Dragons grip change

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I personally think that dragons grip needs a QoL change. My suggestion is to not have the long cooldown before you can use it again if it doesn't actually get activated. In your usual game you might get to apply it to a generator maybe 5-6 times, and with that being said I've never got this perk to actually work, it is way too situational.

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  • voorheesgt
    voorheesgt Member Posts: 827
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    I agree. Either make it active more than 30 sec after kick. This barely allows you to leave before it deactivates. Or, as you said if not triggered shorten the cooldown to 30 seconds because 30 already went by.

  • Psychic1337
    Psychic1337 Member Posts: 29
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    Yeah, the only time it would ever come into use is if a survivor gen taps right after you kick, but even then that would only happen once. They need to either get rid of the cooldown if its not activated/lengthen the time it's active, or then need to add some incentive to tap the gen, like maybe some bonus regression speed or something.