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Proposed Ballance changes for Killer

As anyone who has spent more than 20 hours playing this game at anything above rank 10 would know. Survivor has a huge advantage over killer so i'm just going to get into some changes i would like to see.

Bloodlust stacks.
In its current form you lose all bloodlust when Hitting a survivor, Breaking a Pallet, or getting stunned by a pallet.
you also lose bloodlust if you Blink(Nurse) Cloak(Wraith) Chainsaw sprint(Billy) Chainsaw Sweep(Leatherface) Shock(Doctor) Teleport(Hag) Stalk(Meyers) Hatchet throw(Huntress) Phase Walk(Spirit)

so basically if you use your ability and aren't playing trapper... you will no longer be building your rage as a killer only just as a player.

My thought would be Bloodlust is the killers anger and drive to punish the survivors. having to perform an action like breaking a pallet would not soothe that rage. it would make it stronger. loosing a survivor in a chase would only make you want them more.

Keep in mind Bloodlust 3 is being effectively removed from the game. 0.2, 0.6, 1.2 is now 0.2, 0.4,0.6

What we need from Bloodlust
Hitting a survivor sates the rage of the killer temporarily causing it to reset. Breaking a pallet in a chase should instead increase your bloodlust. this will make using pallets a much more risk reward situation. yes you slow them down a little but hes going to catch you before you can get to too many more pallets.

Using Killer powers should not reset your bloodlust or prevent its gain. instead using your power should reduce your bloodlust by 1 stack. this change may be a little more drastic but with the proposed speeds for bloodlust shouldn't be that big of an issue.

Being stunned by a pallet. if pallets were not the most random hitboxes in the world i wouldn't feel as bad but i don't think it should negatively impact bloodlust as its already giving the survivors time to move away from the killer. the fact that it resets bloodlust just means the survivor has an extra 3 seconds he can now use to crouch spam in front of the killer whom he is supposedly afraid of?

Losing a chase
this does need to decrease your bloodlust as you are not actively "on the trail" of a survivor even tho they are just around a corner and you can still hear them whimpering in pain and know full well where they are but line of sight has broken for more than 5 seconds so you "lost them" it should decrease bloodlust at a rate similar to how a Gen loses progress after being kicked by the killer.

Now for something i'd love to see changed mostly because i don't understand why this works how it does.

Survivors healing interruption.
If a survivor is working on a Generator and you interrupt them. you pick them up

If a survivor is unhooking someone and you interrupt them. you pick them up.

If a survivor is breaking a totem and you interrupt them. you pick them up.

If a survivor is vaulting a window and you interrupt them. you pick them up.

if a survivor is healing a downed teammate in your face because they are almost up. you cannot pick the downed person up until you interrupt the survivor. so...

If a survivor is healing another survivor and you interrupt them. You pick... no you attack them then they can go back to healing get that person up and start running before you are out of your mmmm my bloody weapon is bloody let me polish this up animation...

sorry for the long winded post kudos to you if you read the whole thing. just some things id like to see to make killer feel less punished and kicked around out there in the fog.

«1

Comments

  • Bastion
    Bastion Member Posts: 5

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

  • Seanzu
    Seanzu Member Posts: 7,526

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    If people rely on bloodlust 3 so much then they just aren't a very good killer at all and should change up tactics.

  • Larcz
    Larcz Member Posts: 531
    Blood lust is crap mechanic what dont help killer at all .Every killer know this but devs make some difrence on maps and nerf useless mechanic to ground.If this will be usable in first time...
  • NMCKE
    NMCKE Member Posts: 8,243
    edited September 2018
    SenzuDuck said:

    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    I was seeing how fast that I can go as a killer and holy moly Bloodlust 3 and PWYF 3 stacks... It's like I'm playing nascar simulator!
  • Elegant
    Elegant Member Posts: 443

    The only changes that really need to happen for killer are that games need to go on longer in the average game. Palettes/loops/other stuff won't matter nearly as much if the games last longer. Main issue right now is that you can destroy 12 palettes but it won't end up mattering because the games is likely over/almost over by that point. They just need to make destroying/wasting palettes actually matter.

