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Dead By Daylight: Supernatural

Lord_Xylum
Lord_Xylum Member Posts: 115
edited October 2020 in Creations

Now I know what you're thinking; "This is a pretty badass idea!" And you'd be right. So, I spent the last couple hours devising perks for good ol' Dean and Sam, balancing them out as best I could and coming up with names for said perks. I decided not to include a new Killer or map, but if you have suggestions for either of those, or perhaps suggestions for perk buffs/nerfs/reworks, feel free to say so in the comments :)

Survivor: Dean Winchester

Perks:

[Big Brother]

"You keep a watchful eye over those closest to you."

The aura of the Obsession is revealed and shared between you both at all times, and where their aura would be revealed to the Killer, reveal your aura instead. Big Brother has a cooldown of 60/45/30 seconds when activated. Reduces your chance of becoming the Obsession. If you become the Obsession, this perk deactivates.


[Demon Hunter]

"The Entity has acknowledged your willingness to face dark forces."

For every time you stun, blind or lightburn the Killer, gain a token up to a max of 1/2/3 tokens. Each token spent causes a blocked window to open up for an additional vault. Vaulting speed is increased by 5%.


[Death Is Our #########]

"When salvation is within reach, you risk life and limb to ensure everyone's safety, even at the risk of your own."

You become the Second Obsession.

Once the Exit Gates have been powered, your aura is revealed to the Killer indefinitely and you become Exposed for 80/70/60 seconds. Within this time, if you are within the Killer's terror radius, all other Survivors also within the terror radius at the same time as you are granted the Endurance status effect, causing Deep Wound upon mortal injury. If you are downed at any point, this perk deactivates. If multiple Survivors possess this perk, it applies only to one at random.


Survivor: Sam Winchester

Perks:

[Calculating Planner]

"Your insight gives you an advantage into leads and objectives."

Gain a Rare/Very Rare/Ultra Rare Map when searching your first chest. Increases aura-reading ranges of maps and other perks by 5%/10%/15%


[Insane Is What We Do]

"Your fortitude in dire situations can open more options for you."

While on the Killer's shoulder, if the Killer passes through an unused pallet, press the Interaction button to throw down the pallet, breaking it and stunning the Killer. Succeeding results in you becoming the Obsession and suffering the Oblivious status effect for 60 seconds. Once activated, this perk cannot be used again.


[Light Warden]

"No matter the cost, you clear the way for everyone's escape."

Once the Endgame Collapse has begun and you are hooked, this perk activates. For the next 20/30/40 seconds, the Endgame Collapse is halted, and the auras of all Survivors are revealed to eachother. If you are the last Survivor in the trial and have not been hooked prior to using this perk, you immediately unhook yourself instead of applying the original effect.

Post edited by Inji on

Comments

  • Lord_Xylum
    Lord_Xylum Member Posts: 115

    A lot of these perks are circumstancial, I understand that, and as such many of the "meta" perks in the game are also circumstancial. I mostly want to defend Insane Is What We Do, because going around pallets isn't difficult outside of indoor maps, and Killers could also use Enduring to withstand the pallet stun easily, not to mention I added the pallet breaks like Spirit Fury.

    Another example would be Pyramid Head dropping Sam, running Rites of Judgment through a pallet, then re-picking him up, baiting him into dropping the pallet, and tormenting him, plus removing the pallet from the game.

    Big Brother and Calculating Planner (I'm on mobile so I don't know how to embolden words, sorry) are meant to be, as you put it, niche perks. Like Felix's Visionary perk isn't used by most high-rank players, but it exists, and the option is there.

    My idea was to try and make perks that work better with a SWF, perks that sort of imitate Sam and Dean's personalities, and perks that can utilize teamwork, as the brothers do. Thanks for the suggestions :)

  • mrpieseller
    mrpieseller Member Posts: 134

    I would just LOOOVE Sam and Dean in the game. I don't think it's a matter of if, but when they will be added

  • Siberia
    Siberia Member Posts: 353

    I have a feeling it’ll happen too. Hopefully soon, what with the show ending and all, but who knows. DBD is unpredictable that way.