Distressing as a stealth perk on spirit.

Let's suppose you were to run spirit with distressing and ruin somewhere between rank 10-1. Ruin would glue the survivors to the gen as everyone hates to see their gen regress and distressing would mask your spirit approach as the distant heartbeat sotps your spasing from being heard and also gives the survivors a sense of safe distance.
And should they catch onto your shenanis you'd get insane amounts of ruin value as the survivors won't touch their gens while in your extended heartbeat.
Comments
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In theory, this is quite a solid idea, but there are a lot of survivors out there, myself included, who won't care and hunt Ruin. Or just play the same way and try to dodge the killer regardless.
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Unfortunately, the phase sounds don't quite line up with her TR, so it's genuinely unlear to me as to whether or not that could even work. In theory, removing her TR is supposed to make her sounds appear everywhere, but I've gone up against Spirits with Undetectable and/or Oblivious perks, and it's... Chaotic and wierd and really hard to explain. Sometimes you don't hear the whoosh when you're right next to her, sometimes you do, and I don't know how to predict. I assume the same wierd logic applies to Distressing.
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It would have no affect on a lot of survivors as most will stay on Gens regardless of being in the terror radius - plus as a Survivor it's not that hard to work out that the killer has distressing or not.
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I mean...just try it? see if its worth it for how you play?
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