  • serabeth90
    serabeth90 Member Posts: 100

    I don't like the idea of buffing bloodlust. Killers are already faster than survivors (or have abilities which allow them to reach the survior), so I don't think it's fair to survivors for a killer to be able to overtake them in this way, by becoming faster and faster. I'm a killer main that is not very good with survivor and often gets caught pretty quickly, but the few times I do manage to play well, I enjoy the mind games with pretending I am heading in 1 direction and then hitting crouch, vaulting, and creeping off the other way...it would take the fun out of it for me if the killer simply got faster and then no matter what I did, they could overtake me.

    It is a very one-sided mechanic that basically rewards bad killers who are unable to reach their target simply by having them continue to chase the survivor long enough that blood lust will let them win the chase. Whereas survivors get no such bonus if they are able to evade the killer for long periods of time, especially after nerfing exhaustion perks so they can't regain sprint burst during a chase (note: I am not saying that exhaustion perks shouldn't have been nerfed; I am just comparing this to blood lust).

  • Usui
    Usui Member Posts: 531

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    I stopped reading when he said survivors are OP.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

  • Orion
    Orion Member Posts: 21,675

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

  • Jack11803
    Jack11803 Member Posts: 3,930

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

  • Orion
    Orion Member Posts: 21,675

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

  • Seanzu
    Seanzu Member Posts: 7,526

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

  • Orion
    Orion Member Posts: 21,675

    @SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    Yes, I did prevent unhooks and chased injured Survivors while I was at low rank thanks to the rank reset. If you don't like it, you can watch another stream.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    "Not intentionally losing means you don't know how to play the game"
    this is a new level of absurdity even for you
  • Orion
    Orion Member Posts: 21,675

    @yeet said:
    "Not intentionally losing means you don't know how to play the game"
    this is a new level of absurdity even for you

    No, that's pretty much the default.

  • Seanzu
    Seanzu Member Posts: 7,526

    @Orion said:

    @SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    Yes, I did prevent unhooks and chased injured Survivors while I was at low rank thanks to the rank reset. If you don't like it, you can watch another stream.

    I honestly can't take people seriously that go on and on and on and on and on and on and on and on about how hard killer is yet intentionally derank, bully and generally play like trash around rank reset.

    What. A. Mess.

    and trust me - I don't watch bad players so I assure you I'll be watching someone else.

  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:

    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    "Not intentionally losing means you don't know how to play the game"
    this is a new level of absurdity even for you

    Intentionally deranking to go against survivors that don't know how to play the game so you can bully them.
    One gen had been done and he camped the hook, downed the one who got unhooked and hooked them and camped until they're dead, at rank 17.

    I knew he was terrible but that's embarrassing coming from someone on here who likes to complain about how hard the game is.

    No wonder they get wrecked if they sit in front of a survivor until they're dead.

  • Orion
    Orion Member Posts: 21,675

    @SenzuDuck said:

    @Orion said:

    @SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    Yes, I did prevent unhooks and chased injured Survivors while I was at low rank thanks to the rank reset. If you don't like it, you can watch another stream.

    I honestly can't take people seriously that go on and on and on and on and on and on and on and on about how hard killer is yet intentionally derank, bully and generally play like trash around rank reset.

    What. A. Mess.

    and trust me - I don't watch bad players so I assure you I'll be watching someone else.

    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

  • DocOctober
    DocOctober Member Posts: 2,230

    @SenzuDuck said:

    @Orion said:

    @SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    Yes, I did prevent unhooks and chased injured Survivors while I was at low rank thanks to the rank reset. If you don't like it, you can watch another stream.

    I honestly can't take people seriously that go on and on and on and on and on and on and on and on about how hard killer is yet intentionally derank, bully and generally play like trash around rank reset.

    What. A. Mess.

    and trust me - I don't watch bad players so I assure you I'll be watching someone else.

    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Orion said:

    @Jack11803 said:

    @Bastion said:

    @SenzuDuck said:

    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?

    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.

    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.

    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.

    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)

    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...

    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.

    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?

    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!

    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.

    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.

    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.

    "Not intentionally losing means you don't know how to play the game"
    this is a new level of absurdity even for you

    Intentionally deranking to go against survivors that don't know how to play the game so you can bully them.
    One gen had been done and he camped the hook, downed the one who got unhooked and hooked them and camped until they're dead, at rank 17.

