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Here's why swf is broken and needs several nerfs

Discord apart, take a look at this video


https://youtu.be/YcvsnH43CBI

Leaving the fact that they were going down on purpose and that noone wanted to do gens, this is a good example of unbalance between solo and swf,

If I use this build in solo I will never have this result, that's why I don't play with randoms and why I dodge every swf of 3-4ppl

We found a better build than dh ds bt unb apparently

Comments

  • Zeus
    Zeus Member Posts: 2,112

    Not gonna lie. That's kinda funny.

  • Sbrunch
    Sbrunch Member Posts: 43

    preach

  • MelodramaticWraith
    MelodramaticWraith Member Posts: 83

    So OP that even 1 gen wasn't done.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    Yea but if they choose to play this way they're all gonna end up dead lol builds like this are why the kill rates are so high because friends will just find ridiculous stuff to try that even if it gets them killed they want to pull it off for the laughs

  • xenotimebong
    xenotimebong Member Posts: 2,803

    Not gonna lie, I’d love to face a team like this so I can practice whatever killer I’m playing. No one on gens and chance to practice a killer power over and over. And I run STBFL on M1 killers, easy stacks.

  • sulaiman
    sulaiman Member Posts: 3,219

    I dislike waiting for a game and then not be able to play a normal game because some ppl just want to meme/farm or whatever. They are wasting my time.

    Another example why swf should only be able to have a perk once in a group, and not all of them.

  • FrostySeal
    FrostySeal Member Posts: 632
    edited October 2020

    There were so many times where the killer could've easily picked up someone from the ground or grabbing them off gens. This was a bad example of why SWF is "op"

  • Ecstasy
    Ecstasy Member Posts: 426

    Missing the forest there. The OP already specified to disregard the fact that the video itself is all about mememing and getting downed.

    The takeaway was the strength potential that's still evidenced here and exists to be applied with discretion in serious games. It's not the specific video/playstyle they're highlighting as the key issue.

  • Ecstasy
    Ecstasy Member Posts: 426

    Personally, I don't think there's any point in showcasing the raw potential for SWF to wipe the game. I'm pretty sure everyone knows. They all know just how grotesquely OP and unbalanced SWF (meaning Voice Coms) makes this game. Even the ones who claim otherwise.

    They literally don't care.

    They demand your service for the amusement of them and their friends if you want to play killer anyhow.

    It's fun having that cheating level advantage and manipulating game interactions impossible in real matches.... so you must play the puppet in garbage games to ever be rewarded with any shot at some fun matches that this game is designed and balanced towards.

    Since most know, I think that's why the defenses for voice comms so often focuses on misdirection (perhaps for you, but sometimes more for themselves). The argument becomes that its not a material distortion as long as they're not trying super hard to exploit it or if they already suck at the game. Or they cite "just chilling with friends" to dismiss the effect that even the most basic and casual communication has on a game where players can't even message each other in matches. Or they make it about GitGud, and point at examples of being able to beat a tryhard SWF games while neglecting the conditional imbalance required anyhow... where any group you can overcome in SWF is one you'd always stomp in any real game. It all a willful blindness (well, when not just intellectually dishonest)

  • GhostyyBoi
    GhostyyBoi Member Posts: 416

    right argument, wrong reasons.