matter who you pick.
You can tunnel the person off the hook but they got BT and perhaps DS.
The unhooker has DS and perhaps unbreakable. Either you slug them and they get up or you take the DS. Either situation is a waste of your time. Some will say having them waste their DS or unbreakable is still a postive but they are still denying you a hook.
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"Just don't camp!" as the survivor unhooks before the killer can even leave the hook to patrol gens.
"Just don't tunnel!" as the unhooked person with BT is body blocking you from getting to the survivor who unhooked them so they can safely get away safely.
"Just wait out BT!" as the survivor lies on the ground with DS knowing they're safe from immediately being hooked again.
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I was actually thinkin bout this earlier, maybe not the status effect itself, but it removes pallet interactions and collisions with other people, it's a sophisticated fix that might be broken at it's first addition, but an idea like this honestly will massively improve game health in my opinion
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I also hate BT abusers, but the lynchpin is DS, so fixing that will (mostly) fix the problem.
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Yikes! Five gen slaughter. Although no one got much blood it was total domination! Ouch! Cause they were so bunched up they became slug food.
Two questions: why is the game so bright for ya? and what was that strange noise is that Whispers doing its thing? Prolly need a headset I wouldn't have heard that through the speakers from the couch!
Looks like PS4. I haven't faced an Xbox nurse in months. The rollercoaster frames we get make her harder to handle...
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I'm not really sure about the brightness. I think that's just how it is for Autohaven maps no? Either way it's one of the reasons they're my favorite maps. Also ye that's whispers.
I have played Nurse on Xbox since I have both consoles but Ps4 is where all my progress is. In my experience they're virtually the same though as far as frames. But yea you only run into a console Nurse pretty much every two blue moons. With the bugs, the frames, the nerfs, and the difficulty it's not hard to see why though.
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Oh god, I'm glad I was on break when that ######### called old MoM was in the game.
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Borrowed Time has so many counters now. They introduced TWO status effects to completely counter it, and there's still the timer you could exploit. Just wait 20 seconds and hit.
And yeah, Freddy avatar. Lmao.
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Ya you mean status effects that are very restrictive in their use(some being entirely reliant on survivors actions to even inflict), not on most killers, and counting out 20 seconds in a game as chaotic as DbD is easier said then done.
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It all hinges on your Terror Radius being there or not. If it's there, you suffer the effects. Not, then you don't.
And as someone already said, attacking the unhooker is usually the better solution in close quarters. You get a hook trade or grab in best case scenario. Worse you slap the hook, and they both get away scott free.
There's also the less straight forward approach where the unhooker gets stricken with Make Your Choice but I'm assuming this is some sort of exit gates are open scenario and killer is desperately trying to secure a single paltry kill. In which case, you massively already [BAD WORD] up the entire match.
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Yeah DS is annoying too. I feel that borrowed time is crutch that some players can't live without. I used to use spine chill quite a lot but I think that's a crutch too. I've stopped using it and I'm relying on my own eyes more, the game still plays about the same without it in my case.
I challenge any high ranked player to play without any of these 4 things
- Borrowed Time
- Spine Chill
- Decisive Strike
- premonition
If you can hold on to your high rank without them then you truly deserve to have it
many high ranked people I've seen are all running 3 of those 4 things Spine chill can be switched out with prem
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It definitely is tho.
Borrowed Time is meant to counter Killers who camp. However, due to the nerfs to Legion and subsequently to Deep Wound, Borrowed as become FAR better than it used to be.
Now, it will be used to facilitate unsafe unhooks (which are bad plays) and neither person can truly be punished for it.
Borrowed Time should be changed to "If the Killer remains with X distance of the Survivor for X seconds, Borrowed Time will be able to be activated." This counters Killer's who are actually camping AND it can counter no TR Killer's who get around Borrowed.
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I am having a hard time even understanding what your trying to say as your comment seems to be talking to three different people but you only quoted me.
Anyways none of that really seems to address any issues brought up by anyone so I am even more confused as what does trying to attack the unhooker have anything to do with being body blocked by the BT person making attacking the unhooker impossible unless your nurse/spirit?
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How do you bodyblock AND go towards a strong loop at the same time? Does not happen very often.
And if you get hit by DS, it's entirely on you. You, as a killer, decide if the survivor gets to use DS or not..
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I get what you are trying to say as well. I understand that borrowed time is supposed to be protection from killers who camp the hook, However and I've run into this too as a killer, some people use it to play as toxic as possible. I've had survivors in cases where I literally take two steps away from the hook with no intention of camping it pull people off right in front of me. I'm not close enough to just grab them because I'm not camping them. and the borrowed time person takes the hit which does nothing and the haste effect kicks in and they're gone.
I'd like the devs to notice this and make some changes. I don't see that happening without a HUGE backlash.
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Tunneling isn't going to work with those perks, because they are designed against tunneling. Slugging is your option. Slugging prevents both DS and BT, and with Unbreakable, wait til they stand up and smack them again.
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I love how you admit to trying to tunnel and then getting annoyed when perks that prevent tunneling come into play lol
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Wat? Attacking the unhooker while being bodyblocked by the BT person who's supposed to be unhooking makes attacking the unhooker (the guy unhooking) impossible to attack...
I'm reading that right?
You having a stroke sir?
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No and others are able to read and understand mine just fine.
Please don't make light of strokes.
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Well either way BT doesn't protect the unhooker so if they unhook in your face, punish them for it. Where's the conflict in having someone offer themselves up as a sacrifice?
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I have played against a SWF Team of Red Ranks running these perks. The only way to win is to tunnel, and not the "target one person until they're out of the game" kind of tunneling. The kind of tunneling where you commit to a chase even after hitting them. That being said, a chase should last no more than 30s. If you can't get the down in 30s or less, pick a different target.
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you think this borrowed time is bad? the original was way worse.
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I don't remember the original borrowed time but I don't doubt that for a second.
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