    I knew he was terrible but that's embarrassing coming from someone on here who likes to complain about how hard the game is.

    No wonder they get wrecked if they sit in front of a survivor until they're dead.

    you cant intentionally derank to rank 17 anymore
  • Seanzu
    Seanzu Member Posts: 7,526
    edited September 2018

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

  • Orion
    Orion Member Posts: 21,675

    @SenzuDuck said:
    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite loosing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    You're the one basing your entire opinion of me and the way I play from a few streams and purposefully misconstruing my comments, but I'm the one at fault. Sure. I have nothing more to say to you.

  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @Jack11803 said:
    
    @Orion said:
    
    @Jack11803 said:
    
    @Orion said:
    
    @Jack11803 said:
    
    @Bastion said:
    
    @SenzuDuck said:
    
    I had to stop reading as soon as I saw you mention nurse losing her bloodlust who bloodlusts with nurse?
    
    and no - killers shouldn't just keep blood lust and gain it from breaking pallets, that's ridiculous.
    
    They're changing maps, and for the better - bloodlust will be gone soon If they continue to improve maps and change pallet placements/quantities.
    
    
    
    so you had to stop reading when i explained the current state of the mechanic? i know you don't bloodlust as Nurse. she might as well have a move speed of 85% for how often you actually walk with her.
    
    its been a back and forth nonbalancing act for a long time and the game could use some changes that actually shake up the way you play. make you think differently about your situation. this adds counterplay that high ranks will use and wont change low rank games that much. these are the kinds of changes we need. not just -1 window + 1 pallet here -2 pallets on this map +2 windows on that map. while i agree maps need to be fair i dont think this fixes the core issue. 5 Gens vs 12 hooks(to kill 4 people)
    
    in its current state 2 survivors can finish 1 gen before you get to Bloodlust 3 btw. and yes i know mind games win games...
    
    
    
    REALLY!? Cuz bloodlust from pallets and keeping it seems like the only counter play is GET #########. Keep in mind this would only ENCOURAGE looping over actual hiding and LOS breaking.
    
    
    
    So if your actions buff the Killer, you, as a thinking human being, believe that the only counter is to continue performing those actions?
    
    
    
    Ah yeah, I totally blow a killers mind and hide without using a single pallet, and totally do it under 15 seconds as well!
    
    
    
    The pallet would still stun the Killer and force them to either take a detour or break it, and you could also try stealth to avoid getting into a chase in the first place. Pallets would still be useful, they just wouldn't waste so much of the Killer's time.
    
    
    
    Steath before a chase is currently ######### tier, and very weak. It needs buff. Same with chase stealth. Looping does need nerfs, but this ain’t how you do it. Also, with enduring a brutal strength, you’ve succefully bought like 4 seconds, which in most maps also is in an open area. Yeah no.
    
    
    
    He truly has no idea how to play the game - I just watched one of his twitch vods and witnessed him tunnelling and camping rank 17 survivors.
    
    
    
    "Not intentionally losing means you don't know how to play the game"
    

    this is a new level of absurdity even for you

    Intentionally deranking to go against survivors that don't know how to play the game so you can bully them.

    One gen had been done and he camped the hook, downed the one who got unhooked and hooked them and camped until they're dead, at rank 17.

    I knew he was terrible but that's embarrassing coming from someone on here who likes to complain about how hard the game is.

    No wonder they get wrecked if they sit in front of a survivor until they're dead.

    you cant intentionally derank to rank 17 anymore

    He clearly stated he plays in rank 10 - 15 (now). So either he was rank 15 and got deranked to 17 or he's never been past 15 since the path and continues t (despite being rank one before apparently) to stay bove rank 15 so he can obliterate rank 15+ à la ochido

  • DocOctober
    DocOctober Member Posts: 2,230
    edited September 2018

    @SenzuDuck said:

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

  • Seanzu
    Seanzu Member Posts: 7,526

    @Orion said:

    @SenzuDuck said:
    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite loosing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    You're the one basing your entire opinion of me and the way I play from a few streams and purposefully misconstruing my comments, but I'm the one at fault. Sure. I have nothing more to say to you.

    Misconstruing your comments?

