We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Killer: The Carpenter

Ethofrasty
Ethofrasty Member Posts: 18
edited October 2020 in Creations

Killer: The Carpenter

Real Name: James Wilbur

Speed: Average


Basic Attack: Builder's Delight

Swing the heavy hammer and bash it on ones head


Passive: Passionate Creator (these things can be changed via add-ons)

The Carpenter lugs around 2 charges of wood that can be used for when he is very close to a window. On use will get rid of his charge by 1 and block that window until it has been removed via survivor or killer. Takes 5 seconds for killer to set up and 8 seconds for a survivor to take down. Gives no notification when taken down. Also takes 3 seconds for killer to break it. 1 charge comes back every 75 seconds.


Power: Strongarm Toss (this too can change via add-ons)

Toss the hammer you are holding, the hammer goes up to 8 meters in front of you and can go through pallets or windows and so on. There is little charge until you can throw it. On miss does nothing, however if hit will inflict hindered and dizziness status effect with no damage unless the survivor is in injured state then they get the bleed out timer until they eventually go into dying state, the effects lasts for 12 seconds. This power has no charges and can be used freely with cost of wind up and afterwords throw time.


Dizziness Status Effect:

Causes survivors hit by the status effect to become tippy and have their screen become blurry and wiggle until the effect is gone.

-----

Extra Add-on Ideas:

-----

Iridescent Hammer Head: RED

Effects last 8 seconds longer but have a slightly longer wind up to throw.

-----

Nail Board: RED

The opposite side of the window you put it on cannot be broken from that side.

-----

Extra Nails: Purple

Charges can now be put on doorway's too.

-----

Shiny Hammer: Purple

Takes 40% less time to put up and break down boards and breakable walls.

-----

Murderous Boards: Purple

When a survivor takes down a board while injured they will be inflicted with broken for 45 seconds.

-----

Rusty Nails: Grey

Takes slightly less time to put up boards

_______________________________________

Did you like the post? If you did and have a opinion, question or anything comment below.