    1. You come to this forum constantly to argue points with people about how hard killer is and how easy survivor is.
    2. You then admit you play with bad builds and "bad" killers so you don't rank
    3. You then play at below rank 15 anyway (LOL)
    4. You camp and tunnel the first survivor you find

    but er merh gurd killur iz hrd when i dnt put nuff effurt in.

  • Seanzu
    Seanzu Member Posts: 7,526

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    Lets list some things he wont have played with then.

    Less pallets
    All killers speeds were buffed
    Torches nurfed
    Gens now regress to 0%
    Exhaustion changes
    New perks for the killers like BBQ
    The Huntress
    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

  • Orion
    Orion Member Posts: 21,675

    I have played with all those changes, just FYI. However, as I was having trouble finding fun trials (i.e.: trials where I wasn't looped indefinitely), I never played regularly.

  • yeet
    yeet Member Posts: 1,832
    edited September 2018
    SenzuDuck said:

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    Lets list some things he wont have played with then.

    Less pallets
    All killers speeds were buffed
    Torches nurfed
    Gens now regress to 0%
    Exhaustion changes
    New perks for the killers like BBQ
    The Huntress
    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

    All minor changes that had basically no effect on the core problems?
    🤔
  • Seanzu
    Seanzu Member Posts: 7,526
    edited September 2018

    @yeet said:
    SenzuDuck said:

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:

    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:

    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.
    

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.

    Lets list some things he wont have played with then.

    Less pallets

    All killers speeds were buffed

    Torches nurfed

    Gens now regress to 0%

    Exhaustion changes

    New perks for the killers like BBQ

    The Huntress

    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

    All minor changes that had basically no effect on the core problems?
    🤔

    Hey man if you're bad at the game then obviously none of these changes will have mattered in your eyes.

  • Orion
    Orion Member Posts: 21,675

    @yeet said:
    All minor changes that had basically no effect on the core changes?
    🤔

    That too. None of those changes solved the core problems that drove me away from high rank in the first place, and from what I see when I accidentally rank up too much thanks to braindead Survivors, it hasn't gotten any better.

  • Seanzu
    Seanzu Member Posts: 7,526

    @Orion said:
    I have played with all those changes, just FYI. However, as I was having trouble finding fun trials (i.e.: trials where I wasn't looped indefinitely), I never played regularly.

    Oh right - you don't like it when survivors play the game.

    Why don't you go back to rank 20 and bully some new play... oh wait - never mind that's exactly what you do anyway.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:

    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:

    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.
    

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.

    Lets list some things he wont have played with then.

    Less pallets

    All killers speeds were buffed

    Torches nurfed

    Gens now regress to 0%

    Exhaustion changes

    New perks for the killers like BBQ

    The Huntress

    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

    All minor changes that had basically no effect on the core problems?
    🤔

    Hey man if you're bad at the game then obviously none of these changes will have mattered in your eyes.

    Ooooor you're a poor survivor unable to exploit the broken mechanics?
  • Seanzu
    Seanzu Member Posts: 7,526

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @DocOctober said:
    
    @SenzuDuck said:
    
    @DocOctober said:
    
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.
    
    He didn't derank ######### and you have no basis nor indication to assume that.
    
    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.
    
    
    
    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.
    
    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.
    
    @Orion said:
    
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.
    
    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.
    
    
    
    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).
    
    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?
    
    oh my god, you actually can't make this up, LOL.
    

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.
    
    
    
    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA
    
    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    
    Lets list some things he wont have played with then.
    
    Less pallets
    
    All killers speeds were buffed
    
    Torches nurfed
    
    Gens now regress to 0%
    
    Exhaustion changes
    
    New perks for the killers like BBQ
    
    The Huntress
    
    BNP Changes
    
    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.
    
    L U L
    
    
    
    All minor changes that had basically no effect on the core problems?
    

    🤔

    Hey man if you're bad at the game then obviously none of these changes will have mattered in your eyes.

    Ooooor you're a poor survivor unable to exploit the broken mechanics?

    What? I play just fine with all of these changes because all the expert killers are too busy on this forum crying about how hard the game is instead of showing s survivors how good they are.

    I play killer, also - but I'm not bad enough to need every buff under the sun.

  • yeet
    yeet Member Posts: 1,832
    SenzuDuck said:

    @yeet said:
    SenzuDuck said:

    @yeet said:

    SenzuDuck said:

    @DocOctober said:
    
    @SenzuDuck said:
    
    @DocOctober said:
    
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.
    
    He didn't derank ######### and you have no basis nor indication to assume that.
    
    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.
    
    
    
    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.
    
    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.
    
    @Orion said:
    
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.
    
    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.
    
    
    
    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).
    
    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?
    
    oh my god, you actually can't make this up, LOL.
    

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.
    
    
    
    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA
    
    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    
    Lets list some things he wont have played with then.
    
    Less pallets
    
    All killers speeds were buffed
    
    Torches nurfed
    
    Gens now regress to 0%
    
    Exhaustion changes
    
    New perks for the killers like BBQ
    
    The Huntress
    
    BNP Changes
    
    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.
    
    L U L
    
    
    
    All minor changes that had basically no effect on the core problems?
    

    🤔

    Hey man if you're bad at the game then obviously none of these changes will have mattered in your eyes.

    Ooooor you're a poor survivor unable to exploit the broken mechanics?

    What? I play just fine with all of these changes because all the expert killers are too busy on this forum crying about how hard the game is instead of showing s survivors how good they are.

    I play killer, also - but I'm not bad enough to need every buff under the sun.

    the only substantial buffs killers have ever gotten is the removal of infinites and pallet vacuum
    "Every buff under the sun" don't give me that crap.
  • Orion
    Orion Member Posts: 21,675

    @yeet said:
    the only substantial buffs killers have ever gotten is the removal of infinites and pallet vacuum
    "Every buff under the sun" don't give me that crap.

    Ah, pallet vacuum... I thought it'd be the thing to finally end looping and became very excited to finally play the game with Survivors breaking LoS during chases and me having to improve my tracking skills. I was wrong.

  • DocOctober
    DocOctober Member Posts: 2,230

    @SenzuDuck said:

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    Lets list some things he wont have played with then.

    Less pallets
    All killers speeds were buffed
    Torches nurfed
    Gens now regress to 0%
    Exhaustion changes
    New perks for the killers like BBQ
    The Huntress
    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

    Should have phrased it differently. He did play during that time, just not much besides a couple of games during new Chapter releases or balance updates, to see if the meta changed.

    Also, your list reeks of bias.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were changed from unsafe to safe.
    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.
    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off
    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.
    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off
    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for a change.
    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of them during their releases.
    • BNP chances. BNPs were broken and you know it.

    And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of the game are still broken. No changes so far addressed that. If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

  • Jack11803
    Jack11803 Member Posts: 3,930

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:

    @SenzuDuck said:

    @DocOctober said:
    Intentionally derank? Rank reset was on Thursday and Orion doesn't play Dead by Daylight 24/7, only sporadically recently.

    He didn't derank ######### and you have no basis nor indication to assume that.

    And besides that, most Killers don't play nice after a rank reset. In my opinion, it's better to slaughter the newbies and low-ranks and get out of the low ranks quickly thanks to double-pips than to purposefully play badly and remain there for longer than is necessary.

    So he hasn't played killer for a few resets but constantly goes on about how hard the game is, and hasn't been playing at all with the latests patches then? Right - so sounds like someone who has no idea.

    Yeaaaa, good one mate. Lets camp one survivor on the hook to double pip and get out of high rank quickly, that's makes sense.

    @Orion said:
    I don't intentionally derank, so I'd appreciate it if you stopped making ######### up. I play casually (lot of mistakes, some intentional some not, sub-optimal builds, and so on), so I don't rank up. When I did play at high ranks it was a pain in the ass, no matter the result, so I decided to wait it out, give it a few rank resets, and now I stay at around rank 15-10, where I can play the game to relax instead of stressing myself out trying to always play perfectly.

    I can't take people seriously when they make ######### up about others, and I wouldn't want you to watch my stream anyway, so rest assured, you won't be missed.

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    Orion indeed didn't play the game much for the past 1.5 years, but he's been keeping tabs on everything that has been happening with the game. You don't need to actively play Killer to know how unbalanced the game still is. Unbiased observation is sufficient. He's also got several friends who still actively play the game (myself included) and gets feedback from that source as well. He also stays out of high ranks on purpose as he can't stand the looping meta.

    But honestly, it seems you just like being offensive and argue for the sake of it. I think I'm wasting my time with you.

    AAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHAAAHAHAHA

    HE HASNT PLAYED THE GAME FOR 1.5 YEARS.
    Lets list some things he wont have played with then.

    Less pallets
    All killers speeds were buffed
    Torches nurfed
    Gens now regress to 0%
    Exhaustion changes
    New perks for the killers like BBQ
    The Huntress
    BNP Changes

    But hey Killers, have at it - your bastion of unbiased killer talk is Orion, the person who hasn't played properly in over a year.

    L U L

    Should have phrased it differently. He did play during that time, just not much besides a couple of games during new Chapter releases or balance updates, to see if the meta changed.

    Also, your list reeks of bias.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were changed from unsafe to safe.
    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.
    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off
    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.
    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off
    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for a change.
    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of them during their releases.
    • BNP chances. BNPs were broken and you know it.

    And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of the game are still broken. No changes so far addressed that. If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

    1) Less pallets? Yes. Not biased. A literal fact. 2) One point to doc. 3) That’s not how refuting works. And that is a fact, flashlights HAVE been nerfed. 4) Literal fact. Not bias. 5) Not how you refute something, and it’s a fact. 6) BBQ and other perks were added, fact. 7) New killers and changes, fact. 8) BNP nerf did happen. Fact.

    Congratz. About 13% of his post has a POTENTIAL to be biased. But apparently “reeks of bias”. Yeah ok. Calm down next time.

  • Seanzu
    Seanzu Member Posts: 7,526
    edited September 2018

    @yeet said:

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were --changed from unsafe to safe.

    Oh yea - like all the double pallets that got removed, certainly a buff to survivors, right?

    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.

    Sorry - should have phrased this better - all killer action speeds were increased.

    Changed Killer vault from 2.667 to 1.5
    Killer breaking pallet speed increased by 15%

    From the patch notes.

    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off

    For a period all killers complained about were flashlights, suddenly the flashlights are nerfed, the goal post has changed and now flashlights don't as a nerf?

    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.

    Oh no - those darn survivors doing their objective, what - do you want the gen to continue regressing while they're on it?

    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off

    Again, killers complaing about exhaustion perks, they get nerfed, goals post has moved, now it doesn't count as a nerf

    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for -a change.

    Are you actually dense? I'm not arguing as to how good o counterable BBQ is - it's a perk that has so many benefits for killers that you'd be dumb not to use it - this is a list of things that Orion wont have used much as he doesn't play frequently, not a "i don't like this in the game" my god you're not at all smart.

    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of -them during their releases.

    Actually, you said in a separate (this one actually, how have you forgotten mid post? LOL) comment that he didn't play in 1.5 years and only kept tabs on the game and heard about stuff from his friends.

    • BNP chances. BNPs were broken and you know it.

    Again. killer complain about something, it gets nerfed, goal post is now moved and it doesn't count as a nerf.

    • And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of - the game are still broken. No changes so far addressed that

    Can we not pretend that you guys are playing against anyone that plays like their team? ######### seriously, it's beyond a joke that people think Marths stats means anything.

    Playing against the same killers in the same area over and over again - yea, you're sure going to get a lot of variety there, and again - you're not actually that likely to even get a 4man squad anyway.

    • If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    All this reads as - "If survivors play the game they're supposed to I'm just going to continue to whine about it" Yea man, how dare survivors do gens and escape.

  • Seanzu
    Seanzu Member Posts: 7,526

    @Jack11803

    You should read my new comment where I mentions speed increases. :)

  • DocOctober
    DocOctober Member Posts: 2,230

    @SenzuDuck said:

    @yeet said:

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were --changed from unsafe to safe.

    Oh yea - like all the double pallets that got removed, certainly a buff to survivors, right?

    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.

    Sorry - should have phrased this better - all killer action speeds were increased.

    Changed Killer vault from 2.667 to 1.5
    Killer breaking pallet speed increased by 15%

    From the patch notes.

    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off

    For a period all killers complained about were flashlights, suddenly the flashlights are nerfed, the goal post has changed and now flashlights don't as a nerf?

    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.

    Oh no - those darn survivors doing their objective, what - do you want the gen to continue regressing while they're on it?

    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off

    Again, killers complaing about exhaustion perks, they get nerfed, goals post has moved, now it doesn't count as a nerf

    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for -a change.

    Are you actually dense? I'm not arguing as to how good o counterable BBQ is - it's a perk that has so many benefits for killers that you'd be dumb not to use it - this is a list of things that Orion wont have used much as he doesn't play frequently, not a "i don't like this in the game" my god you're not at all smart.

    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of -them during their releases.

    Actually, you said in a separate (this one actually, how have you forgotten mid post? LOL) comment that he didn't play in 1.5 years and only kept tabs on the game and heard about stuff from his friends.

    • BNP chances. BNPs were broken and you know it.

    Again. killer complain about something, it gets nerfed, goal post is now moved and it doesn't count as a nerf.

    • And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of - the game are still broken. No changes so far addressed that

    Can we not pretend that you guys are playing against anyone that plays like their team? [BAD WORD] seriously, it's beyond a joke that people think Marths stats means anything.

    Playing against the same killers in the same area over and over again - yea, you're sure going to get a lot of variety there, and again - you're not actually that likely to even get a 4man squad anyway.

    • If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    All this reads as - "If survivors play the game they're supposed to I'm just going to continue to whine about it" Yea man, how dare survivors do gens and escape.

    You are pitiful and it saddens me to see people so full of bias and dislike towards the other side. We would have way less problems with toxicity if people could just stop being entitled mains and play both sides equally. I'm so tired of feeling like I'm talking to a wall because people miss 50% of the picture.

  • Seanzu
    Seanzu Member Posts: 7,526

    @DocOctober said:

    @SenzuDuck said:

    @yeet said:

    You really should take a look at the game from the other side of the campfire and I don't just mean a quick glimpse with some low ranked gameplay.

    • Fewer pallets? At best, 1-3 pallets were removed per map and the vast majority of the remaining ones were --changed from unsafe to safe.

    Oh yea - like all the double pallets that got removed, certainly a buff to survivors, right?

    • All Killer speeds were buffed? In what universe did that happen? The only Killer that got a speed buff was the Shape in Evil Within I, from 4.14 to 4.2m/s. Regular Killers walk at 4.6m/s. Always did and still do.

    Sorry - should have phrased this better - all killer action speeds were increased.

    Changed Killer vault from 2.667 to 1.5
    Killer breaking pallet speed increased by 15%

    From the patch notes.

    • Insta-lights nerfed? Indeed a big nerf, survival rates plummeted to near 0!! sarcasm off

    For a period all killers complained about were flashlights, suddenly the flashlights are nerfed, the goal post has changed and now flashlights don't as a nerf?

    • Gens now regress to 0%: only when you get lucky and no Survivor taps them and they regress 4x slower than they are repaired.

    Oh no - those darn survivors doing their objective, what - do you want the gen to continue regressing while they're on it?

    • Exhaustion changes: again, survival rates plummeted to near 0, what a horrid change sarcasm off

    Again, killers complaing about exhaustion perks, they get nerfed, goals post has moved, now it doesn't count as a nerf

    • BBQ & Chilli has multiple counters. Maybe instead of complaining, you guys could git gud and learn them for -a change.

    Are you actually dense? I'm not arguing as to how good o counterable BBQ is - it's a perk that has so many benefits for killers that you'd be dumb not to use it - this is a list of things that Orion wont have used much as he doesn't play frequently, not a "i don't like this in the game" my god you're not at all smart.

    • He did play the Huntress and she wasn't the only Killer added in 1.5 years. As I said before, he played most of -them during their releases.

    Actually, you said in a separate (this one actually, how have you forgotten mid post? LOL) comment that he didn't play in 1.5 years and only kept tabs on the game and heard about stuff from his friends.

    • BNP chances. BNPs were broken and you know it.

    Again. killer complain about something, it gets nerfed, goal post is now moved and it doesn't count as a nerf.

    • And if you'd spend some time looking up the No Pip Squad, you'd know that fundamental core mechanics of - the game are still broken. No changes so far addressed that

    Can we not pretend that you guys are playing against anyone that plays like their team? [BAD WORD] seriously, it's beyond a joke that people think Marths stats means anything.

    Playing against the same killers in the same area over and over again - yea, you're sure going to get a lot of variety there, and again - you're not actually that likely to even get a 4man squad anyway.

    • If Survivors decide to only focus on rushing gens and getting out, next to no Killer can win a game.

    All this reads as - "If survivors play the game they're supposed to I'm just going to continue to whine about it" Yea man, how dare survivors do gens and escape.

    You are pitiful and it saddens me to see people so full of bias and dislike towards the other side. We would have way less problems with toxicity if people could just stop being entitled mains and play both sides equally. I'm so tired of feeling like I'm talking to a wall because people miss 50% of the picture.

    I don't think you know what bias is. It's ok - I'll hold your hand and show you how to be a better killer.

  • apropos
    apropos Member Posts: 245

    TL;DR

    • Reduce the number of pallets;
    • The new healing perk coming with first cut seems like a really bad idea; maxing the perk in the trial will take a bit, but once done, survivors will be able to heal themselves anytime they pallet stun or blind the killer.
    • It'd be nice if they'd allow killer add-ons to have 2-3 uses per.

    I don't know if it's necessarily a balancing issue, but it would be awesome if they reduced the number of pallets in the game. The perks that are coming with the first cut DLC, correct me if I'm wrong, appear to give survivors the ability to do near insta-heals. Granted, they need to be hit in the first place, to have the opportunity to heal, to even get a skill check. But, certain killer perks that reduce healing speed will now serve to benefit survivors using the new healing perk; I'm not sure why they think this is going to work out. Once multiple have the perk maxed for the trial they will be able to pallet stun, and heal, then continue looping. I'm guessing on average, I'm going to have to hit a survivor twice as many times to complete a sacrifice.

    There's really only one thing that I think is unfair, killer's losing their add-ons after a single use. Survivors rely on items just as killers rely on powers, so in that sense killers always have their 'item'. But, in the times that I've played a survivor, once I got good at dodging killers, it wasn't really that hard to wander into the level to grab an item from a chest or that was dropped before exiting. Why this dynamic is unfair is because any good survivor can switch items, and effectively hold onto most items if they use them wisely. If they do lose it, the can easily get another one. I don't think it would be too harmful to allow killer add-ons to have 2-3 uses before expiring, or at least make the offering that prevents add-on loss a common reward.

  • DocFabron
    DocFabron Member Posts: 2,410
    You shouldn't gain a bloodlust stack for breaking a pallet, but you also shouldn't lose all of them either.

    Interrupting healing with a grab is kind of ridiculous as well. Just hit them. 

    The devs are fixing loops, and hopefully soon we'll have maps that are balanced enough so bloodlust doesn't have to exist.
  • Zanfer
    Zanfer Member Posts: 647

    @SenzuDuck said:

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    We all play at different ranks, no reason to bring up rank when the core issue of the game at hand is flawed..

  • Visionmaker
    Visionmaker Member Posts: 2,051

    @Zanfer said:

    @SenzuDuck said:

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    We all play at different ranks, no reason to bring up rank when the core issue of the game at hand is flawed..

    .. Rank matters... Because why should we judge balance from a perspective of lower ranks?

  • Zanfer
    Zanfer Member Posts: 647

    @Visionmaker said:

    @Zanfer said:

    @SenzuDuck said:

    So - you've waited out a few rank resets. You're rank 17 - you come back and decide to facecamp (lol gg well played you're good btw).

    So - now you play the game at rank 10 -15 and intentionally play like trash ( not because you're bad because you choose too? ok lol) but you've also decided to (despite losing intentionally and playing poorly to keep in your rank 10-15 safety net) complain about how hard killer is when you've confessed yourself you don't even play properly, am I getting this right? You play badly on purpose, but come to the forums to complain about how hard it is to win?

    oh my god, you actually can't make this up, LOL.

    We all play at different ranks, no reason to bring up rank when the core issue of the game at hand is flawed..

    .. Rank matters... Because why should we judge balance from a perspective of lower ranks?

    same for why we should judge balance perspective from a higher rank? You should judge it on how the game functions for everyone not just the selected few (aka new people or the experienced players)

This discussion has been closed.